Font used for the start menu, in-game menus, character interactions, and on-screen displays for Fire Hawk: Thexder - The Second Contact, (C) 1989, 1990 Game Arts Co, Ltd / (C) 1990 Sierra On-Line, Inc. (The DOS start-up screen also states that this game is alternately titled as 'Thexder II Firehawk'.) Letter J* and modified B N P by Goatmeal. Original B N P found in the More Latin area, along with the 'digital counter' numerals as a bonus. The Block character is located in the @ position.
* Oddly enough, I couldn't find the letter J used anywhere during my playthough...
Smooth version of the Intellivision font, used in Mattel Electronic's games for their Intellivision Home Video Game Console system.
This is a clone of IntellivisionClone of LucasArts SCUMM - Outline. Solid typeface used in "Indiana Jones And The Fate Of Atlantis", (C) 1992/1993 LucasArts. Now you can fill in the outline version!
This is a clone of LucasArts SCUMM - OutlineMonospaced version of the text font used for the introduction, character interactions, and finale of Zeliard, (C) 1987, 1990 Game Arts Co, Ltd / (C) 1990 Sierra On-Line, Inc. Modified q by Goatmeal; the original q is found in the More Latin area.
Clone of Last Mission. Font from Last Mission, (C) 1986 Data East USA, Inc.
This is a clone of Last MissionClone of Final Fantasy Adventure GB. Font from Final Fantasy Adventure (1991), Final Fantasy Legend II (1991) and Final Fantasy Legend III (1993), all for Nintendo GameBoy by Square Co. Alternate and extra characters from Final Fantasy Legend III included.
This is a clone of Final Fantasy Adventure GBProportional version of the text font used for the credits and saved game/restore menu of Zeliard, (C) 1987, 1990 Game Arts Co, Ltd / (C) 1990 Sierra On-Line, Inc. Modified q by Goatmeal; the original q is found in the More Latin area.
In the game, the spacing/kerning between various letter and/or punctuation combinations is highly variable, anywhere from 2-6 pixels. To strike a balance, a standard three-pixel width was chosen for letters and most punctuation; the remaing punctuation glyphs have a 6-pixel width, while the numbers retain their 2-pixel width.
This is a clone of Zeliard - MonospacedFont used in the DOS versions of "Star Trek: 25th Anniversary," (C) 1992 (Diskette)/1994 (CD-ROM), Interplay Productions. The Cursor Block for the Save and Load screens is located in the # position. Spacing is based on the actual in-game text as opposed to the opening title screen. Note that the black outlines surrounding the colored interior font are not present in this recreation.
For the extended version, please see the excellent recreation by @Patrick H. Lauke (redux):
Clone of LucasArts SCUMM - Subtitle - Roman. Outline font used in the cut scene subtitles in "Monkey Island 2: LeChuck's Revenge" by LucasArts (1991). Extra Latin Characters supplied by marioflea82. Touched-up numerous outline flaws. Modified characters: L, general shape of "a" letters, ring above å New Characters: ' ; Note that you will have to DOUBLE the font size of the Outline TTF if you are using it together with the Solid TTF version. Just one of those FontStruct quirks that will hopefully be addressed in the future (where outline TTFs are rendered at 1/2 the size of the solid TTFs).
This is a clone of LucasArts SCUMM - Subtitle - RomanA medieval pixel font created for use in the graphic adventure game "Quest For Infamy" by Infamous Quests, (C) 2012-2014. Designed for fantasy / RPG-style video games. Uppercase letters inspired by: various German Blackletter, Old English, and Uncial typefaces; "Deutsch Gothic" by James Fordyce; "1454 Gutenberg Bibel" by John H. Schmidt; "Goudy Medieval" by Mentor Type; "Black Castle MF" by Rick W. Mueller; "Two For Juan" by Nick's Fonts; and Exidy's video arcade game "Venture" (1981). Numerals inspired by various Old English and Gothic typefaces.
Clone of Qix - Large Font. Large font from Qix, (C) 1981 Taito America Corporation
This is a clone of Qix - Large FontClone of Rygar. Font from Rygar, (C) 1986 Tecmo, Ltd. Modified the comma and apostrophy; they are incorrect (comma is 1 pixel higher than the apostrophy) and too similar in the game. Includes alternate A, alternate E, the large Period, the incorrect Comma and the incorrect Apostrophy. << See Attached Picture >>
This is a clone of Rygar