Edit: Good news! I cancelled to make this font in fontstruct because im going to transfer it to Inkscape (to design glyphs) and Fontforge (to copy paste the glyphs here from Inkscape for metrics, kerning, and font data stuff) so I don't have to rely on internet connection anymore. I even want to make lots of varieties of this font from sharp corners to gear looking corners to a bit of shifted glyph chaos.
I think I can let you use this font now.
I published this because I just want to know what would happen if I published a fontstruct. It was initially undownloadable.
Here's a preview of my first font I made in fontstruct. I initially made this font in Geometry Dash level editor (yeah, you've read it right) and left unfinished and I decided to reconstruct the font here in fontstruct.
Fontstruct is really good font creating website (I wish there was offline app/software version of fontstruct). I've encountered an annoying jumbled brick bug, but fortunately I've manage to fix the bug, by replacing "my bricks" with the correct bricks from below (don't know how to explain).
This is a cloneA logotype for retro-tech hardware inspired by Roc Mitchell's Corporate phototype series (aka Limited/Limited View and Logos/LogoStyle) from the 1970's. Free for personal use only. Alternate characters list: @ - P * - J # - L < - A > - t ^ - e { - F } - R ~ - K © - g ® - D § - S ¤ - E ‹ - A › - A ¹ - A ¼ - 4 ½ - m ¾ - w ² - V ³ - V ª - a « - p » - q † - f
Font from Betrayal At Krondor, (C) 1993 Dynamix / Sierra On-Line. Bitmap typeface that starts and ends most chapters in the greatest computer RPG of all time, "Betrayal At Krondor". Now 100% accurate, thanks to Flowswitch at the xBAK forum. Based on "Venice" by Bill Atkinson (one of the the original Macintosh system fonts) and "Naples" from EA's 'Deluxe Paint II Enhanced'.