This font is a recreation of Minecraft's "Mojang" font. (Mojang)
With some extra characters. (...a lot of extra characters.) (Plus)
The font currently supports the following:
English / Spanish
Japanese
(Hirigana + Katakana, no CJK glyphs yet)
Russian
A few other languages (albeit little) like Hewbrew
(usually around like 2-10%)
Enjoy. :)
I use multiple text editors, and made this font to be an alternate font for Windows Notepad.
This was designed to be similar to Marengi Mk2, the font used in my FS Tutorials. Apart from using a smaller grid size, Eglantine achieves a closer line spacing through the use of short ascenders/descenders and the removal of the dots from i and j. It is also more condensed and optimized for speedreading, resulting in a font that is pleasant to read despite being quite small.
This design does have some wasted matrix, but this is necessary to achieve the desired effect. The global matrix is still only 7px tall, so this can still be used on most small canvasses.
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Original Size: 4.5pt
Semiserif semispur minimalism.
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This design uses a few novel glyph-shapes and techniques to achieve its look. Most notable of these is the serifed a which lets the serif protrude to the right. I avoid this feature in almost all designs, especially pixel fonts, because it adds an unnecessary 1px of spacing - but for this font, the feature can be included without changing anything for the worse. Many other glyphs have this same sort of protruding serif/spur, and the slanted geometry of the serifs/spurs affords them a look that "retreats" from neighboring glyphs, rather than seeming to protrude into them.
Iteration 4: Basic Latin kerning finished.
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DOODLE DOODLE DOODLE!
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Design Rules:
1. Letters with spurs will have the spur begin at the baseline. This provides the distinctive "high heeled" look.
2. Any letter whose traditional design has a straight vertical line on its left side will keep the line, no matter how the lines of the actual letter travel.
Verbossus in sans-serif!
This is a clone of VerbossusA "Connect bricks" font.
It's called linestrider because the outline strides across the inline on both sides. It also reminds me of the courses that are drawn for line-following robots.
The person I made this for requested lowercase. I'll add it as I can.
A Font inspired from Metal Gear Rising's Ingame HUD/Shop.
References: https://www.gameuidatabase.com/gameData.php?id=341
Cyrillic (Russo, Serb & Ukrainian) - Finished.
More/Extended Latin - More Latin (Completed) Extended Latin A (Completed) Extended Latin B (Completed)
Greek - (Completed)
Vietnamese - (Completed?)
CJK - (Experimental but too hard.)
It took me so long damn it
original work by Sed4tives
This is a clone of STF_BLACKPAPERA continuation of Tangereen. This version took a lot of figuring out and a lot of changes, both aesthetic and structural. I managed to make it different from other double-line designs like Glitzfang and Junglira while still keeping it simple and cute.
This is used in FS Tutorials, FS Idea Soup, FS Obscura, and most recently, AMFA's 3D printed parts.
This is a clone of TangereenA design that combines tropes from fantasy, sci-fi, and sports in a subtle and pixel-optimized way.
Structurally, this looks like a high-res version of Marengi Mk2. There are still plenty of differences between the two, but since they seem equally readable to me, I'm tagging this as a chat font.
A skeletal version of Modron March.
This is a clone of Modron MarchA font which uses some custom macaroni bricks. This one has the same kind of structural asymmetry as Phenomenologist. Angles and corners on the left are almost always sharper than those on the right, which gives glyphs a structural asymmetry as well as a sense of rightward momentum. This technique also imparts variation to some otherwise very similar letterforms (bdpq, mw, sz).
This is named for a species of android from Doctor Who.
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Other design decisions:
- Make the ascender height shorter than the uppercase
- Use squares for dots/diaresis and circles for punctuation, so that they are more quickly distinguished
- Allow the sharp curve and gentle curve to swap positions when it's beneficial to the glyph (BX8&)
- Incorporate angled lines into several glyphs so that none of the glyphs which have them seem out of place (SZsz012569*~$)
- Ignore the other design decisions for glyphs which need a standardized look due to their use in programming and other syntax-based forms of writing (most symbols & punctuation)
Paradoxy Effect, without the Effect. Quite a drastic transformation!
This is a clone of Paradoxy EffectA design that combines decolike asymmetry with a double line concept. It also incorporates some experimental methods to unify the wider glyphs (mw@#™, etc.) with the others, by allowing the middle sections of these letters to have both the single and double lines. This results in a look that is at times architectural and at other times almost like loopy cursive.
An alternate, more asymmetrical & stylized Madmouse.
This could be considered an avantgarde spurless or mixed-spur design. Some letters have spurs and some don't. This is entirely dependent on the diagonal lines, which were placed so that they would slant up and to the right. "s27" are obvious exceptions.
This is a clone of MadmouseThe final Laconica?
This idea emerged while making Laconica Skeleton, so I decided to carry it out. The design reminds me of blueprints and floor plans, thus the name.
This is a clone of Laconica Skeleton