This font is not a font, but rather a place where I can do experiments like large curves, things that only look cool in outline mode, and much more.
This is published and cloneable so you can see (and use) the experiments for yourself.
Capital A: Various sizes of circles approximated using a standard faux (pronounced like 'foe') bezier curve technique (top) and stock bricks (bottom)
Capital B: A thing that only looks cool in outline mode
Capital C: Approximations of diagonal lines.
Bottom (1): Simple Stock Brick method, using only two stock bricks.
2: Complex Stock Brick method, using three.
3: Composite method.
4: Complex composite method (4x4 composites)
Capital D: (Set filters to 2x2) I wish this was a stock brick / createable brick that didn't require layers or filters.
Ideas:
- Allow layers for non-patrons (maybe not colors, but at least layers)
- When stacking, don't revert the bricks to their original states
- Brick patching (T)
Capital E: Weird thorn brick pinwheel thing. I suppose the last one there is infinitely extendable, as seen in Capital F.
Capital F: Extension of the weird thorn brick pinwheel thing.
Capital G: Capital E but with fin bricks. The last one is also extendable (not shown)
Capital H: Two circles.
On the left is the largest one in the Capital A.
On the right is a slight variation that follows the rules of the circles: Any size circle should be able to exactly fit the one that's two sizes down. This one also looks marginally more consistent as far as stroke weights go.
Capital I: The snick bricks contain themselves.
Capital J: Sierpinski Triangle
Capital K: Capital E and G but with Snick Bricks
Capital L: Capital E, G, and K but with Half-width triangles
Capital M: If anyone wants to make this a font, be my guest.
Capital N: Original concept for Tloak (left), and the updated version (right)
Capital O: Collisions of the New Rings 1, 2, and 4, all offset by just a little, forming New Rings 3, 5, 6, and 7. Just like Binary. (i.e., if you combine 1 and 4 you get 5, or 1 and 2 make 3. Mixing all makes 7, the thickest one.)
Capital P: The capital C with composites expanded
Capital Q: Various approximations for curves at the tops of 1x2 slopes. You are very welcome.
Capital R: Zoom out and press 'O' while in expert mode
Capital S: Rounding the end of a diagonal
Capital T: Various brick patches using William Leverette's Brick Patching technique, found here.
New experiments go down here.
Suggestions and requests are allowed, but spam isn't.
Thank you, STF!
@SuIsJustBack4523721387: Weird flex but ok
(BTW, I can't comment or clone fonts)
I figured out how to make an animation in FS! It isn't much, and I'm certainly no professional animator, but I had some time on my hands and I enjoyed spending the majority of the day working on it (took way longer than I thought haha).
To see the animation for yourself, clone this font, click on expert mode, turn on Unicode letter sets in the advanced tab in the menu, and go to the "Private Use Area 1 (E000-EFFF)" letter set. Then just hold down the right arrow key and enjoy!
Press the G key to turn off gridlines for best experience!
This is a cloneExperimental font doodle made with the pizza slice brick. It reminds me of the keeled scales of a viper.
This creates many distinct visual effects depending on size and coloring!
An experiment which attempts to harmonize soft curves and straight lines while eschewing angles. The result is this "inkflow" design. What is the opposite of an inktrap? I don't know, so I'm calling it inkflow.
This could also be viewed as a hybridization of neon-style lettering and normal sans serif... it is not quite made to be either one, but could act as a decent companion font to them. Most neon fonts need a larger size and are thus more suited to headers, while this design is well suited to body text.
This could also ALSO be considered a Hybrid because it works as both a pixel font and a high-res one.
A "placeholder text", "gibberish" or "cipher" font, inspired by the fictional newspaper "Capcom Times" which makes an appearance at the end of some Mega Man video games. Each time the paper appears, it has different symbols and fonts on it. This rendition is based on the newspaper from Mega Man 7 on SNES!
The Roman alphabet has far too many letters. 9 letters can be represented by combinations of others. This font resoves that problem. Letters replaced: FJKQVWXYZ, Letters used to replace them: BCDEGHIPSU, Other Letters: ALMNORT. Regarding V and B, instead of replacing V with BH, I could replace B with PV (which would be better).
Now that I have the set of letters down to 17, they can be stored in Hexadecimal. So the final alphabet is ABCDE.GHI..LMNOP.RSTU..... Punctuation - 13 symbols: ,-`':()<>!?|. 2 slots left over for other stuff. The space has stuff in it. Do I want that?
There are 32 characters - 17 letters and 12 symbols, a space and two empty slots.
All credit to Buro Destruct for their original bitmap design. Except for the &, that one’s mine.
I originally released this in 2008 as an exploration of the optical effect possible using different modules in a simple, gridded bitmap design. Buro Destruct iconic design was an inviting point of departure.
I have recreated/republished this at the request of four who took the inspiration and ran with it.
This is a clone of Med Splode>> thalamic’s description (with edit)
Permutation: The act of changing the arrangement of a given number of elements.
One font, two different brick combinations.
Picking any two bricks from the 169 available gives a total possible combinations of 14196 (169C2) different fonts. Counting a certain kinds of bricks as one--all four 45degree, for instance--gives 36 unique bricks, resulting in 630 (36C2) unique combinations or fonts.
In this font, if the bricks are swapped with each other, the result will be a different font. Hence order of the bricks matter. In which case, nCr (combinations) is not the right choice. What's needed is nPr (permutations). 169P2 gives 28392 permutations and a 36P2 gives 1260 permutations.
So, at a minimum, 1260 fonts are possible with the current implementation of FontStruct, with just this particular layout of bricks.
This whole permuatation thing is so fun and easy to play around with. The original fs Permutation series worked with just the bricks that were available by default. Since then, the FontStructor has evolved, allowing for, in part, custom bricks. This new permutation was not possible before. This one is created just to show that custom bricks can be dragged and dropped on top of the existing ones replacing the standard bricks. The bricks used here are [edit:1/4 brick staggered identical custom composites] .
Clone it and play around.
Instructions
1. Select a brick from the standard bricks or create your own custom brick.
2. Click and drag it to the brick in the first position in My Bricks until that brick turns gray.
3. Release.
4. Repeat steps 1-3 for the brick in the second position in My Bricks.
Learn. Enjoy. Share your permutation.
>> thalamic’s description (with edit)
Permutation: The act of changing the arrangement of a given number of elements.
One font, two different brick combinations.
Picking any two bricks from the 169 available gives a total possible combinations of 14196 (169C2) different fonts. Counting a certain kinds of bricks as one--all four 45degree, for instance--gives 36 unique bricks, resulting in 630 (36C2) unique combinations or fonts.
In this font, if the bricks are swapped with each other, the result will be a different font. Hence order of the bricks matter. In which case, nCr (combinations) is not the right choice. What's needed is nPr (permutations). 169P2 gives 28392 permutations and a 36P2 gives 1260 permutations.
So, at a minimum, 1260 fonts are possible with the current implementation of FontStruct, with just this particular layout of bricks.
This whole permuatation thing is so fun and easy to play around with. The original fs Permutation series worked with just the bricks that were available by default. Since then, the FontStructor has evolved, allowing for, in part, custom bricks. This new permutation was not possible before. This one is created just to show that custom bricks can be dragged and dropped on top of the existing ones replacing the standard bricks. The bricks used here are [edit: custom composites] .
Clone it and play around.
Instructions
1. Select a brick from the standard bricks or create your own custom brick.
2. Click and drag it to the brick in the first position in My Bricks until that brick turns gray.
3. Release.
4. Repeat steps 1-3 for the brick in the second position in My Bricks.
Learn. Enjoy. Share your permutation.