A WIP for now, there is basic kerning in the font. Accented latin letters intentionally not kerned at the moment as I'm still figuring out how the accented letters should be kerned and I cannot directly type them on a keyboard. I might post a sample if/when I get the other letters kerned. Speaking of spacing, Should I have the left and right most bounds of the accented letters touch the left and right guides respectively?
I might re-make this from scratch in FontForge in the future…
I got inspired by züricher Eye/FS from elmoyenique to create my own rounded font.
A pixel font that I have created. This is a monospace font, but the monospace flag is not set. This is to allow for zero-width letters… This means there are bound to be one or two spacing mistakes, (And no, setting the width to zero is not a spacing mistake). If you find any, please tell me in the comments…
My grandma passed away recently…
This font is not yet finished
Inspired by Greenstar987's GS Unicode 2.0 series (General idea), and Paul Hardy's GNU Unifont (Proportions). I gotten the idea to create a pixel font that supports Unicode.
-- Planes --
Plane 0 - Basic Multilangual Plane — [Here]
Plane 1 - Supplementary Multilangual Plane — [Here]
Plane 2 - Supplementary Ideographic Plane — [Here]
Plane 3 - Tertiary Ideographic Plane — [Here]
[No characters have been defined in planes 4 through D as of Unicode 15.0]
Plane E - Supplementray Special-purpose Plane — [This]
Plane F - Supplementary Private Use Area-A — [PUA]
Plane 10 - Supplementary Private Use Area-B — [PUA]
-- Note --
This font encompasses a plane, which doesn't have very many meaningful Unicode characters, but will still contain everything that is encoded.
** NOT SPONSORED BY OR ENDORSED BY MOJANG **
I finally created this font… It took a long time to create… Feel free to suggest any corrections below…
Note: The OpenType file may not work correctly. I'd recommend downloading the TrueType version of this…
Inspired by Greenstar987's GS Unicode 2.0 series (General idea), and Paul Hardy's GNU Unifont (Proportions). I gotten the idea to create a pixel font that supports Unicode.
-- Planes --
Plane 0 - Basic Multilangual Plane — [This]
Plane 1 - Supplementary Multilangual Plane — [Here]
Plane 2 - Supplementary Ideographic Plane — [Here]
Plane 3 - Tertiary Ideographic Plane — [Here]
[No characters have been defined in planes 4 through D as of Unicode 15.0]
Plane E - Supplementray Special-purpose Plane — [Here]
Plane F - Supplementary Private Use Area-A — [PUA]
Plane 10 - Supplementary Private Use Area-B — [PUA]
Plans for the near future:
▪ Mathematical Operators
▪ Letterlike Symbols + Mathematical Alphanumeric Symbols
When a future version of the Unicode comes out:
▪ Symbols For Legacy Computing Supplement, Mainly the Kaypro Octets and Large Print Pieces: Unicode 16.0
A font perfect for a pixel-based game. Also includes box drawing and block symbols.
Aso see this font by Patrick H. Lauke and this font from Goatmeal, which has some similar letters this font. I made this font in the final days of Everybody Edits, although the letters in the (probably lost now) world have some details that are different from this font.
This font has been expanded to cover CP437, along with (some) legacy symbols.
I still wish we can create a custom .notdef character so we don't have to have the default one on downloaded fonts without having to use FontForge or Glyphs to change it.
Inspired by Greenstar987's GS Unicode 2.0 series (General idea), and Paul Hardy's GNU Unifont (Proportions). I gotten the idea to create a pixel font that supports Unicode.
-- Planes --
Plane 0 - Basic Multilangual Plane — [Here]
Plane 1 - Supplementary Multilangual Plane — [This]
Plane 2 - Supplementary Ideographic Plane — [Here]
Plane 3 - Tertiary Ideographic Plane — [Here]
[No characters have been defined in planes 4-D as of Unicode 15.0]
Plane E - Supplementray Special-purpose Plane — [Here]
Plane F - Supplementary Private Use Area-A — [PUA]
Plane 10 - Supplementary Private Use Area-B — [PUA]