A collection of recreations of fonts from classic video/computer games, all built brick-by-brick on FontStruct.
This collection is curated by FontStructors Patrick Lauke (redux) and goatmeal. Please contact either of them (sign in required!) if you find, or have fontstructed, a candidate for this set.
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6x6 in-game rune font of the Amiga role-playing game Ambermoon.
https://en.wikipedia.org/wiki/Ambermoon
https://gitlab.com/ambermoon/research/-/wikis/font
Ashlander Pixel is a pixelated version of "Goudy Medieval". Born out of a deep love for Bethesdas "The Elder Scrolls"-series and typography this font not only supports the latin, greek and cyrillic alphabet, but also contains a variety of special symbols related to The Elder Scrolls.
I suggest using the ttf-format for now as the spacing in the otf-format is for some reason totally off. I optimized this font using InDesign, therefore the kerning in some other programs might not work as intended.
I am happy to hear feedback on this font and any issues you might encounter.
May the Nine be with you.
A painstaking recreation of the font found in the notes of FAITH: The Unholy Trinity, one of my personal favorite games. Each letter, number, and most of the symbols were copied precisely from the notes, though I had to improvise on &+#@_<=>\^`{|}~
Buttons and console names for retro tracks are in the High Private Use Surrogates (starting from U+DB80). More "squished" characters (used for Bowser's Castle 2 in french and maybe other circuits because normal characters don't fit in the menu) are in the Halfwidth and Fullwidth blocks (to add later).
Font from Morphcat Games' Micro Mages, Spacegulls, and Böbl.
This is a new and remake version of New Super Mario Bros. font. The the characters that I fixed is, I made the "$" to make it a bit taller, I moved the "*" to move it up high, and I moved the "~" to make it on the middle just like the other fonts remade by me.
This is a new and remake version of New Super Mario Bros. font. The the characters that I fixed is, I made the "$" to make it a bit taller, I moved the "*" to move it up high, and I moved the "~" to make it on the middle just like the other fonts remade by me.
This is the font that has been used for the world map and the course HUD, and it has a few amount of characters in this font for this game. However, this font is not completed it's because this game doesn't have that much characters for the font file.
This is the font of Newer Super Mario Bros. DS, a romhack of New Super Mario Bros. Credits to the Newer Team for making the hack and the font that goes with it. The font's internal name is 2647 Delfino. Button, smilies and such are starting from DB80 instead of E000 in the in-game font.