Recreation of the small pixel font from Quintet/Enix's "Soul Blazer" (1992) on the SNES.
This small variant is only used on the title screen, the in-game stats, display, and in a few dialogues (specifically, when talking to the trees in GreenWood).
Note that the game only includes lowercase versions of accented characters (for the French and German translations), which are doubled-up and used instead of uppercase characters.
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
A few of the accented characters lacked a shadow in the game's tile set (presumably because they weren't actually used). In this recreation, I added in the shadow, based on similar characters that did.
Only the characters present in the game's tile set have been included.
This is a clone of Soul Blazer (Small)Recreation of the small pixel font from Quintet/Enix's "Soul Blazer" (1992) on the SNES.
This small variant is only used on the title screen, the in-game stats, display, and in a few dialogues (specifically, when talking to the trees in GreenWood).
Note that the game only includes lowercase versions of accented characters (for the French and German translations), which are doubled-up and used instead of uppercase characters.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Quintet/Enix's "Terranigma" (1995) on the SNES.
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
This recreation has been slightly expanded to include additional accented characters that weren't in the German, Spanish, or French translation.
Beyond these, only the characters present in the game's tile set have been included.
This is a clone of TerranigmaRecreation of the pixel font from Quintet/Enix's "Terranigma" (1995) on the SNES.
This recreation has been slightly expanded to include additional accented characters that weren't in the German, Spanish, or French translation.
Beyond these, only the characters present in the game's tile set have been included.
Recreation of the small pixel font from Quintet/Ancient/Enix's "Slapstick" (1994) on the SNES.
Note that the western release, "Robotrek", uses a different (and much blander/classic 8 bit) font.
The font includes an almost complete set of hiragana and katakana characters. In the tile set, the dakuten and handakuten are separate tiles, positioned in a line above their respective character. In this recreation, characters that use them are pre-combined into a single glyph.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Quintet/Enix's "ActRaiser" (1990) on the SNES.
This font includes a full set of hiragana and katakana characters. In the tile set, the dakuten and handakuten are separate tiles, positioned on the line above the character they relate to. In this recreation, these characters are pre-combined into a single glyph.
The japanese version of this game features subtly different punctuation. This recreation only includes the punctuation marks from the western release.
Only the characters present in the game's tile set have been included.