Based on a font identification request over at Typography.guru.
A recreation of the typeface used for the titles of the film Sneakers, evidently inspired by the MICR aesthetics, filtered through the over-the-top flair of arcade video-games graphics.
Only |J|Q|Z| are done from scratch, but most letters still needed some interpretation in order to choose what to keep as a detail and what to discard as just an artefact.
As per the samples available, it's just uppercase (plus the lonely lowercase |c|).
It is possible that the original wasn't a pixel font after all, or that the pixels weren't square, and probably it had a higher resolution than 13×13.
Version 1.3: Added Polish.
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This font used to be a normal Decolike... until someone decided to chow down on it! They seemed to prefer the taste of spurs, as all of them have been bitten off, leaving only semicircular impressions.
"Nervousa" is an anagram for "Ravenous".
This is another clone of Monkey (my monospace lanky font); it should be very similar to the original except for the lower x-height and the added accented characters (More Latin/Latin-1, Latin Extended A, Latin Extended B, and now Even More Latin/Latin Extended Additional). It is 16 blocks tall and 6 blocks wide; all letters without diacritics are at most 9 above the baseline and at most 3 below, but the accents push the height of a letter up by 3 blocks (or rarely 4), and the box drawing characters extend even higher, to 16 blocks from descender to the highest point. This font uses the FontStruct 2x2 filter method with plenty of composite and stacked bricks, which lets the curves look good at large sizes while remaining sharp on the screen at normal sizes. Mandrill will look strange in the FontStruct preview if you zoom in or out, but if you download it, it will look sharp at size 16 or 12 (depending on the program).
This is a clone of MonkeyVersion 1.3: Added Polish.
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Another asymmetrical sans-serif made for use in rulebooks for the Freeform Limitless Adventure Kit (FLAK) pen-and-paper game system. This one is classed as a hybrid and works well at all point sizes!
It began as a Constant Height design, but now I don't classify it as such since most of the letters with diacritics are taller than those without. A few letters (eszett, thorn, eta, etc.) are allowed to descend slightly, as well.
This font has also found some use on signage at a friend's bistro!
A more bookish take on Comicool, made for more comfortable general reading. It's still useful for comics, as well!
Many letters were squared off in the corners, lowercase letters were given stems, and an assortment of glyphs were edited for more style.
This is the third iteration of Comicool... rather than develop them all toward one style, I tried to make each iteration the best it could be. The result is three distinct, but still compatible styles. This one is probably the best for body text!
This is a clone of ComicoolA variant of Marrada with more angles.
Usually with designs I try to make every part look like it "belongs" with the others as opposed to trying to make each part look its best. With Marrada, I struck a balance between the two. Q1@*&{} are probably the best examples of this sort of balance...
This is a clone of MarradaVersion 1.1 - Added Polish.
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A font for times when Immersive Mode is turned off. This is used for documents and signage within the Euphedoran Extradimensional Research Institute situated in Euphedora, Greater Azwelkeland, Planet Ashr within ESOSVM.
EERI is known for Fengmiao Fukota, Salva Dheen and Triste Marinan, three of ESOSVM's most-learned and chronologically oldest AI characters. The lattermost of these is often consulted (through a software called MIDAS) for analysis which I use to improve the readability of certain fonts.
A monospaced typeface perfect for code. It's free to use any way imaginable.
This is a clone of Anonoma Mono Less CharactersAn edit of CMunk's brilliant Monotwist that tries to increase legibility even if it reduces stylistic consistency a little. Notably different are most letters with lines that end in curves (such as 'C', 'f', and 'S'), plus 'I', 'i', 'J', 'j', 'l', 'M', 'm', 'Q', 'r', 'W', 'w', 'Z', 'z', and most numbers. Numbers make heavy use of crossing curves, which is an effort to set them apart from similar letters (such as '0' vs. 'O'). Some chars have been added, such as attempts at the copyright and trademark signs. Greek and Cyrillic haven't been touched yet. With 1px spacing between chars vertically and horizontally, this should fit in a 4x11 box per char (each uses 3 blocks of width at most, and 10 blocks of height at most including 2 for descenders).
This is a clone of Monotwist