A recreation of the Super Mario Maker font. Now with lowercase characters and accents! UPDATES: Sep 13, 2015: I've also been made aware that the '7' has changed between the promotional material and the actual game. I've updated the actual '7' to reflect the in-game character as it is more legible. The '7' in the promotional art is now taking the place of the Dagger (†), because honestly, who uses that? In all seriousness, if anyone can suggest a better home for it, I'm all ears. Sep 17, 2015: Found a reference for the letter 'J' and updated accordingly. Nov 12, 2015: Several glyphs have been updated! Notable changes include the ugly old '*' being changed into a star, and the '†' being changed into a crown, as well as several minor tweaks here and there.
This is a clone of Super Mario MakerTHIS PROJECT IS OVER. THE FONT HAS BEEN RIPPED. CHECK THE SECOND COMMENT.
While I was watching the Mario Maker Direct, I noticed that the text now had lowercase. So I studied the UK version to get all the characters (except for 'f').
Update 1 (06/25): I found 'f' in some gameplay footage that was released
Update 1.5 (07/01): The 7 in the promotional art from SMM1 is now the official 7 for the font. Beginning work on accents.
Update 2 (07/26): Updated a, e, f, j, and z. Also fixed the 7. This is probably the most accurate it can get for now.
Update 3 (08/26): Recently I discovered that the bottoms of g and y are slightly shorter that the full length. I also found out that the k has a slight inverse effect so I fixed that. I also adjusted some wierd looking letters.
Update 4 (09/02): I was making something with this font, then realized the slashes were off, I modeled them off of the clear condition slash.
Update 5 (09/07): the ? was actually correct before whoops. I also found out there is a real ampersand in the game.
Update 6 (09/28): This project is moving to letters not possible in fonstruct so I will put a new download link here soon.
This is a clone of Super Mario Maker ExtendedRecreation of the pixel font from Nintendo's "Super Mario Land" (1989) on the Game Boy. The same font was reused in other games like "Tetris" (1989), "Dr. Mario" (1990) and "Wario Land: Super Mario Land 3" (1994). Only the characters present in the game ROM have been included.
Update: removed a stray extra pixel in the "9".
@ripooof
Font based on the Super Mario World logo text and other old mario content (such as Super Mario Adventures, Mario Tennis for the virtual boy, and Super Mario Compact Disco). This font is very wacky which resembles the old Mario era before the gamecube.
This is a clone of Typeface Mario World Pixel OutlineRecreation of the 6px pixel font used in Nintendo's "Super Mario Kart" (1992) on the SNES. In the game, the font has a 2px spacing to account for the outline. In this recreation, I opted to just go for a 1px spacing - if you do use it outlined, make sure to add the extra pixel for authenticity.
Update Sept. 2019: added ":" and "," and fixed incorrect "Q", "V", "(" and ")"
The font used in Super Mario 64 when speaking to people or reading signs. These characters are mostly derived from the game and used to recreate the font. Glyphs such as the asterisk and curly bracket are made with modified or existing characters used in-game (star instead of asterisk, curly bracket made from parenthesis, etc.)
ADD TO GAME CREATIONS SET
I literally had to rip the sprites myself because the rip on TSR is missing... well, EVERYTHING.
Edit: holy crap i didn't know BlueYoshiN64 was already doing this so i added Solid to the name
This is the font of Newer Super Mario Bros. DS, a romhack of New Super Mario Bros. Credits to the Newer Team for making the hack and the font that goes with it. The font's internal name is 2647 Delfino. Button, smilies and such are starting from DB80 instead of E000 in the in-game font.
Nintendo's "Super Mario World" (1990) on the SNES contains a maddening 5 pixel fonts. This is the recreation of the 7px tall font used for the game's message boxes and level names on the world map. UPDATE: in the game, the font has a 2px spacing to account for the outline. in this recreation, i opted to just go for a 1px spacing - if you do use it outlined, make sure to add the extra pixel for authenticity.
Update Sept. 2019: added some missing unused characters "?", "•", "(", ")" and fixed the incorrect "Q".
Nintendo's "Super Mario World" (1990) on the SNES contains a maddening 5 pixel fonts. This is the recreation of the two small, 6px tall variants used for the game menus, end-of-stage stats, and the end credits. These have been spread out across the upper- and lowercase. Note the reduced-size 5px tall numerals, and the copyright symbol used on the title screen. UPDATE: in the game, the font has a 2px spacing to account for the outline. in this recreation, i opted to just go for a 1px spacing - if you do use it outlined, make sure to add the extra pixel for authenticity.
Update Sept. 2019: fixed the incorrect "Q"