• My FontStruct
    • Sign in
    • New FontStruction
    • My FontStructions
    • Profile
    • Favorites
    • Settings
    • Account
    • Messages
  • Gallery
    • What’s New
    • Everything
    • Top Downloads
    • Top Rated
    • Most Glyphs
    • Sets and Tags
    • Hidden Gems
  • FontStructor
  • Live
  • Blog
  • Support
    • FAQ
    • Getting Started
    • Our Sponsors
    • What is FontStruct?
    • The Maker
    • Shop
    • Contact

Fontstructions tagged with “Generator”

Any Category
  • Any Category
  • Pixel Optimized
  • Script
  • Display
  • Picture/Symbol
  • Sans Serif
  • Serif
  • Blackletter
  • Non-Latin
  • Slab Serif
  • Stencil
  • Monospaced
  • Uncategorized
Any License
  • Any License
  • Commercial Use
  • Downloadable
  • Cloneable
  • All Rights Reserved
  • Creative Commons Attribution Non-commercial No Derivatives
  • Creative Commons Attribution Non-commercial Share Alike
  • Creative Commons Attribution Non-commercial
  • Creative Commons Attribution No Derivatives
  • Creative Commons Attribution Share Alike
  • Creative Commons Attribution
  • FontStruct Non-Commercial License
  • FontStruct License
  • Creative Commons CC0 Public Domain Dedication
  • Open Font License
Sort: Sharing Date
  • Sharing Date
  • Downloads
  • Balanced Rating
  • Rating
  • Last Edit
  • Comment Count
  • Favorite Count
  • Creation Date
  • Character Count
  • Alphabetically
Show:
  • All (7)

PixelGen 8x8 

by zephram
0.00 Click on the stars to rate this FontStruction.
Balanced Rating: 0.00
Average Rating: 0.00
Click for more information about this rating.
 0 votes
You voted ? for this FontStruction. You may change your vote at any time.
63652 Published: 7th June, 2018
Last edited: 7th June, 2018
Created: 7th June, 2018

8x8 pixel art generator. It can be used to draw at any size once you understand how it works. Feel free to write your own scripts/code to automatically draw with this!

Glyphs are mapped to pixels as follows:

456789,.
wxyz0123
opqrstuv
ghijklmn
YZabcdef
QRSTUVWX
IJKLMNOP
ABCDEFGH

ABCDEFGH will make a horizontal line at the bottom edge, HPXfnv3. would make a vertical line on the right edge, and so on.

*

- INSTRUCTIONS -

Type to draw! See the sample for an example of how I do it.

1 space = 1px of spacing. Use 8 spaces to start a new block and 16 spaces to start a second block which is 8px away from the first. This fine space exists to allow any sort of pixel art to be drawn within an infinitely large "canvas".

- COMING SOON -

A guide to preparing any text for PixelGen 8x8 (I'm figuring this out now!)

*

If you draw something with this font, feel free to show it off in a comment. This is an unusual way to draw, but it has many unforeseen potential uses!

One form of beauty in this type of art is that your code IS the art. And, the code and art are yours to recreate and modify endlessly as you desire, all without ever having to draw, save/load files, or even touch an image editor.

Have fun!

*

- PREDRAWN ART -

(To see them, copy them, scroll up and use View -> "User Input" -> Ctrl+V)

1. 8x8 Black Square: ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789,.

2. 16x16 Black Square: ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789,.          ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789,.
ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789,.          ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789,.

3. 8x8 Circle: CDEFJOQXYfgnovx26789

4. 8x8 Square Border: ABCDEFGHIPQXYfgnovw3456789,.

5. 8x8 Chessboard: ACEGJLNPQSUWZbdfgikmprtvwy02579.

6. 8x8 Sword: ABEIJKLMRSTZacghjlsu13,.

