My first fonstruction is based around the theme of malnutrition, but focuses on lesser acknowledged end of the spectrum, over-nutrition. I took inspiration from nature of skin and fat on overweight or obese bodies, putting emphasis on the folds and bulges you might typically see on the skin of a larger frame.
The font was inspired by runic lettering and was taken from the theme unstable. sticks were used as the main shapes to create the typeface, to give this typeface a weak breakable feeling. I wanted to show a balancing act in the type to display the theme and give it a sense of unease.
(IT LOOKS MUCH BETTER WHEN YOU USE THE ZOOM BAR)
Feel free to get in touch
Instagram: Mabry_Graphical
This is a cloneThis font explores the configuration of bubble forms. The font was inspired by markmakings of ink bubbles which imprinted onto a surface, rather than bubbles floating in the air. I have involved lots of depth and tonality into the font, which, despite bubbles being quite a soft concept, gives it a very dark and heavy feel. The outcome also contains a very digital feel, due to the small scale I worked with.
This font relates to the theme "Sharp" and is inspired by Cubist architecture. Cubist architecture is very rare and can be found only in The Czech Republic, especially in Prague. I took a core element of Cubist architecture, the triangle, and implemented it into a font. I divided each letter into sections and used different shades to make it look like decorative elements of a Cubist facade.
This is a clonePRESS THE “PIXEL” BUTTON ABOVE FOR THE BEST RESULTS.
WELL, IF I WASN’T CRAZY BEFORE, I DEFINITELY AM NOW.
I WOULDN’T RECOMMEND DOWNLOADING THIS FONT. IT WOULD PROBABLY CRASH YOUR COMPUTER OR SOMETHING.
CLASSES
• “A”:AMBASSADOR CLASS
• “B”: OBERTH CLASS
• “C”: CONSTELLATION CLASS
• “D”: DEFIANT CLASS — U.S.S. DEFIANT (STAR TREK: DEEP SPACE NINE)
• “E”: EXCELSIOR CLASS
• “F”: FREEDOM CLASS
• “G”: GALAXY CLASS — U.S.S. ENTERPRISE D (STAR TREK: THE NEXT GENERATION)
• “H”: GALOR CLASS CARDASSIAN WARSHIP
• “I”: INTREPID CLASS — U.S.S. VOYAGER (STAR TREK: VOYAGER)
• “J”: TYPE VI SHUTTLECRAFT
• “K”: TYPE VII SHUTTLECRAFT
• “L”: LUNA CLASS
• “M”: MIRANDA CLASS
• “N”: NEBULA CLASS
• “O”: OLYMPIC CLASS
• “P”: PROMETHEUS CLASS
• “Q”: K'VORT CLASS KLINGON BIRD OF PREY
• “R”: SOVEREIGN CLASS
• “S”: SOYUZ CLASS
• “T”: TYPE XV SHUTTLECRAFT
• “U”: DANUBE CLASS
• “V”: VOYAGER’S AEROSHUTTLE
• “W”: D'DERIDEX CLASS ROMULAN WARBIRD
• “X”: NOVA CLASS
• “Y”: BORG CUBE
• “Z”: NEW ORLEANS CLASS
• SPACE: ACTUAL SPACE
The main language seen in the videogame Stray, used by the robots as communication. However it's more of a cipher than a proper language. Therefore it can be transformed into a font/typeface for people to use.
Glyphs:
98
Version History:
9/5/2022 - First Release, only basic latin.
Original typeface credit given to developers of the game Stray, I only take credit for the portions added onto the already existing typeface.
This font was created around the theme of repetition, it was inspired by Art Deco design and how repetition and pattern aren't just pointless ornaments but fundamental to the structure of the font. I have been able to reach this stage after 5 weeks of continuous development, sketching and experimentation which I focused around trying to create a bridge between 2D and 3D fonts. Built up of a single repeated component this font is not suitable or made for large amounts of text, but instead has been created to highlight the strength and complexity of each individual letter. http://oliver-james-town.blogspot.co.uk
I designed this 16x16 pixel font to facilitate texturing and dithering for pixel artists. Not every piece of art software has tools designed for texturing/dithering, and loading lots of custom brushes for the purpose can slow one's software way down as well. This font was made to attempt to solve these problems. Now you can dither, shade, and texture by typing! Every glyph repeats as a seamless texture both horizontally and vertically.
The name comes from my emulator/game, "Virtua Gremlin". Although these patterns weren't in the game (it used 9x9 tiles, not 16x16), many of the patterns here are based on that earlier work. "Skins" is a reference to graphical skins, of course. :D
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
USAGE GUIDE
A-Z = textures
a-z = dithering/shading patterns
0-9 = scanlines
The rest is sort of a mishmash... I'll organize it better once I have enough glyphs to warrant a good classification system...
Have an idea for a pattern? Want to see a particular sprite or aesthetic included? Let me know :D
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Original size: 12pt (use multiples of this value for pixel perfection)
Tip: View this in the Character Map so you can more easily grab and paste glyphs when designing!
See also: Gremlin Skins HD
This font explores the theme of anger. I took inspiration from heavy metal/rock album covers and tried to recreate the same irregular/jarring lettering they do. To do this I painted letters quickly on varying sizes of paper and translated this onto fontstruct to get a rough/rushed look.
