Clone of The Video Arcade Game Font. The ubiquitous video game font standard, likely designed by Lyle Rains of Atari; first used in 1976's "Sprint 2" by Atari, and then on until well into the 1990s. Used by most video arcade game companies, including (but not limited to): Namco, Williams Electronics, Irem, Atari, Konami, Bally-Midway, Taito, Nintendo and Sega. The lower case characters are from several Atari video arcade games from 1984-1987. Plenty of alternate characters -- variations used in conjunction with the standard font, all selected from a variety of MAME32 game roms.
This is a clone of The Video Arcade Game FontClone of Crystal Castles. Font from Crystal Castles, (C) 1983 Atari
This is a clone of Crystal CastlesClone of Black Tiger. Font from Black Tiger, (C) 1987 Capcom
This is a clone of Black TigerClone of Future Spy. Font from Future Spy, (C) 1984 Sega; their second Zaxxon-like game.
This is a clone of Future SpyClone of Road Blasters. Font from Road Blasters, (C) 1987 Atari Games
This is a clone of Road BlastersClone of Blasteroids. Font from Blasteroids, (C) 1987 Atari Games
This is a clone of BlasteroidsFont from Electronic's 1991 self-titled album; a variation of Wim Crouwel's "Stedelijk" alphabet, used on his 1968 Vormgevers poster for the Stedelijk Museum in Amsterdam. Non-alphanumeric characters created by Goatmeal. The 'characters running together' is purely intentional.
Clone of Getting Away With It. Kerned version of the font from Electronic's 1991 self-titled album; a variation of Wim Crouwel's "Stedelijk" alphabet, used on his 1968 poster for the Stedelijk Museum in Amsterdam. Non-alphanumeric characters created by Goatmeal. Now with kerny goodness!
This is a clone of Getting Away With ItClone of Cloak & Dagger. Font from Cloak & Dagger, (C) 1983 Atari
This is a clone of Cloak & DaggerClone of Ghosts 'N Goblins. Font from Ghosts 'N Goblins, (C) 1985 Capcom
This is a clone of Ghosts 'N Goblins