7. 8x8 Smiley Face: CDEFJOQSTUXYdfgiknoqsvx26789

8. 8x8 Rosary: DLSTUbehiklnovw356789,

9. 8x8 Cartoon Bomb: BCDEFGIJKLMNOPQRSTUVWXYZabcdefghijklmnpqrstuz089,

10. 8x8 Microscope: ABCDEFGHLMRSTUVWYZaghkostwz015678

11. 8x8 Bomberman: BCFGKNQSTUVXZabcdegilnoqtvw356789,

12. 8x8 Slime: BCDEFGIJKLMNOPQRWXYZabcdefghjkmnprsuyz0178

13. 8x8 Double Stars: EGMNOTUVWXdhjpqrwxyz06

14. 8x8 Brick Wall: ABCDEFGHIMQRSTUVWXaeghijklmnoswxyz01236,

15. 8x8 Floppy Disk: BCDEFGIKLMNPQSTUVXYfgijknoqsvwy0256789

*

        • Public Domain (744)
        • Pixel (5524)
        • Art (129)
        • Generator (7)
        • 8x8 (49)
        • Image Generator (6)
        • Text Art (1)
        • Nes (239)
        • Game Boy (37)
        • Low Resolution (27)
        • Display (2518)
        • Marquee (16)
        • Draw (11)
        • 8x8 Collection (5)
        • Free (913)
        Creative Commons

        Hextiles 

        by zephram
        0.00 Click on the stars to rate this FontStruction.
        Balanced Rating: 0.00
        Average Rating: 0.00
        Click for more information about this rating.
         0 votes
        You voted ? for this FontStruction. You may change your vote at any time.
        41141 Published: 7th June, 2018
        Last edited: 7th June, 2018
        Created: 7th June, 2018

        - WORK IN PROGRESS -

        A font for making hexagonal grids and maps.

        You can make a map which is infinitely wide and up to 6 rows tall. This will increase to 26 rows tall once I figure out why the spacing breaks down after 6. Once this problem is solved, I'll begin adding setpieces and more tile variations!

        13SEP2018: I never did figure out a way to stop the spacing from breaking down. No matter where I place the 7th row or how I alter the spacing, it's always out of place...

        *

        - INSTRUCTIONS -

        Type starting with a or A, then b or B, up through fF, to build a column.

        Once the map is as tall as you want it, repeat these letters to make the next column.

        Use UPPER CASE to create land/floors and lower case to create water/walls.

        "A" or "a" must be present in each sequence and each letter must be in its proper place and order for the map to generate properly. Making of irregular maps is possible, but it takes some cleverness to get them to look even. This problem seems to be insurmountable, sorry!

        Use six spaces to create a void with the same width as a hex...

        *

        - MAPS TO TRY -

        (Copy one, scroll up to the preview & use View -> "User Input" -> Ctrl+V)

        1. Plains: ABCDEFABCDEFABCDEFABCDEFABCDEFABCDEFABCDEF

        2. River & Pond: ABCDEFabcdEFABCDefABCDEFABcdEFAbcDEFABCDEF

        3. Small Maze: aBCdeFABCDEfabcDEfABcdEfaBCDEFabcDefABCdEf

        4. Honeycomb: AbCdEfABCDEFAbCdEfABCDEFAbCdEfABCDEFAbCdEf

        5. Space: abcdefabcdEfabcdefaBCDefaBCDefabCdefabcdef

        6. Coastline: abcdefABcdefABCdefABCDefABCDEfABCDEFABCDEF

        7. Stripes: abcdefABCDEFabcdefABCDEFabcdefABCDEFabcdef

        8. Broken Terrain: ABA      ACDFABCDEFABEABCDEF

        9: Yin Yang: AbcdefAbcDefAbcdefABcDefABCDEfABcDEfABCDEf

        *

        Using antialiasing broke the tile arrangements in my graphics software. You may be luckier, but I recommend having both antialiasing and kerning turned OFF.

        Have fun!

              • Public Domain (744)
              • Hexagonal (32)
              • Hex (25)
              • Tile (25)
              • Map (21)
              • Wargaming (3)
              • Wargame (2)
              • Board Game (12)
              • Heroscape (1)
              • D&D (1)
              • Pathfinder (2)
              • Generator (7)
              • Image Generator (6)
              • Designed for Design (14)
              • Free (913)
              Creative Commons

              Donjon 16 

              by zephram
              0.00 Click on the stars to rate this FontStruction.
              Balanced Rating: 0.00
              Average Rating: 0.00
              Click for more information about this rating.
               0 votes
              You voted ? for this FontStruction. You may change your vote at any time.
              821202 Published: 16th April, 2018
              Last edited: 21st June, 2019
              Created: 14th April, 2018

              Donjon16: My take on a dungeon font. Create your layout with A-Z, move the caret to right after the room you want to edit, then type the letter for a trap, monster, and/or object and it will appear in that room. You can stack multiple smaller creatures or objects inside a room.

