Color recreation of the pixel font used in Capcom's "Hyper Street Fighter 2 - The Anniversary Edition" (2004) - though it actually made its first appearance in "Super Street Fighter II: The New Challengers" (1993).
This recreation uses the special TTF+SVG format, which currently has limited support.
Only the characters present in the game's tile set have been included.
This is a clone of Hyper Street Fighter 2 Anniversary EditionRecreation of the pixel font used in Capcom's "Hyper Street Fighter 2 - The Anniversary Edition" (2004) - though it actually made its first appearance in "Super Street Fighter II: The New Challengers" (1993). Only the characters present in the game's tile set have been included (but, for once, the set is almost complete in this game).
Clone of Capcom Serif Large, but edited to look more typographically consistent. Enjoy! (Renamed from "v2" to "Remix" because it just sounds better; no other edits have been made.)
This is a clone of Capcom Serif LargeROUND 1... FIGHT!
I call this one CPS-1 Fighter because it's not just a Street Fighter font, and it's a pretty generic one. Capcom used this in their arcade games on the CPS-1 platform, in particular Final Fight and Street Fighter II.
For full effect, use this in PowerPoint, give it a gradient fill and a dull olive-gray shadow.
Presenting Capcom's Mega Man 2, released in 1988. This font was same to ducktales. Even though it's similar to Mega Man. This was the second game on the series.
This is a clone of Mega ManRecreation of the pixel font from Capcom's "Mega Man 6" (1993) on the NES. Almost identical to the one used in the previous 3 installments, with the exception of the "J", "?", the presence of a random "ö" and the vertical positioning of some of the punctuation marks. Only the characters present in the game's tile set have been included.
This is a clone of Mega Man 3+4Recreation of the font used in Capcom's "Ghouls 'n Ghosts" (1988). As some of the characters used a subtle amount of antialiasing in the game, this is a slightly reinterpreted version that contains some artistic liberty, particularly in the special characters. Only the characters present in the game's tile set have been included. Note the heart, which has been mapped to "heavy black heart" (U+2764), and the !! "double exclamation mark" (U+203C).
Taken from the story screens from Capcom's 1989 arcade brawler Final Fight. (Interestingly, this font can also be found in the tile set from the Street Fighter 2 arcade game). Accented letters are completely custom.
Recreation of the pixel font from Capcom's "DuckTales" (1989) on the NES. Mostly the same as the font from "Mega Man", but with a few different punctuation/special characters and a different "K". Only the characters present in the game's tile set have been included.
This is a clone of Mega Man 1+2Recreation of the pixel font from Capcom's "Super Ghouls 'n Ghosts" (1991) on the SNES.
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see the recreation of the "Ghouls 'n Ghosts" arcade font.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font used in the Capcom classic "Ghosts 'n Goblins" (1985). The slightly odd vertical spacing of some of the punctuation marks has been retained as it appears in the game. Note the special characters mapped to their respective unicode points: !! "double exclamation mark" (U+203C), ?! "question exclamation mark" (U+2048) and "heavy black heart" (U+2764).
Presenting Capcom's Mega Man 5 (aka. Rockman 5: Blues no Wana?) released in 1992. This font is the same to Mega Man 3+4, and almost similar to Mega Man 3. This was based on Mega Man Series.
This is a clone of Mega Man 3+4Recreation of the pixel font from Capcom's "Marvel Super Heroes in War of the Gems" (1996) on the SNES.
This recreation uses the special TTF+SVG format, which currently has limited support.
Only the characters present in the game's tile set have been included.
Recreation of the large pixel font from Capcom's "Final Fight" (1989).
This font is used in the intro cinematic. In the original, the double quotes are awkwardly split over two tiles. This recreation combines them into a single character. The recreation also corrects the missing antialiasing in the "3". However, it retains the original minus/dash (as seen in the character bio sheets), which is far too high.
This recreation uses the special TTF+SVG format, which currently has limited support. As the font relies on antialiasing, I did not create a separate monochromatic version of the font.
Only the characters present in the game's tile set have been included.
This is a clone