Font fan ever since the 1980s, which gave us Print Shop, Print Master and GEOS on the Commodore 64, and the Lettering Book in school.
Fontstructing since | 27th September, 2010 |
Fontstructions | 87 shared, 0 staff picks |
Shared Glyphs | 7905 |
Downloads | 1244 downloads made of this designer’s work |
Comments Made | 20 |
Visitors is taken from 'V' - The Video Game, based on the 'V' TV series of the early 1980s. Yeah, the one with the lizard people infiltrating humanity, that's it. I put in some angle parts because I didn't want the M and W to look like deformed Hs. Might just add extra "columns" in the glyphs to keep it pixellised. This is the whole character set, plus a few extra characters to build your own pulse line. Have fun
Fives is now smooth. A bit uneven but I was tired of fiddling with composite bricks and other things that have a mind of their own.
This is a clone of Fives PixeledFives. I had a 5x5 pixel font amongst my source material so I made it into a font. Everything is based on a 5x5 grid. Next level of this will be to use the shaped blocks to improve the curves and slopes and just make it a really small font.
Block font from The Print Shop by Broderbund Software.
Using VICE, I used Print Shop's Screen Magic option with every character in the set to generate a screen dump. I like Block because it's got the Western feel but isn't as condensed as Playbill.
Also found this on CSDB, called Foldfont. Meant to look like folded paper. This could be a great colour font, but I'm cheap and only have a free account, so you're getting it in black and white. Still, it looks pretty good when enlarged so it's perfect for headings. Enjoy.
This is some random set labelled "BX_1" from Peter Kofler's web site. I don't know what game or software it's from. I just remember I made a bitmap font of this years ago with "Fony". Now it's a TrueType. Do with it as you will :)
15-minute quickie font. This is from Staff Of Karnath for the Commodore 64. Only characters in the game are presented here, except the comma which I put in so I had something with a descender (and thus some space between lines).
UPDATE 01 Jun 2018.
Turns out the same character set appeared in Blackwyche! I've added a few graphics from that game to various characters. Try entering [{|}] and see what you get! Also added the pentagram from Staff Of Karnath to the asterisk... that took MUCH more than 15 minutes, having to do a stack of composite bricks...
On Reddit a discussion came up about the "Universal S", made up of straight lines, apparently there's been some form of it around the world for over 50 years, nobody truly knows where it came from.
Someone said they tried making other letters... I figured it'd be possible to do a full alphabet. And I've done it here in Fontstruct. Originally it was pixels only so it was jagged. I've now used the angled blocks to smooth it out.
There are a couple of cheats in play, e.g. extra wide M and W, and Q stepping outside the main lines. Was tricky trying to differentiate U and V so there are a couple of versions. Ultimately it's up to you, the user, to put these together as you want! Minimal punctuation as it's for headings and logos.
Another font inspired by Margaret Shepherd's blog. This one is called Notch and is based around cutting squares of paper. I've tried to tidy the rough look but I kept over-thinking it. For the lower case I remembered some of the old block lettering I used to do in primary school for projects.
Haven't finished this one. What I may do if I have more time (and patience) is try to make it look a bit more haphazard, so that it looks more like cut paper.
Latimer. Originally provided in GEOS FontPack PLUS. Not one of my favourite fonts back in the day (i.e. when I was 13) but unique enough that it warrants a FontStruction. And it seems to have brushed up pretty well. I've added extra characters so it fills out the base ASCII set.
The original had some quirks: some letters didn't touch the baseline, some uneven glyphs, some below the baseline, lowercase all sat one pixel higher etc. I've tried to correct for these. Lower case letters J, S, U, T are all as originally set, whereas upper case are all corrected.
Boalt from GEOS FontPack 1 on the Commodore 64.
Apparently Boalt was so popular that it was included in FontPack PLUS too. Personally, I didn't care much for Boalt. It's heavy, wide, big serifs - not my kind of thing. But without much else to create, and wanting to keep in the Fontstruct game, here it is. Rescuing these fonts from obscurity is the main prize!
Unkerned, and no extra characters other than what the original had.
Found this on CSDB.dk. It's called "Dorm" by a guy from Norway known as Nuckhead of the Backbone society. Caps only with a few punctuation marks. You can make a cool effect starting with pipe (|), several equals (=) and finishing with at (@). No numerals yet but I'll come back and add those, plus I want to do a sans version without the shadow-lines.
I've found a few other demo-scene typefaces that I wouldn't mind Fonstructifying.
Galacto Honoris!
This font appeared in Cosmic Cruiser by Imagine Software on the Commodore 64. It hasn't got much in the way of glyphs - I'm going to progressively work on this.
Have tried making the capitals more curvy to match some of the original game's intent (a rotating space station featured heavily) but it fell down on the A, D, K, V and Y (and almost the X). Big problem is trying to make a curve take up 2x2 when working in 1x1, the right core bricks don't exist. You can make a 1x1 brick based on a 2x2 design, but you can't make a 2x2 brick based on a 1x1 design.
Inspired by a post on Margaret Shepherd's blog. "Stiffen" is the name she gave it, and it's built with a 30-degree tilt on the pen.
"This completely rectilinear alphabet conveys a strong, heavy, almost machine-made effect."
No caps but I can't see why I couldn't add caps later.
Second of two quickies in an hour tonight. BC Bill, from Imagine Software, used this great little character set in its high score table. Given the game it's meant to look like stone scratchings or even bones. Unfortunately even after extracting the charset from the game ROM, I found it's just alphanumeric - I made up a full stop character (yeah like that's a big ask LOL). At some point I'll add extra punctuation, I just wanted to get this out there.
Spats, based on the original from GEOS FontPack PLUS on Commodore 64 by Berkeley Softworks.
This one took me a lot longer than usual. Rather than just a straight pixel rendering, I used Fontstruct's diagonal blocks to make smoother glyphs. What we have is a balance between the original's square letterforms and a modern take on the diagonal stripes.
The glyphs included are only what was in the original. If it proves popular enough I'll do some more glyphs.
I had a sheet of Shinobi's font, nobody had done it yet, now it's here! All characters are what appeared on the sheet - no custom glyphs (yet). I may get around to adding a question mark. Get your black ninja gear on and download now.
Alternate character set (to standard CBM) from Rolf Harris' Picture Builder. Given Rolf's incarceration for sex offences, I chose to name the font "Wobble Board" after the musical instrument he devised in 1959.
Lower case is pixeled, upper case is me experimenting with the blocks (first time I've used block-stacking). This character set didn't use punctuation, it was designed for building pictures character by character; I've preserved a couple of the graphic characters, but also imagined a few glyphs based on the thick lettering style. I like the look of these thick letters with proportional spacing so that's what we have.
The hash symbol (#) can be used to build a brick wall.