Presenting Capcom's 1943: The Battle of the Midway (aka. 1944, or 1943: The Battle of Valhalla), released in 1987 for the Arcade, and 1988 for the FC/NES. Those letters are similar to Gun.Smoke. Thus, it made a mistake because it supposed to be The Battle of midway, released in 1942 in movies.
Presenting HAL America (formerly HAL Laboratory or HAL)'s Adventures of lolo 2, released in 1990. This font is almost the same to Eggerland: Sozo e no Tabidachi and similar to Gall Force: Eternal Story.
Clone of Alex Murphy Solid. Inspired by the RoboCop movie logos, this version is specially spaced to line up in combination with the "Alex Murphy Outline" font for graphic design purposes (Inset + Outline). As always, for dingbats of OCP logos, see the "Alex Murphy Dings" font.
August 10, 2021 update: Font at version 2.0. Diagonals and lowercase crossbars were thickened, and diagonals now cross into the vertical strokes. Now more movie accurate than ever!
This is a clone of Alex Murphy SolidInspired by the RoboCop movie logos -- Outline Version. Now includes full character set. For Solid Version, see the "Alex Murphy Solid" font; for dingbats of OCP logos, see the "Alex Murphy Dings" font. Type "RoboCop" into the View-User Input option to try it out!
July 31, 2021 update: Font at version 2.0. Diagonals and lowercase crossbars were thickened, and diagonals now cross into the vertical strokes. Now more movie accurate than ever!
Inspired by the RoboCop movie logos -- Solid Version. Now includes full character set. For outline version, see the upgraded "Alex Murphy Outline" font; for dingbats of OCP logos, see the "Alex Murphy Dings" font. Type "RoboCop" into the View-User Input option to try it out!
July 31, 2021 update: Version 2.0. Diagonals and lowercase crossbars were thickened, and diagonals now cross into the vertical strokes. Now more movie accurate than ever!
This is a clonePresenting Taito's Arkanoid: Revenge of Doh (aka. Arkanoid II), released in 1987 for the arcade, and 1988 for the NES/Famicom. For the full font set without monospace, see SuperMechatron64's Full Set Font of Arkanoid II: Revenge of Doh.
***APRIL 2023 UPDATE***
A few more characters added and spacing of the "I" letters and their variants readjusted... Also, some characters redesigned... More to come...
An attempted recreaction of the Atari Games variation of the "Joystix", "Emulator" and "Emulogic" text fonts as used in-game and during tests from 1984 to 1998... Used in games such as Gauntlet, Xybots, Pit Fighter and Hard Drivin', among various others -- albeit with some custom deviations and extra characters NOT used in the actual text style itself... Also, upon further research, spacing between the actual letters vary by individual game (based on internal alpha tests)...
DISCLAIMER: I am in no way affiliated or associated with The E. W. Scripps Company or NetherRealm Studios (formerly Midway Games), a subsidiary of Warner Bros., a Warner Bros. Discovery Company... All contents and materials are properties of their respective owners. For entertainment, research, viewing and nostalgic purposes...
Presenting to you... BANDAI JAPANESE! Home of the font branch!
The font includes a complete set of hiragana and katakana characters. Even though I managed to see Famicom Jump by NBABABAFONTNES, and I created this one even more super duper better! Since I don't have time to make Hiragana Fonts and Katakana fonts! Here are the similarities to this font: Dragonball 3: Gokuuden, Saint Seiya: Ougon Densetsu, Saint Seiya: Ougon Densetsu Kanketsu Hen, Devilman, Dragon Ball: Daimaou Fukkatsu and Dragon Ball: Shenlong no Nazo (or in Translated: Dragon Ball: Mystery of Shenlong), and Famicom Jump: Eiyuu Retsuden, (except Devilman for Namco).
I'd like to say I branching on the video game font because all of the bandai games are japanese, so I did like to recommed this font to all of you for the best luck, similar to MMRock9.
The "Bandai Japanese" Font was created on Thursday, 19 January, and finished on Monday, February 13.
Download this font so you can see this wonderful font typing!
Recreation of the pixel font Capcom/Software Creations' "Bionic Commando" (1987) on the Amstrad CPC.
Note the spiral character, used for decorative borders, mapped to "Full Block" (U+2588).
Only the characters present in the game's tile set have been included.
Presenting Nihon Bussan (or Nichibutsu)'s Booby kids (aka. Kid No Hore Hore Daisuken or Heiyanko Alien), released both consoles in 1987: NES, Famicom, PC-8801 and Arcade. This font is the same to "Mag Max" (1985), created by Goatmeal, "Dangar Ufo Robo" (1986) and "Terra Cresta" (1985), created by Patrick H. Lauke.
This is a clone of Terra CrestaRecreation of the main pixel font from Epyx's "California Games" (1987) on the NES. A fairly standard font, with a few interesting details in the "J", "5" and "7". Only the characters present in the game's tile set (plus an additional opening parenthesis) have been included.
Recreation of the alternate font used in the (often hated) "Castlevania II - Simon's Quest" (1987) by Konami on the NES. This font is used for the dialog boxes and the inventory "multi-screen". Only the characters present in the game's tile set have been included.
Recreation of the pixel font from the arcade version of Konami's "Contra" (aka "Gryzor", 1987). Identical to "Time Pilot '84" (1984), but with modified/expanded punctuation and special characters. Only the characters present in the game's tile set have been included.
This is a clone of Time Pilot '84Recreation of the large pixel font from Taito's "Darius" (1987), also reused in "Darius II" (1989).
In the tile set for "Darius", the "$" was missing a few pixels - this was addressed in "Darius II", and this recreation contains the dollar sign from the latter version.
Only the characters present in the game's tile set have been included.