Hi there! This is my first attempt at a pixel font, so don't expect much
This font currently supports:
Latin Basic
Latin-1 Supplement
Latin Extended-A
Latin Extended-B
IPA Extensions
Spacing Modifier
Greek And Coptic
Cyrillic
Cyrillic Supplement
Armenian
General Punctuation
Latin Extended-C (Unfinished)
Latin Extended-D (Unfinished)
Leafonetix
(sorry if i couldn't make combining diacritical marks lmao)
More Coming Soon!!!
Might update this every 2 or 3 days!!
A faithful, authentic, all-caps, nostalgic 8-bit font based on 1st-party Nintendo Entertainment System games, such as Duck Hunt, Tetris, Dr. Mario, Clu Clu Land, Pinball, Gyromite, Baseball, Urban Champion, and of course, as the name says in the font, Super Mario Bros.!
Featuring a grand total of 1085 glyphs! If we do glyph number translation, 1085 translates to October 1985, back when the Nintendo Entertainment System first launched in North America!
Now you're typing with power!
The definitive retro gaming font, now available to use for your gaming-related projects, without a single arcade quarter required, is here! Why stick with Press Start 2P when you can use this, especially the fact that this font has over 1000 characters? This font was originally inspired by nostalgic arcade games, such as Bubble Bobble, Donkey Kong, Mario Bros., Frogger, Wonder Boy, Kung-Fu Master, Punch-Out!!, Karate Champ, Burger Time, Centipede, Track & Field, Bomb Jack, and many more!
This is a clone of Super Mario Bros. NESA special Pac-Man version of the familiar Arcade Legacy font on FontStruct, given the title: PAC-MAN LEGACY! (Yes, it's even in stylized all-caps)
What's changed, you might ask? The exclamation mark (!), now based on the "!" as seen in both Pac-Man and Ms. Pac-Man when you start up a game, and begin another maze after eating all of the Pac-Dots. If it's one thing that matters most, it's detail.
Ever seen the Undertale/Deltarune font in languages like Russian, Greek, Polish, Vietnamese ... ?
It's possible by downloading this font.
Currently Supports:
- English
- Some Latin
- Russian Cyrillic
- Google Fonts
- Georgian
- Hebrew
- Armenian
- Greek
- Thai
- Currency Symbols
- Arabic (WIP)
- Japanese/Katakana
- Bopomofo
After having finished creating Pixelbabania VI, I thought to myself, why not make a version of this font, but with the height restricion removed for those who don't like having foreign characters squished up?
Even added Japanese Katana and Hiragana characters into the mix.
27/4/22 - Came across two glyphs that needed a bit of fixing, the registered sign, which was a width over, and Single Low-9 Quotation Mark, which needed to be moved a pixel down.
This is a clone of Pixelbabania VIThis is an enhanced version of the retro font you see on old games. Still WIP. The squares are just placeholders and will be removed shortly. I hope to make this have more characters than any other fonts in the future (this might take a while). This font can be used in retro-style games, computer graphics, or anything else you can imagine. This font is pixelated, meaning it is lightweight and easy to port to many devices.
This is a clone of Ndless Default FontSome time after having published Pixelbabania VI, then had a look at another font called Futura and saw its light version, I thought to myself, what if I made a lighter version of this font?
I then decided to hunker down and get to work on making this, feeling the flow of creation pour out.
I do hope you all enjoy downloading and using this as much as I enjoyed making and sharing with all.
Something I had been on and and off again working on for some time, making sure everything looked alright before I so much as thought about placing this creation onto here for all to witness.
Decided to impose a limit on myself when creating this font, such as width and height after being inspired by seeing translations of old video games. I had to get a bit creative with some of the characters and how I could make them look good without butchering them too badly.
I do hope you enjoy using this font as much as I enjoyed making it.
7/4/22 - Decided to add a VI to the name of the font, after the width I limited myself to using.
27/4/22 - Came across two glyphs that needed a bit of fixing, the registered sign, which was a width over, and Single Low-9 Quotation Mark, which needed to be moved a pixel down.
SUPER MA(RE-)O BROS.
A bitmap typeface family that recaps the classic fonts that were used for 1985 Nintendo Entertainment System game "Super Mario Bros."
-- It's a large piece that covers a bit of everything. And two seporate typefaces will be published the following days to accompany this one seemlessly.
both more less finished as well, but changes were made in this one that requires the other two to be fixed again in order to seemlessly work together before getting published, So stay tuned!
About this fist part:
It combines not just the two (title screen and ingame regular text)fonts used for this game, but also includes dingbats related to the game, and combines it all into one single typeface!
The sample will only display correctly at exact pixel size or double the value of this due to dither gradients that otherwise not show as a solid surfaces.
Basic and Extended Latin - letters seen at title screen
Superscripts and Subscripts - regular text font (only partial alphabet, as according to the unicode standard for this block)
Miscellaneous Symbols - miscellaneous dingbats related to the game such as emoji's and blocks to make seemless ornamental features like seen ingame
Halfwidth and Fullwidth Forms - regular text font but with full suport for both uppercase & lowercase, as well as numerals and basic punctuation.
Enjoy!
My First Published Font
My Second Made Font
Goal: At least 5000 glyphs. Wish me luck!
4/10/2018: Creation {Italunica}
5/15/2018: 210 Glyphs!
5/20/2018: 238 Glyphs! T_T Changed name to Italunicoda
contact me on shon.zou05@gmail.com for previous versions of font
VERSIONS 1 THROUGH 3.0 ARE UNAVALIBLE
Recreation of "Normal Centipede" from CPFONTS.FON, included in Microsoft Arcade from 1993.
The original font seems to have been intended to be capital letters and numbers only, with what appears to be poorly-resized bitmaps from a different font in the rest of the character set. Some, especially the punctuation, were literally illegible. So I hope you'll forgive me that this isn't a 100% faithful recreation.
A pixel rendition of Bolton Sans by designer Paul Lloyd. For a game concept of mine.
This is a redone version, as the original had issues that I couldn't seem to fix. But hey, this time it has more characters!
If you want to use this commercially, I guess I'd suggest getting permission from both of us?
This is a font that's meant to bring back the feelings of an old, pixel-based game, while still trying to be a fresh and modern typeface. Tell me what you think, and feel free to use it for whatever you want -- credit is not required (but would be nice)
Looks best at font size 12.
Presenting Nintendo's Excitebike (aka. Vs. Excitebike), released in 1984 for the FC, NES and Arcade, and 1988 for the FDS. This was based on Excitebike Series. This font is a part of Nintendoid 1.
This is a clone of Nintendoid 1Presenting Nintendo's Devil World, released in 1984. This font is based on Nintendoid. But in 1987, it was released by Konami on Arcade. This font is the same to Hogan's Alley.
This is a clone of ExcitebikeRecreation of the pixel font used in the Sinclair ZX80 (1980). Note that some of the block element characters don't have a modern unicode equivalent, and have therefore been remapped (with the medium shade lower half block at U+2581 and the medium shade upper half block at U+2594). Only the characters present in the computer's character set have been included.
This is a clone of ZX SpectrumI found a font rip from "Footballer of the Year" and the upper case letters were identical to Gauntlet, so I took the lower case ones and added them. Have called it "Gauntlet Potion" as "Gauntlet Deeper Dungeons" was too long. I don't really care for the lower case letters that much... it's here if anyone wants it for variety.
This is a clone of GauntletRecreation of the pixel font used in the Sinclair ZX Spectrum (1982). Note the block element characters, set to their equivalent unicode points (U+2596 through to U+259F). Only the characters present in the computer's character set have been included.