Temple of Apshai was the first game published by Epyx, back in 1979 when they were called Automated Simulations. A trilogy of Apshai games came out on Commodore 64 in 1985 and this font is taken from that. Now you can mix 8-bit with RPG.
Recreation of the pixel font from Julian Gollop/Target Games/Silverbird Software's "Rebelstar II: Alien Encounter" (1988) on the ZX Spectrum.
Only the characters present in the game's tile set have been included.
Recreation of the large pixel font from Julian Gollop/Target Games' "Laser Squad" (1988) on the Amstrad CPC, ZX Spectrum, Commodore 64, and MSX.
This font is simply a double-height version of the regular font.
Only the characters present in the game's tile set have been included.
This is a clone of Laser SquadRecreation of the pixel font from Gargoyle Games' "Tir Na Nog" (1984) on the ZX Spectrum.
Note on the Spectrum and C64 version, the font defined in the game includes uppercase letters (not used in the game), as well as special characters and punctuation. In the Amstrad CPC version, only the lowercase alphabet is present, and any other characters (numbers, punctuation, etc) are pulled from the standard Amstrad system font.
The same font was reused in the prequel to this game, "Dun Darach" (1985).
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Mastertronic's "Spellbound" (1985) on the Amstrad CPC, ZX Spectrum, and Commodore 64.
The same font was reused (with a few minor changes to punctuation/special characters) in the sequels "Knight Tyme" (1986) and "Stormbringer" (1987)
Only the characters present in the game's tile set have been included.
Presenting Carolco Pictures, Carolco and Pack-In-Video's Rambo, released in 1987 (or 1985 and 1988). This font is similar to Predator (NES). This font based in movies, which was completely moved to the Rambo Series. This is similar to Nintendoid font, which was created by Patrick H. Lauke, of the particular.: the lowercase, custom numbers and the sexy ampersand are worth pointing out here. And Rambo does not have japanese fonts so; this font is similar to Predator (NES) (Complete).
This is a clone of Predator NESRecreation of the pixel font from Rob Pike/CRL Group's "Dracula" (1986) series of text adventures – "Dracula: First Night", "Dracula: The Arrival", "Dracula: The Hunt" – on the ZX Spectrum.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Clive Townsend/Durell Software's "Saboteur" (1986) on the Amstrad CPC and ZX Spectrum.
The same font was reused in "Saboteur 2" (aka "Saboteur II: Avenging Angel", 1987).
Only the characters present in the game's tile set have been included.
A completely 8-Bit type face inspired by western cowboys and extra-terrestial aliens. Font is free for for all ranchers, cattlemen, geeks, E.Ts and Jovians.
Interractive type sepcimen available here:
https://www.lexaloffle.com/bbs/?tid=32129
A completely 8-Bit type face inspired by western cowboys and extra-terrestial aliens. Font is free for for all ranchers, cattlemen, geeks, E.Ts and Jovians.
A semi-smoothed over cousin of AlienGaucho-80
This is a clone of AlienGaucho-80A completely 8-Bit type face inspired by western cowboys and extra-terrestial aliens. Font is free for for all ranchers, cattlemen, geeks, E.Ts and Jovians.
A fully smoothed over cousin of AlienGaucho-80 and a sibling to AlienGaucho-90.
This is a clone of AlienGaucho-90Recreation of the "futuristic" pixel font from Dinamic Software's "After the War" (1989) on the ZX Spectrum.
This font is used in the second part of the game. This recreation corrects the awkwardly inconsistent line height between the alphanumeric characters and the punctuation characters. Note that the Amstrad CPC version uses a different, much blockier font for this part of the game.
Only the characters present in the game's tile set have been included.
This is a clone of After the War (Amstrad/Spectrum)Presenting Taito's Elevator Action, released in 1983, or MCMLXXXV. This font is similar to Space Cruiser, which was created by Patrick H. Lauke, Elevator Action returns is now available on Nintendo Switch. They cannot guess which year was released in the NES and Famicom.
This is a clone of Space CruiserRecreation of the pixel font from MD Software/Activision's "Knightmare" (1987) on the Amstrad CPC and ZX Spectrum.
This is yet another use of the same font I first stumbled on in the "Dizzy" games, with slightly different punctuation marks/special characters. This time at least, there's a connection to "Last Ninja 2" (which also uses this font), as they're both by the same programmer, Mev Dinc.
Only the characters present in the game's tile set have been included.
This is a clone of Dizzy III - Fantasy World DizzyPresenting Capcom's Mega Man 3 (aka. Rockman 3: Dr. Wily no Saigo?!), released in 1990. This font is not similar to Mega Man 3+4, but it is similar. This was based on Mega Man Series.
This is a clone of Mega Man 3+4Presenting Capcom's Mega Man 5 (aka. Rockman 5: Blues no Wana?) released in 1992. This font is the same to Mega Man 3+4, and almost similar to Mega Man 3. This was based on Mega Man Series.
This is a clone of Mega Man 3+4