Experimental sliced sans serif. My goal here was to make a design which would result in an extremely compact and durable physical stencil. Almost all of the sharp points and acute angles are within the negative space, so it should be easy and very safe to make, handle and work with this stencil.
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Version History
1.3 - added More Latin and Google Fonts Basic bands.
1.2 - added uppercase, changed name to "Aegris Stencil".
1.1 - edited for more readability at small size. Glyphs with enclosed loops were altered so that the "movement" of the segments always runs clockwise.
1.0 - released.
Experimental 37-segment display. Space pirates met crystalline aliens, their children made a segmented display, and this is it.
Now with lowercase!
See also: Apoplexy, Calculatrix.
Experimental 49-segment display.
In making and studying other segmented displays, I noticed they tended to have strong-looking right angled lines but weak-looking diagonals. This is my attempt to make a design where both styles of lines look more appealing and join together more solidly.
Pixel demake of Arizone Unicase. Same glyphs as the original.
A space-esque design made for a friend! The angular counters give this a simplified geometry which makes it easy to read despite its looks. Works well for small- or large-scale applications - chat, terminals, logos, and more. Supports Dutch, English, and Greek!
The original was cloned off and preserved elsewhere. The version you see here has centered glyphs.
With the increased boldness, this design loses its decolike look in favor of a slightly more sci-fi one.
A lot of broken glyphs had to be fixed for this... I think I got 'em all...
This is a clone of BadwolfVersion 1.1: All 144 glyphs accounted for, changed to monospaced.
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A style of writing based on Orcish architecture, culture, and mythology. The main design rule was "no diagonals".
The name is inspired by Beogh, god of orcs in the Dungeon Crawl: Stone Soup video game.
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Original size: 6.75pt (use multiples of this size for pixel perfection)
Framed, perfect symmetry, seamless tiling, no composites, no filters, no MSG.
This was made in the style of a reticle or selection field, but it is capable of much more. It can create the appearance of a cargo net, electric grid, or caution-taped area. It's high impact and captures attention quickly, much like an electric caution cargo net.
Use with 0 line spacing for the best effect!
My go on fontifying the Wish Upon a Blackstar-era logo for Celldweller, a musical project by Klayton.
Primarily intended for Celldweller fan-stuff.
EDIT 12/29/2016: Added a limited support for Latin characters, but not Extended ones.
EDIT 01/01/2017: Fixed the spacing width for numbers.
EDIT 01/01/2017 #2: Fixed the spacing width for the number sign.
SILENT EDIT 01/??/2017: Fixed some errors and extended the font a little.
Version 1.1 - Added Polish.
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A font for times when Immersive Mode is turned off. This is used for documents and signage within the Euphedoran Extradimensional Research Institute situated in Euphedora, Greater Azwelkeland, Planet Ashr within ESOSVM.
EERI is known for Fengmiao Fukota, Salva Dheen and Triste Marinan, three of ESOSVM's most-learned and chronologically oldest AI characters. The lattermost of these is often consulted (through a software called MIDAS) for analysis which I use to improve the readability of certain fonts.
An attempt to make an esoteric form of Latin which is governed by the same amount and extent of structural logic as normal Latin. In other words, Latin that is weird, but makes sense while being as readable to the initiated as normal Latin is. It's a design that is weird in order to make itself easier to read, not harder.
This is a borderline IVO design, not because of its appearance, but because it sometimes requires the same set of visual considerations to interpret.
The original logotype font used for Endless Sea of Stars/ESOS, a massive simulation. Designed by me circa 2010.
Since this uses only right angles and has no lone pixels except those in negative space, it's pixel perfect at any size. That's why it's in two collections.
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Original size: 5.25pt (use multiples of this value for pixel perfection)
From my game Trap Farmer Brer Brah.
The 21 symbols of the written language used by "Eshira" - terrestrial zooid colonies amalgamated from bacterial, viral, fungal, plant, and animal components. Eshira use this language by secreting an enzyme at the top of their rocky, stromatolite-like structures, dissolving the material to reveal white glyphs. These glyphs are extremely shallow engravings, and material is removed much slower than it is added through metabolism. They are formed so that wind, rain, UV exposure, and/or wave action naturally weather them off in a day's time.
Each glyph represents an entire concept, question, plea, or rebuke. The glyph that appears depends on the eshira's environmental conditions and treatment. Intelligent creatures on Planet Fyromr read these glyphs to determine whether the fishing is good, what the weather will be like, whether their aquacultures and aquatic farms are healthy, and so on.
An eshira only etches one glyph at a time, so these symbols are only ever meant to appear one at a time. All the eshira in a particular place tend to produce the same glyph at low tide.
By request, a polygonal font with a slightly militaristic feeling.
The truncated polygonal perimeter of most glyphs is somewhat inspired by the lettering on World War I planes, tanks, and ships. These forms of lettering tended to have more square aspect ratios. I changed that to give this font more personality and to condense it so more text could fit on a line.
In terms of what modern military setting this might fit into, it looks very Air Force- or Navy-esque to my eye. Check out contemporary video games and recruitment materials relating to those two branches and you'll see what I mean.
Alter version of Game of Strife. These two designs are for a project that is in progress. They're made to animate and swap between each other so that the text they print seems "untrustworthy".
(If you guessed that this text was being printed by an evil AI, you've won! Here's your free Nothing.)
This is a clone of Game of StrifeAn extension of ideas present in "Gehenna".
Another Gemscript and another IVO series entry. :D
A minimalist Gemscript (or a corrupted one, depending on who you ask).
It has no relation to Pigpen Cipher, although a few glyphs do look like they're from that cipher. Feel free to use this fact to throw amateur cryptographers off for amusement.
Original size: 3.75pt (use multiples of this value for pixel perfection)
Fictional aliens' attempt at the Latin alphabet. The sticks and stems are repelled from the open parts of the letters. The result looks sort of like a hybrid of Latin and Korean!
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Original size: 8.25pt (use multiples of this value for pixel perfection)
Design rules:
- 11x11 grid.
- Square bricks only.
- 90° angles only.
- 100% constant height.
- Forms must fill grid space as much as possible without becoming unrecognizeable.
5x5 sunburst design. I think it can be made more legible, but I'm not sure if it can be done without sacrificing style...
See also: Quadra Magic, Trafalmagus
Going for an industrial sci-fi look. The hard angles give these letters the appearance of being made by some kind of tape or roller.
This font was originally designed to be uppercase only. So, the lowercase might be considered as an alternate set.
Original size: 24pt (24pt, 48pt, etc. look most crisp when not using antialiasing)