My first fontstruction was inspired by Eastern Art at the Bristol Museum and Art Gallery. I loved the dragon decoration on the old ceramic pots in this section and have tried to portray a similar theme in my letters. (work in progress)
Inspired by fountain-based architecture, I've created my first fontstruction for the start of my UWE Graphic Design course. For this, I poured water onto different surfaces/objects with varying shapes to capture the cascading effect as reference images. Originally, I was first inspired by watercolour strokes to make a gradient effect, which developed into the idea of water fountains used in contemporary architecture.
Working under the theme of 'Rebirth', I have focused my first font on the idea of post-war architecture, or otherwise commonly known as modernist/brutalist architecture. Buildings constructed following the Second World War were built using new technologies of construction. These types of designs were known for their use of modern materials such as concrete and steel as well as their interesting geometrical forms. I was heavily influenced by the architecture featured in Owen Hopkins' book 'Lost Futures' which looks at the disappearing architecture of post-war Britain and how changing external contexts played a role in the subsequent destruction of these buildings.
Clone of PIXELA CYR featuring some changes of the Cyrillic letters along with even more additional (extra) characters for Cyrillic and Latin. Note: it's a work-in-progress... more letters will be added in the future... this typeset may also receive a slightly differing derivative one day... EDIT1: I added support for the Finnish letters "å (Å)", "ä (Ä)" and "ö (Ö)".
This is a clone of PIXELA CYRZakhrafa is a type of Islamic art which consists of embellished geometric designs. It is often used to complement Arabic calligraphy on architecture to bookcovers and various media. The inspiration of this font comes from the various Islamic patterns that can be seen on buildings all across Qatar. After living there for 8 years, I learned a lot about the Islamic culture which is what I want the font to reflect.
This is a cloneThis font originates from the adjective 'Energetic'. It's stable centre and shakey outer layer represents the effect of consuming copious amounts of energy stimulating substances, usually resulting in a case of Caffeine Jitters.
This font was created using a systm that randomly generated angles to score through the letters. This creates the effect that the letters have been randomly shattered, yet each cut is planned out one by one.
Naples WIP
UPPER CASE ONLY
My typeface has been created in line with the theme ‘dangerous’. From my chosen theme I explored the idea of sharp edges (blades/swords/razor) and decided to create a serifed typeface in which the serifs are extended or curved into a point to mimic the shape of a blade/sword/knife. I chose ‘Naples’ (“Italy’s capital of crime”) as the name due to its historical reputation as a dangerous city and it's links to the Camorra.
Any feedback and criticism would be appreciated as the font is a work in progress (WIP).
The industrial revolution gave rise to mass manufacturing; whereby machinery replaced humans, and production snowballed. Textiles were being produced at a rapid speed and in vast quantity, and it was also a pivotal time for print - with the fist linotype machine being invented at around 1883. Mechanised printing meant that newspapers' expansion paralleled the rising population. 'Strength' is a typeface inspired by the widespread industrialisation. The sans serif and square letterforms are a reference to the vast number of red brick factories being erected - the square shape of the font mirroring the literal building blocks.
BRAIN POWER
This type face was inspired by the word "energetic", the optical illusion theme deceives the eye and appears to be bend and curved in areas. The energy comes from the deception your brain; the longer you stare, the more you see. I studied mazes and other opticall illusions before coming to this outcome, shading was important as it makes the letters more realistic and 3 dimentional.
This is a cloneThis is my first FontStruction while currently studying graphic design at Bristol UWE. This font was born from the theme of ‘hope’ and that we are hopefull for the future. I looked at lots of different material for insperation, inculding film posters, furteristic clothing and computer games.
Based on the theme of rebirth, ‘Fill in the blanks’ draws inspiration from the Renaissance era. Looking at the original printing press, traditional blackletter and Renaissance calligraphy, ‘Fill in the blanks’ offers a modern twist on some of the oldest typefaces to date. By looking at the brush strokes of blackletter and the serifs used in the printing press typefaces, this font is a combination of these characteristics. By using just these features the human eye can still recognise the letter form, essentially allowing your mind to ‘Fill in the blanks.’
A typeface inspired by the theme 'systematic', developed through finding hidden shapes within geometric architecture and using them as building blocks for the letterforms. Sister font to - STACKED BLACKOUT
We live in a world controlled by technology. As a creative professional I rely on tech to perform my primary business activities, whilst I am extremely pro-technology, I also recognise the negative impacts it has on society.
The theme for this project is ‘Dangerous’.
Please feel free to use this font as you wish, I would appreciate being told in advance as I love to see my work in use.
Ed Garrett / edgarrett1982@gmail.com
Inspired by George Orwell's '1984', the Dystematic font largely revolves around the concepts of societal collapse and dystopia. The hybrid of the words 'dystopia' and 'systematic' hint at the notion of overcivilisation leading to systemic collapse. The imagery within the type suggest broken buildings with revealed scaffolding/foundations which was inspired by concept art pieces of post-apocalyptic societies. The subject of systematic futility can be largely relative to the political and socioeconomic polarity we are currently seeing in the UK and the US.
Using the word Lurid as the basis for my development, the concept behind this font comes from things that are visually disturbing to look at. The idea to make a font that looks like it is dripping comes from the imagery I found in my research into Heavy Metal logos. The Halftone Gradient effect I decided to use was inspired from my experimentation in fontstruct with trypophobia, the fear of looking at small tightly packed holes, leading me to create my font out of black dots.