An attempt to produce a low-resolution pixel font which generates mazes from arbitrary strings of text. It requires the use of negative line spacing (available only to certain software) to look right without hand-editing.
The mazes it produces aren't the best, but they are definitely interesting! I might just call this a cipher and be done with it...
A form of alien mirror-Latin which the wizard Iacedrom used to summon mustard spirits. Looks like a forest which grew while subject to radiation poisoning.
If you make any ambigrams with this, I'd love to see them!
The first of a kind - an experimental font made with the new pizza slice brick. :D
Somehow it makes me think of jukeboxes, particularly letters like "A" and "O" which have the same sort of "mosaic lighting" look which many jukeboxes have.
No filters, just nudging!
Part of a multistyle typeface family "ALIENSTRA".
This is the first one that got finished for this project, a buch more will follow in this same family.
This is a decorated variation on the solid style (one that will follow soon as well).
Enjoy!
Iteration 4: Basic Latin kerning finished.
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DOODLE DOODLE DOODLE!
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Design Rules:
1. Letters with spurs will have the spur begin at the baseline. This provides the distinctive "high heeled" look.
2. Any letter whose traditional design has a straight vertical line on its left side will keep the line, no matter how the lines of the actual letter travel.
A font which uses some custom macaroni bricks. This one has the same kind of structural asymmetry as Phenomenologist. Angles and corners on the left are almost always sharper than those on the right, which gives glyphs a structural asymmetry as well as a sense of rightward momentum. This technique also imparts variation to some otherwise very similar letterforms (bdpq, mw, sz).
This is named for a species of android from Doctor Who.
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Other design decisions:
- Make the ascender height shorter than the uppercase
- Use squares for dots/diaresis and circles for punctuation, so that they are more quickly distinguished
- Allow the sharp curve and gentle curve to swap positions when it's beneficial to the glyph (BX8&)
- Incorporate angled lines into several glyphs so that none of the glyphs which have them seem out of place (SZsz012569*~$)
- Ignore the other design decisions for glyphs which need a standardized look due to their use in programming and other syntax-based forms of writing (most symbols & punctuation)
See more:
https://www.fontstruct.com/fontstructions/show/1690797/subtract-2
https://www.fontstruct.com/fontstructions/show/1501515/dx-minima
https://www.fontstruct.com/fontstructions/show/539435/mnml_round_1
https://www.fontstruct.com/fontstructions/show/1420509/flexunda
https://fontstruct.com/fontstructions/show/458391/xe_cirpint
https://fontstruct.com/fontstructions/show/458383/xe_future_minimalist_bold
https://fontstruct.com/fontstructions/show/490446/xe_inktrap
https://www.fontstruct.com/fontstructions/show/425351/gibberish_12
https://www.fontstruct.com/fontstructions/show/495721/fs_plus_h
https://www.fontstruct.com/fontstructions/show/769007/teka_1
https://www.fontstruct.com/fontstructions/show/680450/discolyde
https://www.fontstruct.com/fontstructions/show/1165292/teka_exact
https://www.fontstruct.com/fontstructions/show/1554713/adobo
https://www.fontstruct.com/fontstructions/show/521305/orbis_1
https://www.fontstruct.com/fontstructions/show/1577865/stf-sigma
https://www.fontstruct.com/fontstructions/show/1463535/high-6
https://www.fontstruct.com/fontstructions/show/1592227/spacerock-classic-ii-caps-numbers
https://fontstruct.com/fontstructions/show/717136/hypetron
https://fontstruct.com/fontstructions/show/2209405/funky-socks
Experimental mosaic... or maybe a new mineral species?
This one started as a doodle. I began placing circles to see what kinds of complex shapes I could make, and this was the result.
It achieves a new visual effect at almost every size up to the original. Also try slowly moving the zoom slider for some interesting animations!
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This font is now nearly 1MB in size! I guess it has to do with the intrinsic complexity of circles.
A design that looks like a top-down view of ziggurats!
I composited the diacritics so they'd fit into place, but this means that most anything non-English needs to be pretty large to be unambiguously read...
Iterated version of an unreleased design called "Midnight Oil". It's also slightly related to Dethzmezenger and Gehenna.
I went against a few of my own conventions for this one. The close spacing might look a bit strange at times, but it eliminates the need for kerning while also creating a unique look. The overlapping spurs make me think of thorny plants!
This is an original design, but it does make me think of Planescape: Torment when I look at it, thus the name!
Argh, this was horrible to make .. well, getting it slightly balanced was a nightmare. The missing segments of the glyphs constantly caused my brain to correct what I was looking at by means of general logic and my knowledge about the way in which letter spacing usually works. This effect was worst with the letters T, U, Y. And I am convinced that it still contains the necessary disproportionate irregularities with regard to the metrics. I tried kerning it as best as I could. It has only uppercase letters, no numerals and very limited punctuations. I am not sure if I will ever complete this.
enjoy!
This is a cloneVersion 1.2
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A slightly futuristic and stencilesque design using halfwidth bricks.
The idea here was to make every glyph simple and minimal, not only in terms of overall geometry but individual line connections as well. Some glyphs are still more complex/less minimal than others, but I think it's a good amount of variety.
The name Pos Ya is my original thought to when I finished the font meaning it's done, there, finally, it is in spanish. It is a long and skinny font that can be used in different ways. Experimented different versions and this was a top version that is stil legiable to use.
A design that combines decolike asymmetry with a double line concept. It also incorporates some experimental methods to unify the wider glyphs (mw@#™, etc.) with the others, by allowing the middle sections of these letters to have both the single and double lines. This results in a look that is at times architectural and at other times almost like loopy cursive.
Version 1.1: Improved several letters and numerals.
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Structurally, this is sort of like a fusion of Ghost Town & Lasagna Cowboy.
Grulla's letters –built on a 2x3 square grid– have (tri)angular counters & square terminals. Counterspace=letterspace, letter /f/ is kerned onto "rounded" letters (fc,fd,fe,fo,fs). Diacritics support spanish (hello from Argentina!)