Made with FontStruxius.
Uses 2x2 filters for more control over bricks. Also has cleverly designed tone contours so I don't have to figure out what slope of bricks I need…
Contains all glyphs from WGL-4 plus some extra glyphs…
I'll eventually port this to OpenType with the bearings [more or less] balanced out (What I'll do is move specific glyphs 64 em units to the right), kerning, and GSUB tables…
This is how the Illager runes look like from 21w37a of Minecraft (minus the one extra pixel in the image on the right of the 0…)
If there are any new glyphs added or changed in a future snapshot, please tell me in the comments…
Inspired by Greenstar987's GS Unicode 2.0 series (General idea), and Paul Hardy's GNU Unifont (Proportions). I gotten the idea to create a pixel font that supports Unicode.
-- Planes --
Plane 0 - Basic Multilangual Plane — [Here]
Plane 1 - Supplementary Multilangual Plane — [Here]
Plane 2 - Supplementary Ideographic Plane — [This]
Plane 3 - Tertiary Ideographic Plane — [Here]
[No characters have been defined in planes 4 through D as of Unicode 15.0]
Plane E - Supplementray Special-purpose Plane — [Here]
Plane F - Supplementary Private Use Area-A — [PUA]
Plane 10 - Supplementary Private Use Area-B — [PUA]
Inspired by Greenstar987's GS Unicode 2.0 series (General idea), and Paul Hardy's GNU Unifont (Proportions). I gotten the idea to create a pixel font that supports Unicode.
-- Planes --
Plane 0 - Basic Multilangual Plane — [Here]
Plane 1 - Supplementary Multilangual Plane — [Here]
Plane 2 - Supplementary Ideographic Plane — [Here]
Plane 3 - Tertiary Ideographic Plane — [This]
[No characters have been defined in planes 4 through D as of Unicode 15.0]
Plane E - Supplementray Special-purpose Plane — [Here]
Plane F - Supplementary Private Use Area-A — [PUA]
Plane 10 - Supplementary Private Use Area-B — [PUA]
-- Note --
Ignore the fact that the "TIP" tag is all in lowercase when it should have been in capital letters. Whoever thought of the tag wrote it like that.
The font for the titles of the computer windows in the game There Is No Game: Wrong Dimension.
Most of the letters appear in game (I haven't found J, K, Q, X, Y, or Z in game yet) Numbers and many symbols were custom and not found in the game. The I that appears in game is on the vertical bar…