Recreation of the pixel font from Imagineering/Arc Developments' "The Simpsons: Bart vs. the Space Mutants" (1991) on 16bit systems (Sega Mega Drive/Genesis, Amiga, Atari, MS-DOS).
Only the characters present in the game's tile set have been included.
Recreation of the regular pixel font from HOT・B/Flying Edge's "Steel Empire" (1992) on the Sega Mega Drive/Genesis.
This font is used for intro animation, and on the end-of-level stats screen. The game also includes a custom compound character for "'s" (apostrophe followed by an "s") - this has not been recreated here as it lacks an appropriate unicode code point.
Only the characters present in the game's tile set have been included.
Recreation of the thin pixel font from HOT・B/Flying Edge's "Steel Empire" (1992) on the Sega Mega Drive/Genesis.
This font is used for start screen, mission briefings, and end credits.
The font includes an almost complete set of hiragana and katakana characters. In the tile set, the dakuten and handakuten are separate tiles, positioned in a line above their respective character. In this recreation, characters that use them are pre-combined into a single glyph.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Bits Studio/Flying Edge's "Terminator 2: Judgement Day" (1991) on the Sega Mega Drive. In game, the font uses a subtle form of antialiasing on the top-left-most pixel, which has been omitted from this recreation. Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Technōs/Software Creations/Flying Edge's "Double Dragon 3: The Arcade Game" (aka "Double Dragon 3: The Rosetta Stone", 1993) on the Sega Mega Drive/Genesis.
Only the characters present in the game's tile set have been included.