Dungeon Rooms (not only)

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by Cookielord

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Dungeon Rooms - although originally intended as a utility for prototyping simple dungeons, has multiple purposes: writing letters within boxes, connecting the dots (maybe) or whatever you can do with it.

Currently it features 27 rooms and plenty of symbols to use within them.

STILL A WORK IN PROGRESS

- = + How to use this font + = -

1. Place a symbol (lowercase or punctuation listed somewhere below)

2. Place a room (uppercase A-W)

3. PROFIT!

- = + List of tiles + = -

--- Rooms ---

A - No doors

B - UP door

C - R door

D - L door

E - DOWN door

F - L+DOWN doors

G - L+UP doors

H - R+UP doors

I - R+DOWN doors

J - L+R doors

K - UP+DOWN doors

L - L+UP+DOWN doors

M - L+R+UP doors

N - R+UP+DOWN doors

O - L+R+DOWN doors

P - L+R+UP+DOWN  doors

Q - L R path

R - UP DOWN path

S - L UP DOWN path

T - R UP DOWN path

U - L R DOWN path

V - L R UP path

W - L R UP DOWN path

X - DOWN-L turn

Y - DOWN-R turn

Z - UP-L turn

À - UP-R turn

--- Letters inside rooms ---

Each lowercase letter displays a 3x3 letter inside the box. Since 3x3 is ridiculously unreadable, I used some 0.5 bricks. Note that the lowercase and other entities meant to be placed within rooms technically have zero width, thus, to view them all you need to put spaces between them / set a high spacing value.

--- Add. Entities ---

. , ? ! + - / < = > \ | are what they should be, but within the same limit of 3x3

( and ) depict liquids (water, lava etc.)

_ # are dithered tiles to use inside rooms, while $ is a black tile

- = + Update Log + = -

2/11/2018 @ As requested by Se7enty-Se7en, added numerals. Also remade lowercases.

2/11/2018 @ As requested by zephram, added tiles representing some kind of liquids (water, lava, magma, anything you can think of), placed on ( and ).

2/12/2018 @ Added some Cyrillic characters and Greek "α", "β" and "γ".

2/12/2018 @ FINALLY ADDED "@"

- = + Issues to be solved + = -

- = + Solved issues + = -

> Since the font spread over the Basic Latin charset, I have placed some tiles in More Latin. For an easier placement of needed tiles, you can use Character Map app on Windows (Windows Accessories > Character Map). There, you need to switch the active font to Dungeon Rooms and double-click characters you need. They will be entered into the text field, from which you can copy them.

- = + Contributors + = -

Se7enty-Se7en, zephram

15 Comments

Don't forget to read the description before using ;)

P.S. Gonna add some samples soon

Comment by Cookielord 9th february 2018

Do you think you can add numerals so I can use them?

Comment by anonymous-1520403 10th february 2018

Nice work so far. It reminds me also of the minimaps in old adventure games. It could be fun to write a script to use these glyphs in the form of a random dungeon generator.
Just some brainstormed ideas: 1x2, 2x1 and/or 2x2 rooms, dead-ended corridors, angled/diagonal corridors (e.g. to connect the top of one room with the left side of the room 1 up, 1 right from it), rooms with locked or secret doors, maze rooms/corridors, rooms with pits/bridges (blacked-out areas representing pits), a way of denoting changes in elevation (maybe corridors that slant upward for increases and downward for decreases?), a way to represent water and lava

Comment by zephram 10th february 2018

@Se7enty-Se7en, I definitely do, but, unfortunately, at the moment I am away from my dear PC, so will only be able to continue working next week.

@zephram, nice ideas, will try them as well (again, when I finally return home and have access to my PC.)

Comment by Cookielord 10th february 2018

@Se7enty-Se7en, numerals are finally ready, you can check them out ;)

Also remade lowercases to fit the style of numerals

Comment by Cookielord 11th february 2018

So, @zephram, dwarves from the northern outpost sent us some water and lava. Our manager appointed them to ( and ). Don't know if I will be able to make diagonal paths, but will try to. Enjoy!

Comment by Cookielord 11th february 2018

Windows Accessories > Character Map

Switch the fon to Dungeon Rooms and double-click on a character to enter it into the text field below the charmap (Characters to copy), then click Copy. Good luck!

Comment by Cookielord 11th february 2018

Can you also put the up right path on @ as well...

Comment by anonymous-1520403 11th february 2018

@Se7enty-Se7en, if you mean that UP+R path that just didn't fit in the A-Z range, it is on the À. The reason why I didn't use @ is that I plan to make it a different symbol (remember Adventure Mode in Dwarf Fortress or roguelikes, where @ is usually used for drawing the main char.)

Comment by Cookielord 12th february 2018

You do know I cannot type À on a US keyboard without the numpad... I have a custom layout...

Comment by anonymous-1520403 12th february 2018

@Se7enty-Se7en, I don't use a layout with accented letters as well, but look up to the image where I explained how to use Character Map--a pre-installed Windows app which can be found in Windows Accessories folder in Start menu.

Comment by Cookielord 12th february 2018

I noticed you have a pre-composed character you can type by typing c then A

Comment by anonymous-1520403 12th february 2018

it would be cool to swap the P and E, and to swap the W and T so that maps could be created with random text. E and T are the most common letters, and the 'pass-through' glyphs are at P and W. Or you could move the W to the space.

Comment by jonrgrover 12th february 2018

First sample ready, cap'n!

Comment by Cookielord 12th february 2018

@jongrover, layout is a big problem indeed, and you've got a nice idea over there. I'll try it! Thanks for the suggestion ^.^

Comment by Cookielord 12th february 2018

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