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Fontstructions tagged with “HUD Font”

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Combat Log 

by Kamishiro Sanagi (KastovianMan)
8.65 Click on the stars to rate this FontStruction.
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Average Rating: 10.00
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 2 votes
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3309783 Published: 5th April, 2022
Last edited: 19th March, 2025
Created: 31st March, 2022

A Font inspired from Metal Gear Rising's Ingame HUD/Shop.

References: https://www.gameuidatabase.com/gameData.php?id=341

Cyrillic (Russo, Serb & Ukrainian) - Finished.

More/Extended Latin - More Latin (Completed) Extended Latin A (Completed) Extended Latin B (Completed)

Greek - (Completed)

Vietnamese - (Completed?)

CJK - (Experimental but too hard.)

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        • Latin Extended A (158)
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        • Latin Extended B (112)
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        • Headsup Display (7)
        • Vietnamese Compatible (12)
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        • Metal Gear Rising: Revengence (2)
        Creative Commons

        Gravitech Gear Preview 

        by Astrotype
        8.00 Click on the stars to rate this FontStruction.
        Balanced Rating: 8.00
        Average Rating: 8.00
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         4 votes
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        270714 Published: 8th January, 2021
        Last edited: 7th December, 2025
        Created: 8th January, 2021

        Edit: Good news! I cancelled to make this font in fontstruct because im going to transfer it to Inkscape (to design glyphs) and Fontforge (to copy paste the glyphs here from Inkscape for metrics, kerning, and font data stuff) so I don't have to rely on internet connection anymore. I even want to make lots of varieties of this font from sharp corners to gear looking corners to a bit of shifted glyph chaos.

        I think I can let you use this font now.

        I published this because I just want to know what would happen if I published a fontstruct. It was initially undownloadable.

        Here's a preview of my first font I made in fontstruct. I initially made this font in Geometry Dash level editor (yeah, you've read it right) and left unfinished and I decided to reconstruct the font here in fontstruct.

        Fontstruct is really good font creating website (I wish there was offline app/software version of fontstruct). I've encountered an annoying jumbled brick bug, but fortunately I've manage to fix the bug, by replacing "my bricks" with the correct bricks from below (don't know how to explain).

        This is a clone
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