Recreation of the pixel font from Cave's "Espgaluda" (2003), reused in "Espgaluda II" (2005) and "Deathsmiles" (2007). Note that the spacing for the "}" was amended for greater consistency. Only the characters present in the game's tile set have been included.
Recreation of the pixel font used in Cave's "DoDonPachi Dai-Ou-Jou" (2002), as well as later games like "Espgaluda" (2003) and "Ketsui: Kizuna Jigoku Tachi" (2003). Only the characters present in the game's tile set have been included.
Recreation of the pixel font used in Cave's "Ketsui: Kizuna Jigoku Tachi" (2003). This is, for the most part, a stencil version of the font used originally in "DoDonPachi Dai-Ou-Jou" (2002), which is also present in this game but used only occasionally (for instance, on the start screen). Only the characters present in the game's tile set have been included.
This is a clone of DoDonPachi Dai-Ou-JouRecreation of an unused (?) pixel font found in the ROM for Konami's "Castlevania: Harmony of Dissonance" (2002) and "Castlevania: Aria of Sorrow" (2003) on the Nintendo Game Boy Advance.
This font includes a full set of katakana characters. In the tile set, the dakuten and handakuten are separate tiles, likely positioned after the character they relate to. In this recreation, these characters are pre-combined into a single (16px wide) glyph.
Only the characters present in the game's tile set have been included.