(Both Urvanian fonts are cloneable and downloadable.) Urvanian is an abugida-related language spoken by the Urvana (singular: Urvanum) in a galaxy approximately 3.2 billion light-years away. The derivation of the name "Urvanian" is the word "curve" (without the C), since the letters are mostly curves. Some letters resemble Latin letters (u, o, n, m, l, w). There are even a few diacritics (vowels)! The letters do not have any pronunciation at all. Even the smartest researchers out there couldn't find out how even the first letter is pronounced. Yet I have the full language (consonants, vowels, modifiers)!
Recreation of the pixel font from Taito's "Cadash" (1991) on the PC Engine/Turbografx-16.
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
Only the characters in the game's tile set have been included.
This is a clone of Cadash (PC Engine)Recreation of the pixel font from Cope-Com/Electronic Arts' "Battle Squadron" (1990) on the Sega Mega Drive/Genesis.
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Battle Squadron (Genesis)Recreation of the main coloured variant of the small pixel font from Factor 5/Neon Studio's "Mega Turrican" (1993) on the Sega Mega Drive/Genesis.
This variant is used for the intro cinematic and end credits. Otherwise, the game uses the classic "Turrican/Turrican II" (1990) font.
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
As with the monochrome version, this font has been slightly expanded to include special characters present in "Turrican 3" (1993) on the Commodore Amiga, and to complete the characters with umlauts (in two separate variations). The punctuation characters have been harmonised between the two versions as well.
Beyond that, only the characters present in the game's tile set have been included.
This is a clone of Turrican 3 (Intro/Highscore Shading) (Colour)Recreation of the main coloured variant of the small pixel font from Factor 5/Kaiko's "Turrican 3" (1993) on the Commodore Amiga.
This variant is used for the intro cinematic, the start screen, and the highscore page. A different shading - very similar to the colour version of "Mega Turrican" (1993) on the Sega Mega Drive/Genesis, but not exactly the same - is used in the level end screens, and the end credits use an outlined white version.
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
As with the monochrome version, this font has been slightly expanded to include special characters present in "Mega Turrican", and to complete the characters with umlauts (in two separate variations). The punctuation characters have been harmonised between the two versions as well.
Beyond that, only the characters present in the game's tile set have been included.
This is a clone of Turrican 3 / Mega TurricanOVUNUQUE NOI SAREMO - BIANCONERI!
A Tribute to Internazionale Milano FC Font from the late 2010s and mixed with the Modern Germanic Blackletters around the 1950s. Here's the first blackletter font I made in my spare time...
This whole font is free to use, cause it's my first font to use for this site. Feel free to modify, share, or fix it. But CREDIT THE AUTHOR, PLEASE! Thank You!
Recreation of the small pixel font from Factor 5/Kaiko/Neon Studios' "Turrican 3"/"Mega Turrican" (1993).
The Mega Drive and Amiga versions differ slightly in terms of punctuation and special characters. This recreation mashes up the two versions and normalises the differences - picking the Mega Drive version's punctuation and the Amiga version's copyright symbol and additional special characters.
The Amiga version only includes the "ü" and "ö", while the Mega Drive version includes the "ä" and "ü" - but with a different position for the umlaut. In this recreation, I included both variants (as upper- and lowercase), and expanded them to the full set of umlaut characters used in German.
Beyond that, only the characters present in the game's tile set have been included.
* THIS FONT IS STILL IN DEVELOPMENT!! *
New from AidenFont himself, it's AJN Birdhouse!
This font is roughly modeled after the UI of the KIA Soul (reference in comments).
- Font Name?
The name is basically a "connect-the-dots" puzzle in a way. First of all, the font is, as I mentioned, modeled after the KIA Soul. I, the creator, have listened to TMBG while working on this font. One of their songs is "Birdhouse in your Soul". This is where I got the name "AJN Birdhouse" from.
(This was made from memory, so expect updates.)
©2024 AJN