20659811
Published: 28th October, 2008
Last edited: 19th November, 2008
Created: 28th October, 2008
This Fontstruction was produced after plugging in the Atari 2600 the other night and falling in love all over again with the minimalist simplicity of the game Breakout.
A little Jobs/Wozniak drama from the development story of the game Breakout:
"Breakout, a discrete logic (non-microprocessor) game, was conceptualized by Nolan Bushnell and Steve Bristow, after the latter had "rejoined" Atari after the merge of Atari subsidiary Kee Games.
"Al Alcorn was assigned as the project manager, and began development with Cyan Engineering in 1975. The same year, Alcorn assigned Steve Jobs to design a prototype. Jobs was offered USD$750, with an extra $100 each time a chip was eliminated from the prospected design. Jobs promised to complete a prototype within four days. Jobs noticed his friend Steve Wozniak—employee of Hewlett-Packard—was capable of producing designs with a small number of chips, and invited him to work on the hardware design with the prospect of splitting the $750 wage.
"The original deadline was met after Wozniak didn't sleep for four days straight. In the end 50 chips were removed from Jobs' original design. This equated to a $5000 USD bonus, which Jobs kept secret from Wozniak, instead only paying him $375."
300691
Published: 6th June, 2009
Last edited: 14th July, 2018
Created: 4th June, 2009
Font from Time Pilot '84, (C) 1984 Konami; used again for Contra, (C) 1987 Konami. Alternate Copyright symbol and thicker Hyphen-Minus from Contra.
3510713
Published: 10th January, 2010
Last edited: 15th July, 2018
Created: 10th January, 2010
Clone of Atari Serif. Large font used in numerous Atari video arcade games, 1984-1987. As the original font uses three different colors for a font-smoothing effect, I attempted to replicate it in two-color by using differently-sized squares. Not sure how well that works; as such, any suggestions are welcome. Best below 20 pt.This is a clone of Atari Serif
7126426
Published: 27th October, 2011
Last edited: 14th November, 2011
Created: 25th October, 2011
UPDATE: I have altered the letters 'U', 'H' and 'X' in order to increase legibility. - 14/11/11
The outcome of my first Graphic Design project at the University of the West of England. This typeface is based on the designated theme of 'Evil'. As the project developed I began to move away from the rather stereotypical 'dark' imagery commonly associated with evil and approached the topic in a different, light-hearted manner. This led me onto the theme of villainy in popular culture, from film to video games. The classic ghosts of the arcade game Pac-Man are designed with such consideration - they are required to communicate both character and threat to the player, whilst still falling within the limitations of the 1980s hardware. As a result, these creatures personify the concept of 'evil stripped down to its essential forms.'
129278423
Published: 6th November, 2011
Last edited: 3rd November, 2011
Created: 23rd October, 2011
A new 9x9 font that looks like it could have been used in an early '80s video game. See "Generic Video Game Font 02" for an inverted version.