Without doubt, this typeface is re-created from the NES release of "Pac-Man Championship Edition", and the game was officially published in 2020 as a Japanese release. Rumor has it that the game used to be a fan game as well, but for my part, this isn't the point.
The small letters "i" and "j" have been adjusted, so that they will look more accurate in terms of typeface design.
By the way, the design of the small letter "g" has been adjusted as well, because it's not until today that I could obtain the "Eat all fruit targets" achievement in this game, and that I could see the real appearance of the small letter "g" (see the below comment I have just posted). Sorry for the inconvenience caused by this!
This typeface is based on the one that comes from the game "Pac-Man Arrangement 1996", with a 14-by-14 pixel size. Not surprisingly, it's also based on my previous "Pac-Man CodingSets". Only the Basic Latin section is done in this typeface.
Only the second monospace I publish - I dislike the restriction as it just makes some glyphs look ugly no matter what you try. And don't ask me why I didn't set the spacing to mono, does it make a difference for programs or just to Fontstruct?
these font are here Sumia Open by Vienna Binders (AskGamerViennaBinders) Rekank Fix C by Dmitriy Sychiov (Sychoff) Kaak123
RULES: Do not say this font saying i hate this font this font is bulls*it or f*** off this font in the comments and dont make a font like a same font
correct answer that you can copy