The designer of this FontStruction has chosen not to make it available for download from this website by choosing an “All Rights Reserved" license.
Please respect their decision and desist from requesting license changes in the comments.
If you would like to use the FontStruction for a specific project, you may be able to contact the designer directly about obtaining a license.
21 Comments
This is a fully refurbished and extended version of my 2009 fontstruction. I preserved the original rough-around-the-edges look. Having those polygonal curves was a big deal back then.
Changes made to the original version:
Flat bottom A, V, v, W, w with ink traps
New Q, y; modified i j ? ! &
Numbers refined: 2 3 5 6 7 8 9
Punctuations: new . , : ;
The character set has been upgraded to extended Latin.
Kerning will be done in postprocessing with Glyphs.
A very good slab font, although I am still confused by the symmetrical W. You also forgot to write about important and good changes in B and D.
I'm with Dmitriy. Anyway, great refreshment and "face washing" for the font. I like it much more now, dear Maestro.
@Dmitriy Sychiov (Sychoff): thank you for your comment and generous rating. You have sharp eyes. The B and D were modified back in 2016, and I completely forgot about them. I made a lot of small adjustments. At some point, I started taking notes to record the changes. The list is not complete. The W, w: symmetrical and asymmetrical versions were created, and I considered both. I also did some research on this topic. The symmetrical version looked much better. The Cyrillic set is also in my plans.
@elmoyenique: thank you for your kind words. This font is very dear to me. It represented an important milestone on my learning path. I should have renovated it much sooner.
Great demo pics and nice inktraps, btw. "Life of Brian" forever! ;-D
@Frodo7 the latin alphabet
Cool Men!
Extended Latin Characters
Wow, what a absolute stunning font. Simple at first glance, but hiding carefully implemented nuances and clever tricks to achieve that optical sweetspot.
The overal character set looks very consistent and harmonically balanced.
I like it !
Congrats, Maestro!
@ Rob Meek (meek): Thank you very much for the special mention. It means a lot to me.
@Sed4tives: Thank you for your kind words. I always felt that this font "wanted" to look like those made with Bezier curves. Like Pinocchio, the wooden puppet dreamed of becoming a real boy. However, Elspeth is made of bricks, not fancy curves. I could refine the polygonal parts further; I have already done pilot work exploring that avenue. The result looked nice but generic. (There are a dozen similar condensed slab serifs on the market.) I decided to keep the original rough polygonal character: Elspeth remains faithful to its brick origin.
A version with higher interpolation interval would just be icing on the cake, would love to see that one some day.
On the other hand, this already looks decent enough in its own right due to the weight of the lettering. Bold proportions seems to do an exelent job at masking minute imperfections in curved surfaces. I think I have never realized this before.
It "sort of" guiding awareness more towards overall shape of a letter rather than solely its contours, therefor I don't think that smoother curve fitting is truly mandatory in this particular case. Though, the idea somewhat has me curious right now... (especially knowing the skill you bring to the table)
Left: current version. Right: improved version. The same dimensions: 18x24 bricks, including overshoot. The inner contour could be further refined using custom bricks. I am open-minded about this project. It would take a lot of pixel-pushing, though.
"It would take a lot of pixel-pushing, though…"
— I had my fair share of 'contour-to-raster" pixel terror in at FS's deep-end.
Your updates make this even more balanced and beautiful!
Very pretty! The dagger looks nice. (Dagger is †)
Nice work!
Please sign in to comment.