Recreation of the large proportional antialiased pixel font from Westone/Hudson Soft's "Riot Zone" (aka "Crest of Wolf", 1992) on the PC Engine CD/TurboGrafx-CD.
This recreation uses the special TTF+SVG format, which currently has limited support.
Only the characters present in the game's tile set have been included.
Recreation of the menu font from Konami's "Castlevania: Rondo of Blood" (aka "Akumajō Dracula X: Chi no Rondo", 1993) on the PC Engine CD/TurboGrafx-CD.
Note the skull character is mapped to "black smiling face" (U+263B).
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Castlevania: Rondo of Blood (PC Engine)Recreation of the menu font from Konami's "Castlevania: Rondo of Blood" (aka "Akumajō Dracula X: Chi no Rondo", 1993)on the PC Engine CD/TurboGrafx-CD.
Note the skull character is mapped to "black smiling face" (U+263B). The original has a subtle amount of antialiasing, which has been omitted in this recreation.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Naxat/Inter State/Kaneko's "Nexzr" (1992) on the PC Engine CD/TurboGrafx-CD.
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of NexzrRecreation of the pixel font from Westone/Hudson Soft's "Riot Zone" (aka "Crest of Wolf", 1992) on the PC Engine CD/TurboGrafx-CD.
Note the lowercase "r" which includes the period/full stop, and is used exclusively for the name/healthbar of two enemies – "Mr. Lee" and "Bruiser Jr."
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Capcom's "Hyper Dyne: Side Arms" (1989) on the Turbografx-16/PC Engine.
This recreation uses the special TTF+SVG format, which currently has limited support.
Only the characters present in the game's tile set have been included.
This is a clone of Hyper Dyne: Side Arms (PC Engine)Recreation of the pixel font from Irem's "Image Fight II: Operation Deepstriker" (1992) on the PC Engine/TurboGrafx-16.
Only the characters present in the game's tile set have been included.