This is a conlang font based on the SIGIL panel script which can be found on the Omniglot Website. Unlike the inspiration this font is alphabetical.
Note on the script: The script is formed from consonant-vowel pairs. If a pair cannot be made in the order consonant-vowel then an underscore [_] should be used for the consonant or a hyphen [-] for a vowel.
A pixel-style Elder Futhark runic font (plus a few non-Futhark symbols). WORKS BEST IN ALL CAPS -- lowercase characters bring up smaller runes or alternate rune forms. Please see comments for more info.
This is a cloneThis is the alphabet for a worldbuilding project I'm working on. It needs the reference decoder (which has not been published anywhere) to be used properly/read. It is also unfinished, and I would like to improve some of the punctuation marks as I feel they don't match the rest of the letters (especially the quotation marks). Please give me feedback on this!
there is no C, you have to replace this with S or K depending on the sound,
same thing for the V, W or F
and the Y, I, J or IJ
in origional futhark there is no Q or X, these are made here by Q=K+U and X=K+S
numbers 1-9 are good 0 gives 10
as there is no 0
shift+1to0 gives 11 to 20
I added a dot and a double and tripple, hiden under . : and ; I have seen them on markings but Im not sure of there use yet.
the ng rune is located under ñ (altgr+n)
th is under þ (altgr+t)
ï is under æ (altgr+z)
have fun
I just found out the concept of BindRunes I will try to add those to the list too, not sure how yet. but I will
uppercase will give bind runes, if the previus ends in a | then you and the next starts with a | you can merge them.
In this font, every letter corresponds to the same-sounded rune in the Futhark. Uppercase for the Elder, lowercase for the Younger. Extras have been assigned to runes with non-english sounds. Thurisaz is Q, eihwaz is X, inguz is C, and jera is both J and Y.
Recreation of the runic pixel font from Origin Systems' "Ultima V: Warriors of Destiny" (1988).
Ultima's runic alphabet contains a character for each A-Z letter of the latin alphabet. In addition, it has compound characters for specific letter pairings which, unfortunately, cannot be set up in a TrueType font (you'd need OpenType for these custom ligatures, I assume). As these characters (with one exception) lack an appropriate unicode point, they have been added here as follows (to unicode characters that at least visually appear close enough): "ee" 'currency sign' (U+00A4), "th" 'capital thorn' (U+00DE), "st" 'bowtie' (U+22C8), "ng" 'tifinagh letter yag' (U+2D33), "ea" 'vai syllable ta' (U+A55A).
As in the game, "space" between words uses a middle dot, and the full stop/period uses a symbol resembling a staff of aesculapius.
Only the characters present in the game's runic character set have been included.