This font is a collection of musical accidentals for uses in musical and music-theoretical contexts. The symbols should, at the very least, line up at a common line and have similar size to regular characters, so you can use them to express just about anything relating to musical pitch, particularly microtonal theory.
The set includes (in no logical order, my apologies):
- Regular accidentals up to triple sharp and triple flat
- Stein-Zimmerman quarter tone accidentals up to double-semi-sharp and double-semi-flat
- Accidentals with arrows, up to two arrows up/down on both sets of regular accidentals (up to double flat/sharp) and Stein accidentals (up to sesqui-sharp/sesqui-flat)
- Wyschnegradsky 72-EDO accidentals, up to 11/12-tone sharp and 11/12-tone flat
- Turkish accidentals used in the Turkish 53-EDO-esque system, as well as x-comma sharps and flats
- Persian quarter tone accidentals, should they be needed
- Heimholtz-Ellis Just Intonation accidentals up to 29-limit JI, as well as symbols for tempered notes
- Simple arrows. Just two arrows; one up, one down.
A strong and rounded fixed-width font, aimed at single-font apps such as consoles and text editors. Good for programming and text interface design. Has more glyphs and complete Unicode subsets than most default monospaced fonts.
NOTE: If you want to use this font in Windows console apps, please do NOT download it from here because this website is unable to mark TTF font files as Monospaced, in the way that Windows requires. Instead, read the comments below for 22nd May 2019 and download it from the link provided.
This is a cloneAgent Dagger is a font inspired by the 1983 Atari arcade game
"Cloak and Dagger" / "Agent X" featuring a full range of retro hacker styled characters with various glyphs and symbols
created by: Abstract Lion (Christian "Kiko" Lopez)
2019 (C)
This font makes use of the most ancient forms of each of our capital English letters. Glyphs that would have been repeated because of shared origins have been given alternate forms of the original glyph to enable differentiation. The question and exclamation mark originate with Latin, written with two letters vertically, and in this version are written the same way but with the original forms of the letters. The rest of the punctuation comes from Greek origins or is made to look similar. The following website can act as a key for the meaning of each letter: http://www.ancient-hebrew.org/3_al.html
Ashlander Pixel is a pixelated version of "Goudy Medieval". Born out of a deep love for Bethesdas "The Elder Scrolls"-series and typography this font not only supports the latin, greek and cyrillic alphabet, but also contains a variety of special symbols related to The Elder Scrolls.
I suggest using the ttf-format for now as the spacing in the otf-format is for some reason totally off. I optimized this font using InDesign, therefore the kerning in some other programs might not work as intended.
I am happy to hear feedback on this font and any issues you might encounter.
May the Nine be with you.
THE DEVELOPMENT OF THIS FONT IS CURRENTLY TEMPORARILY PAUSED.
A simple and clean (10 px in width × 20 px in height) Unicode pixel/bitmap font, inspired by Unifoundry's Unifont typeface project.
This project is still very in-progress of making so it'll be a while until an actual release is made.
If you have any improvement ideas or reports on any incorrect glyphs, please tell me by commenting. I don't have much experience in designing glyphs for non-latin, especially symbol characters, so any help is greatly appreciated.
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Unicode Blocks that are fully supported (excluding Unencoded Unicode characters):
- Basic Latin
- Latin-1 Supplement
- Latin Extended-A
- Latin Extended-B
- Latin Extended Additional
- IPA Extensions
- Spacing Modifier Letters
- Combining Diacritic Marks
- Greek and Coptic
- Greek Extended
- Cyrillic
- Cyrillic Supplement
- Phonetic Extensions
- Phonetic Extensions Supplement
- General Punctuation
- Superscripts and Subscripts
- Currency Symbols
- Letterlike Symbols
- Number Forms
- Arrows
- Mathematical Operators
- Enclosed Alphanumerics
- Box Drawing
- Block Elements
- Geometric Shapes
- Miscellaneous Symbols
Unicode Blocks that are in progress of making but are not yet finished:
- Supplemental Arrows-A
- Supplemental Arrows-B
- Braille Patterns
- Miscellaneous Technical (PAUSED)
- Dingbats
Unicode Blocks that have glyphs yet to be fixed:
- [none]
A simple remake of my original Brixel, but made to be monospace and 8x8
(-Currently being extended-)
A highly exclusive language used by people on Bysonce Island, Planet Ashr in my video game Endless Sea of Stars. This one is used for private documents and old government records, and its brother language Eudastiphos Hand is used for public court documents.
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Calystiphos Hand is much simpler than its brother language, despite looking much more complicated. Each glyph refers to highly specific concepts and so it is most used to record time-tested, factual information rather than stories or fiction. However, these glyphs can still be considered as runes, as each one is host to whole mysteriums of information and idiomatic knowledge which have been associated with it.
Bysoncians use a base-8 system of numeracy. 9 would thus be written as 81, 10 as 82, etc. There is no numeral 9.
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Calystiphos is the Ashrian god of siroccos. The simplest way to put it is to say that he represents the "yin" of the pantheon.
BASED ON THE CASIO fx-9750GII MODEL.
CONTAINS EVERY CHARACTER AVAILABLE ON THE CASIO fx-9750GII, EXCEPT FOR A FEW SYMBOLS THAT I COULDN'T FIND THE CORRESPONDING UNICODE CHARACTER FOR.
GO TO https://www.youtube.com/watch?v=3vtTHWoddgk
TO SEE MY SPACEZAP TRAILER THAT I MADE WITH THIS FONT!
CLICK ON THE LINK IN THE DESCRIPTION TO DOWNLOAD THE GAME FOR DESKTOP.
CHANGELOG
• 2017:12:29 — FIRST RELEASE WITH FOUR HUNDRED AND FIFTY-EIGHT CHARACTERS.
• 2018:01:06 — ADDED TEN CHARACTERS WITH THE HELP OF dpla AND TCWhite BRINGING THE TOTAL AMOUNT OF CHARACTERS TO FOUR HUNDRED AND SIXTY-EIGHT.
• 2018:01:08 — CHANGED THE “○” CHARACTER FROM 25E6 TO 25CB.