              When one room's opening runs into another's wall, it makes a distinctive notch in the wall. I consider these to be closed or secret doors, but your design doesn't have to have them. :^)

              Only the smaller monsters/items can fit into the corridors. However, you can fit up to three of the smaller monsters into a single corridor (5 if you use the 4-way corridor)!

              This was actually designed to make minimap graphics for one of my games, and derives some inspiration from the maps in early Zelda games (The Legend of Zelda, The Adventure of Link, Link's Awakening, Link to the Past, etc.).

              •: • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : 

              - ROOMS & MAP SYMBOLS -

              ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕ = floor number markers (B7 to F16)

              רÙÚ = compass markers (North, East, West, South)

              ABCDEFGHIJKLMNOP = 16x16 rooms

              RSTUVW = corridors

              space bar = empty voids

              •: • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : 

              - PLACEABLE THINGS -

              (These all have a negative spacing, so they must be typed AFTER the room you want to put them in.)

              X = teleporter or Magic Stone

              YZ = stairs up/down (They take up the entire room)

              0123456789 = traps & hazards - spike trap, pit trap, ice trap, trapdoor trap, teleport trap, arrow/dart trap, etc. (They can overlap monsters; use some discretion)

              abcde,fghij,klmn = small monsters - kobolds/goblins, humanoids/skeletons, slimes (They appear in a cross or X shaped grid, max 5 per room, 9 if you use them together)

              opqr,stuv = medium monsters - skulls, bats/imps (They appear in corners, max 4 per room)

              wxyz = big monsters - knight, dragon, serpent, big skull (They take up the entire room)

              !@#$%^&*()[]{}\|<>?/:';" = equipment - weapons, armor, potions, maps/scrolls, runes, compass, and more (Usually takes up a whole room)

              `~_=-+ = gold, gems, key, chests (Usually takes up a whole room)

              àáâãäåæçèéêëìíîïðñòóôõö÷ = special characters (NOT YET IMPLEMENTED) 

              •: • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : 

              - TIPS -

              Make the dungeon layout first, THEN start adding things to it.

              Better to have a treasure vault guarded by monsters in the next room than to try to cram them all into the same room. The same holds true with many traps.

              If you use the floor number markers, you can have up to 23 floors in all - 7 below-ground and 16 above-ground.

              •: • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : • : 

                    • Dungeon (16)
                    • Map (21)
                    • Generator (7)
                    • Tile (25)
                    • Seamless (11)
                    • 16x16 (16)
                    • Public Domain (744)
                    • Pixel (5524)
                    • Fantasy (254)
                    • Prototype (11)
                    • Mockup (3)
                    • Template (7)
                    • Minimap (1)
                    • Maps (5)
                    • Graphics (157)
                    • Crawl (1)
                    • Crawler (2)
                    • Icons (51)
                    • Image Generator (6)
                    • Free (913)
                    • Map Generator (4)
                    • Spritemap (5)
                    Creative Commons

                    ABCDEFG 

                    by dpla
                    0.00 Click on the stars to rate this FontStruction.
                    Balanced Rating: 0.00
                    Average Rating: 0.00
                    Click for more information about this rating.
                     0 votes
                    You voted ? for this FontStruction. You may change your vote at any time.
                    015251 Published: 11th April, 2018
                    Last edited: 11th April, 2018
                    Created: 11th April, 2018

                    ZX82 ABCDEFG: a bicolor drolatique font generator
                    [dpla's ZX Spectrum edition – version 1.0 or ROIAOAIO]

