Hello! Welcome to my Profile… Here, you can see all fonts created by me.
If you clone a font of mine that has a Share-Alike attribute, make sure to keep it under the same license, please…
I used this to clear the Flash Optimized tags from my older fonts…
Cannot see what a letter in a ceratin script looks like cause it does not show up correctly on your system? You can load up the relevant code charts on this site…
Currently developing an emoji set that is compatible with Unicode 15.0.
For Emoji sets, FontStruct does not currently support OpenType Features. If you would like to build an emoji set, you can try using PUA areas to create those needing ZWJ sequences.
ﻟﺎ
Personal URL | https://www.fontspace.com/meyerfonts |
Fontstructing since | 15th July, 2019 |
Fontstructions | 83 shared, 3 staff picks |
Shared Glyphs | 53349 |
Downloads | 861 downloads made of this designer’s work |
Comments Made | 1142 |
Made with FontStruxius.
Uses 2x2 filters for more control over bricks. Also has cleverly designed tone contours so I don't have to figure out what slope of bricks I need…
Contains all glyphs from WGL-4 plus some extra glyphs…
I'll eventually port this to OpenType with the bearings [more or less] balanced out (What I'll do is move specific glyphs 64 em units to the right), kerning, and GSUB tables…
This is how the Illager runes look like from 21w37a of Minecraft (minus the one extra pixel in the image on the right of the 0…)
If there are any new glyphs added or changed in a future snapshot, please tell me in the comments…
Inspired by Greenstar987's GS Unicode 2.0 series (General idea), and Paul Hardy's GNU Unifont (Proportions). I gotten the idea to create a pixel font that supports Unicode.
-- Planes --
Plane 0 - Basic Multilangual Plane — [Here]
Plane 1 - Supplementary Multilangual Plane — [Here]
Plane 2 - Supplementary Ideographic Plane — [This]
Plane 3 - Tertiary Ideographic Plane — [Here]
[No characters have been defined in planes 4 through D as of Unicode 15.0]
Plane E - Supplementray Special-purpose Plane — [Here]
Plane F - Supplementary Private Use Area-A — [PUA]
Plane 10 - Supplementary Private Use Area-B — [PUA]
Inspired by Greenstar987's GS Unicode 2.0 series (General idea), and Paul Hardy's GNU Unifont (Proportions). I gotten the idea to create a pixel font that supports Unicode.
-- Planes --
Plane 0 - Basic Multilangual Plane — [Here]
Plane 1 - Supplementary Multilangual Plane — [Here]
Plane 2 - Supplementary Ideographic Plane — [Here]
Plane 3 - Tertiary Ideographic Plane — [This]
[No characters have been defined in planes 4 through D as of Unicode 15.0]
Plane E - Supplementray Special-purpose Plane — [Here]
Plane F - Supplementary Private Use Area-A — [PUA]
Plane 10 - Supplementary Private Use Area-B — [PUA]
-- Note --
Ignore the fact that the "TIP" tag is all in lowercase when it should have been in capital letters. Whoever thought of the tag wrote it like that.
The font for the titles of the computer windows in the game There Is No Game: Wrong Dimension.
Most of the letters appear in game (I haven't found J, K, Q, X, Y, or Z in game yet) Numbers and many symbols were custom and not found in the game. The I that appears in game is on the vertical bar…
Inspired by Greenstar987's GS Unicode 2.0 series (General idea), and Paul Hardy's GNU Unifont (Proportions). I gotten the idea to create a pixel font that supports Unicode.
-- Planes --
Plane 0 - Basic Multilangual Plane — [Here]
Plane 1 - Supplementary Multilangual Plane — [This]
Plane 2 - Supplementary Ideographic Plane — [Here]
Plane 3 - Tertiary Ideographic Plane — [Here]
[No characters have been defined in planes 4-D as of Unicode 15.0]
Plane E - Supplementray Special-purpose Plane — [Here]
Plane F - Supplementary Private Use Area-A — [PUA]
Plane 10 - Supplementary Private Use Area-B — [PUA]
A font perfect for a pixel-based game. Also includes box drawing and block symbols.
Aso see this font by Patrick H. Lauke and this font from Goatmeal, which has some similar letters this font. I made this font in the final days of Everybody Edits, although the letters in the (probably lost now) world have some details that are different from this font.
This font has been expanded to cover CP437, along with (some) legacy symbols.
I still wish we can create a custom .notdef character so we don't have to have the default one on downloaded fonts without having to use FontForge or Glyphs to change it.
Plans for the near future:
▪ Mathematical Operators
▪ Letterlike Symbols + Mathematical Alphanumeric Symbols
When a future version of the Unicode comes out:
▪ Symbols For Legacy Computing Supplement, Mainly the Kaypro Octets and Large Print Pieces: Unicode 16.0