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Recreation of the main pixel font from Kaneko/Taito's "Prebillian" (1986).
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
In the game, the colours in the font are generally cycling. This recreation uses one specifically pleasing combination of colours during these constant transitions.
Only the characters present in the game's tile set have been included.
This is a clone of PrebillianRecreation of the pixel font from Sega's "Hopper Robo" (1983).
The font does include a second set of numerals that match the look of the letters, but that set is incomplete (missing the "6" and "7"). For this reason, decided to go with the more distinctive "segmented" numerals which are used in the game itself.
Only the characters present in the game's tile set have been included.
Clone from Hopping Mappy. Font from Hopping Mappy, (C) 1983, 1986 Namco
This is a clone of Hopping MappyClone of Vigilante - Kerned. Arcade Kerned version of the font from Vigilante, (C) 1988 Irem Corp.
This is a clone of Vigilante - KernedClone of Night Stocker. Font from Night Stocker, (C) 1986 Bally Sente Inc.
This is a clone of Night StockerClone of Terra Force. Font from Terra Force, (C) 1987 Nichibutsu / Nihon Bussan Co., Ltd.
This is a clone of Terra ForceClone of Time Pilot '84. Font from Time Pilot '84, (C) 1984 Konami; used again for Contra, (C) 1987 Konami. Alternate Copyright symbol and thicker Hyphen-Minus from Contra.
This is a clone of Time Pilot '84Recreation of the pixel font used in Capcom's "Tiger Road" (1987). Only the characters present in the game's tile set have been included.
[edit] added additional characters that were originally missed from the tileset (but aren't used in the game)
Recreation of the pixel font used in the Capcom classic "Ghosts 'n Goblins" (1985). The slightly odd vertical spacing of some of the punctuation marks has been retained as it appears in the game. Note the special characters mapped to their respective unicode points: !! "double exclamation mark" (U+203C), ?! "question exclamation mark" (U+2048) and "heavy black heart" (U+2764).
Recreation of the font used in the arcade version of Konami's "cute 'em up" "TwinBee" (1985), expanded to include some more special characters. In the game, on-screen text uses both an outline color and a separate fill. To achieve the same look, you can combine TwinBee Outline with TwinBee Solid.