137168526
Published: 30th October, 2014
Last edited: 6th November, 2014
Created: 30th October, 2014
based on the game where you try and get the ring around the wire loop without touching it.
< - start
> - end
* - ring
^ - connector
4194635
Published: 3rd November, 2014
Last edited: 3rd November, 2014
Created: 2nd November, 2014
This is a homage to Тетрис aka Tetris, released in 1984.
Through studying the game I bumped into an emulated screen from the original game, featuring a very simple 10px font. My version is a faux-cyrillic intended for display purposes.Use the | (vertical line) character to build the tetrominoe blocks.
Eventually I challenged myself to go further and develop the whole cyrillic alphabet (my first!) which is available along with a basic latin set of characters.
1551210333
Published: 7th November, 2014
Last edited: 7th November, 2014
Created: 31st October, 2014
My attempt to cross three of my passions: pixel art, shoot'em up games and typography.
What started as a full original design also became a homage to classic games with 103 characters.
Upper and lowercase are layers (see display below) and other characters are different kinds of game sprites.
Best used with no anti-alias at 60pt size.
93983
Published: 13th November, 2014
Last edited: 13th November, 2014
Created: 13th November, 2014
Just a simple font where each character is limited to 3 pixels wide and 5 pixels high. Complex characters like # and & (especially &) are almost unrecognizable, but letters, numbers, and most punctuation are fine!
This is the first font I'm uploading. I'm currently working on two others with a similar motif, so stay tuned!
163536
Published: 20th November, 2014
Last edited: 20th November, 2014
Created: 20th November, 2014
This is another prototype for a simple game where rats have to navigate across subway tracks, the third rail, and oncoming subway trains going in both directions. rats can cross the third rail so long as no train is on that line otherwise the rat gets fried :( rats can enter solid holes to move underground and can exit open holes anywhere on screen but must be careful not to exit when train is passing or uh-oh... i added a piece of cheese, although i think it looks like a slice of pizza too; the pieces of cheese show up randomly and if a rat can grab all the cheese and get back to a hole, they win and move to the next level. i spent the summer working in nyc and i think that is the inspiration for this font as i saw a couple of rats in the subway while there :)
7458811
Published: 21st November, 2014
Last edited: 21st November, 2014
Created: 19th November, 2014
Crawler is a word game. Each level contains anagrams that must be unscrambled within a given amount of time to move to the next level. Player gets points for as many words spelled correctly, but can only move to next level by correctly solving anagram. As time diminishes, the letters start wiggling and eventually break apart making it more difficult to use the remaining pieces to solve correctly. Points can be used to fuse letters back together, but doesn't last long. Also the crawling pieces can start eating away at already formed words, reducing your score. Or something like that :)
4057013
Published: 21st November, 2014
Last edited: 20th November, 2014
Created: 16th November, 2014
Zogg has taken control of the universe by systematically invading star systems and taking control of all media. All language systems have been destroyed or co-opted to brainwash and convert all into the feared Zogg Zombies. These creatures patrol the wastelands of Zogg-occupied lands. These zombies on motorcycles have marauded countless tribes and they rammage through the rubbage of Zogg's crusading empire. Rebels reprogram and use the hacked Zogg alphabet to send encoded messages that enable disparate groups to unite and fight the zombie onslaught. Rebels attack online weapon systems and military targets. Zogg troops battle to decode the embedded messages to expose rebels as they use stealth devices to attack their targets...
26978332
Published: 22nd November, 2014
Last edited: 21st November, 2014
Created: 27th October, 2014
My (late) entry in the GameComp, designed mainly for titles and logos. There will be more members of the family in the future. Any suggestions or critiques are welcome. Thanks!