Wood-engraving script used by Ajurru people of Planet Ashr within my video game series, "Endless Sea of Stars". This script dates from 2010, when I first created the Ajurru within the simulated metaverse, ESOSVM. This is iteration 27 of the script, the one which appears in countless forms within the original ESOS story.
This script was designed for Ajurru scribes to show their skills with stone tools. Thus, it contains an immense number of curves and right angles. Most Ajurru consider this script to be overly-ornate, and so it is mostly used in a traditional context - for government records, memorials, and the like.
The "G" from this script is also the inspiration for another font, "Wall Dye".
This is used in Virtual Gremlin for instances when the Gremlins/'pets' speak. Since Gremlins are literal glitch creatures and not the best at communication (and since 5x4 is a very odd size), some letters are turned and others are split. This lends the font some use as a weak cipher.
Technically, Gremlin 5x4 is also a conlang. Every glyph has associated sounds which are unique to the Gremlins speaking them. I call this conlang "Glitch English". Perhaps, now that I have this font ready-made, I can set about making a dictionary. :^)
Original size: 6pt (use multiples of this value for pixel perfection)
A cipher/code used by the Kibble Cabal, a mostly animal-based team of misfits and food thieves in the game Trap Farmer Brer Brah. This code is very similar in application to the "Hobo Code" from the United States in the late 1800s. It makes a pretty good cipher, as well!
Original size: 8pt (use multiples of this value for pixel perfection)
An attempt to produce a low-resolution pixel font which generates mazes from arbitrary strings of text. It requires the use of negative line spacing (available only to certain software) to look right without hand-editing.
The mazes it produces aren't the best, but they are definitely interesting! I might just call this a cipher and be done with it...