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A font based on the LED scrolling bar text seen on the 2007-2015 set of 'The Daily Show with Jon Stewart.'
Some letters were my own imitation due to it being unseen on the show (such as K, Q, V, X... the list goes on.)
Clone of a thick rounded 9-Segment LCD display . I changed its symetry more to my liking and set all segments to fit within the character 8 boundaries. It had only letters needed to indicate time, date, temperature or AM/PM, but I expanded it a bit later...
This is a clone of STF_9-SEGMENT LCD (ROUND)Basic 7-segment slanted font enhanced with 3 extra segments to fill whole alphabet. Quasi-monospaced, characters width is constant, separators have own width.
This is a clone of 7-seg Digi ItaThe RomByte font when displayed on a matrix display in real life.
Comes with the feature that when you look far away / when the font is small, you don't notice the small gaps. However, when you up look closely, you can spot the tiny gaps between the pixels.
Can be used as a grey-colored version of RomByte if displayed correctly.
This is a clone of RomByteMade a font based on a logo I drew for a new version I'm making of that old game I made in a summer Game Design class years ago called "Hexamo". It's gonna be a top-down shooter with some horror elements about a bio-mechanical cube guy trying to escape the wrath of Super Robot Cancer.
A Sci-Fi themed display font.
This is my first shot at making an actual display typeface. Honestly, I am quite impressed at how this turned out.
Although this is still very imcomplete, I am planning to go back & continue this Fontstruction soon.
This is a cloneA painstaking recreation of the font found in the notes of FAITH: The Unholy Trinity, one of my personal favorite games. Each letter, number, and most of the symbols were copied precisely from the notes, though I had to improvise on &+#@_<=>\^`{|}~
Inspired by the consistency and taking up the same amount of horizontal space as the monospace font, I combined my typeface with the eagerness of youth but still know how to keep within the framework so as not to affect others.
Without doubt, this typeface is re-created from the NES release of "Pac-Man Championship Edition", and the game was officially published in 2020 as a Japanese release. Rumor has it that the game used to be a fan game as well, but for my part, this isn't the point.
The small letters "i" and "j" have been adjusted, so that they will look more accurate in terms of typeface design.
By the way, the design of the small letter "g" has been adjusted as well, because it's not until today that I could obtain the "Eat all fruit targets" achievement in this game, and that I could see the real appearance of the small letter "g" (see the below comment I have just posted). Sorry for the inconvenience caused by this!
Cybermeister Font for techies ^_^
Visit us on artgigster.com. Thank you.
The original font from the dynamic highway signposts / variable-message signs (dWiSta) in Hesse, Germany!
Many non-alphanumeric characters which aren't used on the signs, are replaced with icons used on the signs, e.g.:
§ (paragraph) = Autobahn A3
% (percent) = Autobahn A5
$ (dollar) = Autobahn A67
| (vertical bar) = traffic jam
@ (at-sign) = construction
= (equal sign) = airport
# (hashtag) = stadium
etc. etc.