It's a faux-drop-shadow font because the original characters had shadows. Kind of weird but it's better than no shadow. Limited character set as that's all that was in the game.
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Created on 22nd May 2018. Last edited on 22nd May 2018.
@Omegaville - Ah, the old problem that we Video Game Font rescuers run into from time to time. You might try making a 'faux drop shadow' by making a smaller pattern for the shadow -- using alternating blocks or some other brick pattern. The result might not be a "true" pixel font, but it would be a better representation of what's displayed on the screen. Here's one I did about 5 years ago: Monkey Island 2 Menu
Hi Goatmeal, I did consider that for another arcade font I worked on. Definitely would have been easier in this particular case! But hey, if used in bitmap graphics, you can use a floodfill for the shadow area :)
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@Omegaville - Ah, the old problem that we Video Game Font rescuers run into from time to time. You might try making a 'faux drop shadow' by making a smaller pattern for the shadow -- using alternating blocks or some other brick pattern. The result might not be a "true" pixel font, but it would be a better representation of what's displayed on the screen. Here's one I did about 5 years ago: Monkey Island 2 Menu
Hi Goatmeal, I did consider that for another arcade font I worked on. Definitely would have been easier in this particular case! But hey, if used in bitmap graphics, you can use a floodfill for the shadow area :)
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