                    294 visible text characters, in 'Extended ASCII' (U0020-FF) and a few beyond.
                    7 code pages (CP) to switch from, and 48 cells left unassigned (in CP 4 to 6).
                    Feel free to add your private glyphs, provided you retain the original mapping;
                    you may replace them with invisible formatting controls (e.g. for animations).
                    The CP switches are 7 visible control characters, applied once or indefinitely,
                    that is: K/B/R/M/G/C/Y → temporary; KY/BY/RY/MY/GY/CY/YY → permanent.
                    Please, bear in mind that my main mapping (CP 0) is based on our 6 vowels,
                    contrary to A-Z substitutions (like David B. Kelley's "6-Color Binary Alphabet").
                    This implementation uses 7 colors in ascending RGB on a white background
                    (hence my title: a 8-bit allusion to the ZX Spectrum Ink and Paper on screen).
                    Example: "Hello·world!" = "BY K RM RK MM MM GK •CR GK GM MM BM KK"
                    where the letters = their abbreviated color (0-6), and 'Space' / "•" = White (7).
                    Typically on a display, you can resort to a pair of characters (any block / bar)
                    but you can use the material of your choice (e.g. balloons, the air being "W"),
                    even derivate in color (symbols), size (micro), view (vector, 3D), language…
                    Script & mapping: copyright © 2014-2018 dpla; else: under CC BY-NC-SA 4.0.

                    dpla.fr/fonts/7-color

                          • Color (19)
                          • Colors (3)
                          • Coloring (2)
                          • Binary (75)
                          • Zx Spectrum (20)
                          • Encoder (2)
                          • Encoding (4)
                          • Omniglot (9)
                          • 6-color (1)
                          • 7-color (1)
                          • 8-color (1)
                          • Code (435)
                          • Codes (11)
                          • Coded (6)
                          • Pair (3)
                          • Pairs (2)
                          • Code page (1)
                          • Dpla (27)
                          • Generator (7)
                          Creative Commons

                          D33SPM V25 

                          by dpla
                          8.45 Click on the stars to rate this FontStruction.
                          Balanced Rating: 8.45
                          Average Rating: 9.67
                          Click for more information about this rating.
                           3 votes
                          You voted ? for this FontStruction. You may change your vote at any time.
                          913346 Published: 21st March, 2018
                          Last edited: 21st March, 2018
                          Created: 21st March, 2018

                          Last version (#25) from the original (#1) – same doc.

                          This is a clone of D33SPM
                                • 33 Segment (3)
                                • Lcd Segment (8)
                                • 27x27 (3)
                                • Generator (7)
                                • Dpla (27)
                                • Fragmentation (5)
                                • Diffusion (3)
                                • Pixel (5524)
                                • Matrix (167)
                                FontStruct License

                                D33SPM 

                                by dpla
                                8.63 Click on the stars to rate this FontStruction.
                                Balanced Rating: 8.63
                                Average Rating: 9.75
                                Click for more information about this rating.
                                 4 votes
                                You voted ? for this FontStruction. You may change your vote at any time.
                                2417343 Published: 21st March, 2018
                                Last edited: 21st March, 2018
                                Created: 20th March, 2018

                                Diffused 33-Segment Pixel Matrix
                                a.k.a. 'D33SPM' {by dpla}

                                7- to 33-segment progression
                                (bitmap-only step-by-step)***



                                FONT MAPPING =

                                Abbreviations:
                                . 'S' Segment (#)
                                . 'L' Layer (I2O [Groups: 1/23/45/67])
                                . 'C' Character (ANSI)*
                                . 'U' Unicode (00+HEX)
                                . 'P' Position (Clockwise) [Matrix V1]**
                                . 'I' In/Inner
                                . 'O' Out/Outer


                                I to O table:

                                .S L C .U P..
                                ==-=-=-==-===
                                00 1 0 30 Mdl
                                -- - - -- ---
                                01 2 1 31 N 
                                02 2 2 32  E
                                03 2 3 33 S 
                                04 2 4 34  W
                                -- - - -- ---
                                05 3 5 35 NE
                                06 3 6 36 SE
                                07 3 7 37 SW
                                08 3 8 38 NW
                                -- - - -- ---
                                09 4 9 39 NE
                                10 4 A 41 SE
                                11 4 B 42 SW
                                12 4 C 43 NW
                                -- - - -- ---
                                13 5 D 44 N 
                                14 5 E 45  E
                                15 5 F 46 S 
                                16 5 G 47  W
                                -- - - -- ---
                                17 6 H 48 NNE
                                18 6 I 49 NEE
                                19 6 J 4A SEE
                                20 6 K 4B SSE
                                21 6 L 4C SSW
                                22 6 M 4D SWW
                                23 6 N 4E NWW
                                24 6 O 4F NNW
                                -- - - -- ---
                                25 7 P 50 NNE
                                26 7 Q 51 NEE
                                27 7 R 52 SEE
                                28 7 S 53 SSE
                                29 7 T 54 SSW
                                30 7 U 55 SWW
                                31 7 V 56 NWW
                                32 7 W 57 NNW



