The original Scaffo Stencil - the plain version.
Swapping between the two produces an interesting effect which I'd like to explore more.
This is a clone of Scaffo StencilA skeletal design related to Candylander, Nyandotte, Straplander, etc. This one works as a stencil and reminds me of dazzle camouflage! There's also a plain version of this which looks much neater and less harsh, but I like this one more.
A font inspired by the use of eggplants in video games. Many video games have unexpected eggplants in them. This is FontStruct's unexpected eggplant.
I decided to fill in the lowercase to add some variety. Hit SHIFT for shiny glyphs.
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See also: Spellforged Servitor
An experimental doodle that reminds me of guitar straplocks.
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See also:Candylander
A multi-outline design with intentional aliasing.
At the original size, it looks nicely textured. The illusions become more harsh as one zooms in.
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Original size: 12.75pt (use multiples of this size for pixel perfection)
Continuing on the theme of overzealously antialiased pixel fonts, here's a 3x5 no-wasted-matrix design. The shading enabled me to make many glyphs which normally need to be truncated or compressed (MWaemswz@«©»®, etc). Looks best at 2x Pixel size!
This gives me an "old newspaper" feeling and seems like the kind of font that would be used for the text of such newspapers in old adventure games.
Unfortunately, I could not get the shading effect to work in any graphics software except by turning antialiasing on, and this ruins the look. So if you want to render text in this font, I recommend going to View -> User Input, typing your text here on this page, and then screen capturing it...
A spirally design which tries its best to be lineal. Check out the "M" to see the "ammonyte". :D
Well, for some time I've wanted to make a font entirely with spirals. This is not that font, but it's as close as I've gotten to actually carrying out the idea. This is also small enough to use for body text, which is likely more than will be able to be said about an actual 100% spiral font.
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Original size: 15.75pt (use multiples of this size for pixel perfection)
Experimental 5x3 font. This went through quite a few iterations! The result is surprisingly readable, but still not quite something I'd want to use as a chat font.
In making this I did my best to avoid compression and truncation, trying instead to use the interpretation of light as my guide. Many glyphs don't look much at all like what they represent, but as my eye glides over them, they make sense and I read them without issue.
Experimental sliced sans serif. My goal here was to make a design which would result in an extremely compact and durable physical stencil. Almost all of the sharp points and acute angles are within the negative space, so it should be easy and very safe to make, handle and work with this stencil.
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Version History
1.3 - added More Latin and Google Fonts Basic bands.
1.2 - added uppercase, changed name to "Aegris Stencil".
1.1 - edited for more readability at small size. Glyphs with enclosed loops were altered so that the "movement" of the segments always runs clockwise.
1.0 - released.
Display font. Built on the basis of a module: a pair of leaves. If you count the number of leaves in a letter, you get a lot, and if you count the number of leaves in words, you get a whole forest. Therefore, the font is called "Forest".
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52 characters for the basic Latin set, 10 numerals, 36 punctuation characters, 66 characters for the Russian language set
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Please let me know what do you think :)
Version 1.1: Began changing the counter shapes of all glyphs in order to enhance the font's appearance.
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Experimental doodle. The idea here was to make letters, ascenders/descenders, and diacritics obey the same ratios. The result looks sci-fi and sporty at the same time... a bit strange, but also a bit useful!
Iteration 1.11
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Tribal doodle thing. Still in its experimental phase. It's named for Abraxas, a Tromp from the PC game "Commander Blood". (As it turns out, the same name has many historical and mythological uses.)
Version 1.2
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A slightly futuristic and stencilesque design using halfwidth bricks.
The idea here was to make every glyph simple and minimal, not only in terms of overall geometry but individual line connections as well. Some glyphs are still more complex/less minimal than others, but I think it's a good amount of variety.
Argh, this was horrible to make .. well, getting it slightly balanced was a nightmare. The missing segments of the glyphs constantly caused my brain to correct what I was looking at by means of general logic and my knowledge about the way in which letter spacing usually works. This effect was worst with the letters T, U, Y. And I am convinced that it still contains the necessary disproportionate irregularities with regard to the metrics. I tried kerning it as best as I could. It has only uppercase letters, no numerals and very limited punctuations. I am not sure if I will ever complete this.
enjoy!
This is a cloneAn experimental logotype and another attempt to create a distinctive design in 2x2. Some words look better than others... it's best for 1-2 word phrases rather than body text.
"B", "P", and "R" are compromise designs... no satisfactory way exists to create their curves while maintaining the optimal line width, so their counters were filled a bit to give them the same sense of solidity as the other letters.
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A "denghon" is a giant, many-limbed, extradimensional creature found throughout my games, especially ESOS.
A font which evokes a feeling of roving warbands. It looks a bit Wild West, too! It started as one of those blackletter designs with diamond-shaped terminals, but then I experimented on it and now we have this.
A dashed line design made with the new half-arc bricks. The emphasized spurs/stems and off-kilter geometry give it a quirky, almost handwritten quality. Its striped appearance makes me think of candy as well as the Cheshire Cat, thus the name. :D
I doubt the upper case would look as cute as the lower. So I've cloned all LC to UC to make this easier to use...
An evil electromagnetic zigzag tape reel. Looks almost embossed, as if the letters were "pressed" into the waves somehow. In that way it reminds me of old hand-operated label makers. It also makes me think of electricity, TV static, ocean waves, tire tracks, fractured glass, and more depending on font size and color.
The name is inspired by an attack from a notorious NES game, "Dr. Jekyll and Mr. Hyde".
A font made to the height of the visible field when the FontStructor is zoomed all the way out on my screen. I've always wanted to make something that vaguely pushed one of FS' limits - in this case, the height of the field which I can observe without scrolling.
Well, I could've made this even taller, but I wanted it to be somewhat useable at least. :D
This was originally a pixel design, but then I changed my mind and converted it to high-res. That gave it a more architectural look.
An ornate Goud with lots o' thorns! Now with MORE THORNS.
This is a clone of GoudRather than serve an ornamental or decorative purpose, this one is made to be as clean as possible so that it works well for body text. It's highly legible at small size, so it could potentially even be a programmer's font!
"Goud" stands for "Garden of Unearthly Delights", the name of an album from the band Cathedral.
A font in which only right turns are allowed. Where lines would be forced to turn left, they are segmented instead.
Even when these glyphs are flipped or transformed, they remain able to be drawn via right turns only!
An attempt to make a Calculatrix with both squares and hexagonal segments. The result doesn't really fit in with the others, but it has a harsh and highly technical appearance about it which I like.
More glyphs later, maybe?