Denial is a pixel based monospace bitmap outline font with a missing baseline outline and is created by, and Copyright 2018, Doug Peters of Symbiotic Design.
-Logos, graphics, web design, brand marketing, media, tech & consulting.
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My first published FontStruct based on something I did 4 years ago. Constructive criticism is appreciated. Visibility is sort of low when zoomed out, I'm aware, but it's perfect for larger titles. Also, no idea why the preview isn't loading...
A pretty simple looking variable sans-serif design.
The font allows you to modify the width of nearly every glyph. The one exception that can not be changed is the exclamation mark. I tried to simplify it the best I could, but it remains a little tricky to use, sorry.
HOW TO USE:
To type any sensible text you should start with the uppercase of a certain letter (this will create the left side of it). Followed by the corresponding extender to widen the glyph (repeat this step for a even wider result), and to complete the full letter you close the string with the lowercase glyph for this specific letter (this will create the right side).
There are a couple of glyphs that work slightly different.
These are I,M,T,W,Y, numerals and some punctuations.
To widen "I and T" the extenders are typed before and after the actual letter combination instead of in between.
M,W and Y are split in three (center stem is isolated) in order to allow one to make changes on both sides. To correctly type one of these you start with the uppercase for this specific letter, followed by the corresponding extender, followed by the corresponding center stem, followed with the extender once more, and as last to complete the full letter close the string with the lowercase glyph for this specific letter.
To extend the colon and semi-colon you complete the string for either period or comma first, followed by ;(semi-colon). This will place a dot above it.
And as last, to make a underscore simply use the string for period but with extra extenders.
The numerals work as listed bellow:
• 1:|_
• 2z
• #3
• 4-|-
• 5s
• 6s
• 7*
• 8b
• 9$
• 0o
The extenders are located in the following locations:
` - _ # = :
The isolated stems are located in the following locations:
| }
Part of a multistyle typeface family "ALIENSTRA".
This is the first one that got finished for this project, a buch more will follow in this same family.
This is a decorated variation on the solid style (one that will follow soon as well).
Enjoy!
My first ever font. I feel pretty proud of it. Ignore what the liscensing says, you can use this for free, commercially even. I just accidentally set it to the wrong liscense. As long as you reference me, it's open game.
This is a clonesimple sans is... well... a simple 7x4(ish) sans-serif pixel font. but not really. there are a lot of funky details hding in the glyphs. try to catch them all!
this is currently the most-glyphed font i ever have which is not a clone of some other font.
this font is gonna have 1000+ glyphs very very soon!
this experiment is now abandoned. i will work on a new unicode font soon.
In 70s, India and Romania Founded Crew Sans Typography used as A-OTF. Crew Sans is a Heavy Sans Serif that used as brick round and much more, This design is also created by VTOTFS2021, The Crew Sans Font is now coming used in Romania and India. The Letter I and L are the same letters.
this is a font that has a lot of components and reuses them a lot.
or, in other words, the font uses the other glyphs and modifies them to make another glyph, creating strange looks of the glyphs.
WARNING: font not meant for text, only meant for display or headlines!
(i accidentally made the lowercase more legible than the uppercase.)
some letters like K, V and Y are made from the A, so they may look inconsistent.
para fonts, Your Next to clone Mystery Std. As Clone name:
Mystery Underlined Std.
saberrider will make an art of this Typeface font.
Photo by Abdelkarim Achtaou from Pexels
Big Apple 3PM is a proportional sans-serif pixel font recreation based on the original main text font appearing in the video game Teenage Mutant Ninja Turtles: Shredder's Revenge, developed by Tribute Games and released on various platforms by Dotemu in 2022.
The character set of this font was greatly expanded with countless additional special characters, diacritic variants, the smaller in-game UI numbers, and lots of unique glyphs, each one of them designed to match the spirit and style of the original font design.
The base font size and recommended setting for Big Apple 3PM is 17pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate pixel experience.
This font is free for non-commercial use! If you wish to obtain a commercial license for one of my fonts, please visit my web site https://caveras.net and contact me.
Big Apple 3PM font Copyright © Caveras.
All rights to the original font designs belong to their respective creators.
STF_ELEGANZA (Tight) ― Contemporary geometric humanist sans
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A font style, that while simplified by old tradition, saw new light by modern sophistication.