                                NOTES =

                                * So that the FULL MATRIX can be revealed
                                 by enabling all the segments (33 layers)
                                 via "0123456789ABCDEFGHIJKLMNOPQRSTUVW" 
                                (or any distribution of this full string).

                                **
                                Now you may 'fontstruct' my 25TH VERSION…
                                (the "MARS:BENZ" test showcases this one).

                                ***
                                The expected final & plain VECTOR DESIGNS
                                could simply begin with rotating squares…
                                Even in this early and geometric step #0,
                                all the 33 segment areas would be similar.

                                33?!
                                1 BIT too many… try removing S00 yourself
                                (or merge by adding a 'separating value').

                                Use the glyph SPACING as usual in x and y
                                (even by kerning the variable width font).

                                I started drawing many V1 GLYPHS on April
                                (+ several ANIMATIONS for matrix testing).

                                The inherited 7-SEGMENT matrix is a LIMIT
                                (e.g. no added border for the diacritics).



                                URL =

                                fontstruct.com/fontstructions/show/1505159



                                LICENSE =

                                You may NOT use D33SPM commercially
                                {OR ask for my written permission}.



                                2018
                                0126 PNG
                                0320 TXT
                                0401 TXT UPD
                                dpla
                                 

                                      • 33 Segment (3)
                                      • Lcd Segment (8)
                                      • 27x27 (3)
                                      • Generator (7)
                                      • Dpla (27)
                                      • Fragmentation (5)
                                      • Diffusion (3)
                                      • Pixel (5524)
                                      • Matrix (167)
                                      FontStruct License

                                      Helvetica®

                                       from MyFonts
                                      Helvetica®
                                      Some fonts you just can’t FontStruct.
                                      Buy & download premium fonts on MyFonts.com

                                      Alphabetic Kanji 

                                      by jonrgrover
                                      8.51 Click on the stars to rate this FontStruction.
                                      Balanced Rating: 8.51
                                      Average Rating: 9.50
                                      Click for more information about this rating.
                                       4 votes
                                      You voted ? for this FontStruction. You may change your vote at any time.
                                      23201688 Published: 4th October, 2017
                                      Last edited: 23rd February, 2018
                                      Created: 28th September, 2017
                                            • Overlap (26)
                                            • Pattern (151)
                                            • Continuous (35)
                                            • Cryptic (29)
                                            • Square (1267)
                                            • Symbol (138)
                                            • Kanji (9)
                                            • Builder (10)
                                            • Symetrical (3)
                                            • Patterns (35)
                                            • Symbols (174)
                                            • Secret (97)
                                            • Code (435)
                                            • Glyph (43)
                                            • Fictional (38)
                                            • Fantasy (254)
                                            • Conlang (261)
                                            • Stack (20)
                                            • Scifi (450)
                                            • Geommetric (1)
                                            • non alphabetic (3)
                                            • maker (6)
                                            • picture+symbol (5)
                                            • Representation (7)
                                            • Puzzle (34)
                                            • Generator (7)
                                            • Fragmentation (5)
                                            • Layout (7)
                                            • Creater (7)
                                            • Grover (83)
                                            • Computational Creativity (7)
                                            • Anagram (1)
                                            Creative Commons
                                            • Follow us on Twitter
                                            • Terms of Use
                                            • Privacy Policy
                                            • Legal Notice
                                            • About
                                            • Our Sponsors
                                            • Contact
                                            Copyright © 2010–2021 Rob Meek
                                            FontStruct thanks our sponsors: 

                                            • Glyphs