It comes in a solid medium weight that is very suitable for body style text with good readability, but it does perfect clean headlines or ads as well.
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The goal was to make a clean but somewhat more contemporary and playful take on a 'Grotesque' sans-style.
In an attempt to break away from the traditional trend of Grotesque type designs which evolved more around pure geometric shapes and aim for perfect circular, triangular or square shaped letterforms, and in return give many of them a somewhat harsch and featureless mechanical appearance. I choose to achieve the opposite, aiming for a softer, friendlier and more humanized feeling instead.
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Dimensions: (in grid units)
X-Height: 1 .625
Cap-Height: 1 .875
Em: 3 .5
Brick Size filter: 2 : 2
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This version is the 'Tight'-style in the 'ELEGANZA' typeface family. It has a slight compressed effect on its vertical axis that sets this apart from typical proportioned faces. Tightening the Leading and allowing greater quantities of lines per inch.
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The other style variations can be found here:
ELEGANZA (Therapy)
ELEGANZA (Tall)
I hope you like it...
This is a cloneCrang is a proportional sans-serif pixel font recreation based on the original main display font appearing in the video game Teenage Mutant Ninja Turtles: Shredder's Revenge, developed by Tribute Games and released on various platforms by Dotemu in 2022.
The character set of this font was greatly expanded with countless additional special characters, diacritic variants, in-game icons, numbers, buttons, and lots of unique glyphs, each one of them designed to match the spirit and style of the original font design.
The base font size and recommended setting for Crang is 25pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate pixel experience.
This font is free for non-commercial use! If you wish to obtain a commercial license for one of my fonts, please visit my web site https://caveras.net and contact me.
Crang font Copyright © Caveras.
All rights to the original font designs belong to their respective creators.
EPOCH - Modern light-weight geometric display sans
───── 「 MEASURES 」
(in grid units)
X-Height: 1
Cap-Height: 2
Descent: 1
Optical Corrections: None
Stroke: 1/8 th
4-Em / 0.125 : 1-Stroke (0.125 ≍ 1/8 th)
― No filters used.
───── 「 SUMMARY 」
This is yet another deep dive into the very small and tiny quantum realm of FontStruct's small grid and light-weight stokes.
Unlike some of my previous endeavours into this dark corner of the FS-editor, which could have dizzying complexity in forms, this project for once didn't stress the sh....*t out of me by stretching the limits for my capabilities beyond what is still comfortable this time. Nor did it drain every last frigging bit of my knowledge or clever creative insight to pull it off.
On the contrary,
For once it remained largely a pretty straight forward and easy project in terms of forms and geometry. The absence for most of the 'bar-raising' features such as diagonal forms, rounded, transitions or stroke modulation made this 'FontStruction' that much more easy.
And when metaphorically breaking it down to the bare naked form and necessities, this design mainly consist of FS's (default)-brick set, resized modifications of those, combined with a set of stacked composites.
There a still a number of things I'd rather seen differently, and will see later attempts at making improvement, but taken in a broad perspective most of the included material so far look pretty fine to me already. And to point out one of the things that is still bugging actually are the 'accented' letters.
Some glyphs have odd values for their 'character'-width, and this makes it impossible to achieve 'grid to em-square'-bounding box allignement in FS's editor. So accents in these asymmetrical values look slightly ofset.
― "Changing character widths to nearest even value is simply far too destructive to the stylish characteristics of the fonts appearance"
───── 「 ABOUT THE FONT 」
In the end it became a pretty cool looking light-weight geometric modernist sans-serif style that at the same time has strong hints of Art-Deco-style lettering as well.
And apart from the minor things it fell short with, I think there is a lot about its overall character-set design and forms that is looking pretty darn rad actually if you ask me.
Content-wise the font is a single case design in a 'all-caps' or Majuscule style. The (Lc)-string was kept empty for deliberately for the technical reason of preserving all the (default)-blank metrics data for any further design updates.
───── 「 WHATS INSIDE 」
A little bit of everything...
■ Body text formatting:
□ Basic-Latin based character set with accented letters & numerals
□ Most punctuation marks
□ Numerous symbols
■ Decorative formatting
□ Pictorial attributes
□ Repeating patterns
───── 「 THE END 」
Let me know what you think so far,
Cheers