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InfiniMrGoogleStructMax is a Official Font.
A Good Font!
The InfiniMrGoogleStructMax font is required for the following Windows versions:
Windows 1.0✅
Windows 2.0✅
Windows 3.0✅
Windows 3.1✅
Windows NT 3.51✅
Windows 95✅
Windows NT 4.0✅
Windows NT 5.0✅
Windows Memphis✅
Windows 98✅
Windows 2000✅
Windows ME✅
Windows Neptune✅
Windows Whistler✅
Windows XP✅
Windows Server 2003✅
Windows Longhorn✅
Windows Vista✅
Windows 7✅
Windows Blackcomb✅
Windows 8✅
Windows 8.1✅
Windows Phone✅
Windows 10✅
Windows 11✅
Windows 12✅
That font supported other:
CarPlay✅
AirPods✅
AirPrint✅
WatchOS✅
The font is also available for Android users:
Samsung✅
LG✅
Lenovo✅
Vivo✅
Realme✅
Infinix✅
Xiaomi✅
Redmi✅
Honor✅
Google Pixel✅
Oppo✅
OnePlus✅
Motorola✅
HTC✅
The font is also available for iOS Users:
iPhone✅
iPad✅
The InfiniMrGoogleStructMax font is available for Handheld Game Console font display download:
Nintendo Switch✅
Supported Mac OS Versions:
Mac OS 1✅
Mac OS 2✅
Mac OS 3✅
Mac OS 4✅
Mac OS 5✅
Mac OS 6✅
Mac OS 7✅
Mac OS 8✅
Mac OS 9✅
Mac OS 10✅
Mac OS 11✅
Mac OS 12✅
Mac OS X✅
Versions:
1.0 - Initial
2.0 - Added Imperial Aramaic, Mandaic, Chit'de, Nooalf and Alfamejor.
3.0 - Added More Cadexian letters, Metelko and Latin Abkhaz, Pamphoneticon, Korean Dessert, Lisu, Redmi Logo, Xiaomi Logo, Bilibili Logo and Google Logo.
4.0 - Added Huewehnese, Ishinese, Gavinnese, Clydenese and Elbasan.
Links
The InfiniMrGoogleStructMax font is an official font that was founded in 1988.
It is powered by Mr. Google and Google.
A justov-like font. Made with DylanStruct fonts.
I actually fixed the glyphs to this font.
---VERSIONS LIST---
Version 1.0 - Initial release.
Version 1.1: New glyphs: Latin extended B, IPA extensions, Spacing modifier letters, Greek Pamphylian digamma, Extra cyrillic, Symbols. Fixes: Greek final sigma, phi and chi. PUA Added: Font specials and small numbers. (and Currency signs: Ruble sign.)
Version 1.2: New glyphs: Latin extended-B, IPA extensions, More cyrillic, Symbols. PUA: Font specials (with iota accents), Metelko.
Version 1.3: New glyphs: Cyrillic extended-B (Yn), PUA: Shidinn, symbols (Gear).
Version 1.4: Added PUA: Shidinn Extensions.
Version 1.5: New glyphs: Greek Mp & Nt, PUA: Fake greek.
Version 1.6: Added New english "Kwak" (PUA), Old english Insulars, and Added Latin capital letter alpha and Latin Half H (in Latin extended-C).
Version 1.7: Added Cherokee, Added Latin L with double bar, H, K, Z with descender and V with right hook (lowercase), Added AA, AO & AU. (Like Latin extended C-D). and Added Latin small letter Chi (in Latin extended-E).
Version 1.8: Added Leafonetix & Latin extended-G.
Version 1.9: Added Deseret, Caucasian albanian & PUA: Latin extended-H.
Version 2.0: Added Osage, PUA: Shilu, Three-Headed M, Triple-U.
Version 2.1: Added Elbasan & Lydian. (and Small Caps).
Version 2.2: Added Devanagari numbers, PUA: More unifon & Some unused hebrew was added.
Version 2.2.1: Added Tamil rupee sign, Unused greek.
Version 2.3: Added More symbols, Fixed the letters.
Version 2.3.1: Added 2 Unused armenian letters. and Added Capital Ligature Ech Yiwn.
Version 2.4: Added Old italic, PUA: Latin extended-I & Oldstyle numbers.
Version 2.5: Added Foamemes & Emoji.
Version 2.6 - Fixed the glyphs, Added Armenian Vo-Yiwn and Cyrillic extended-C.
Version 2.7 - Added chit'de.
Version 2.7.1 - Added kaktovik numbers.
Version 2.7.2 - Added font alternatives: lowercase A and G.
---MILESTONE OF GLYPHS---
2000: Checked
2500: Not checked
3000: Not checked
Thank you, Have a nice day!
Also rate good!
This is the extended calculator font.
This is a clone of Calculator MatrixШрифт, използван в играта на Nintendo Super Mario 64, когато говорите с герои или четете знаци.
Малки кирилски букви от българската стилистична разновидност
Гръцки букви от гръцки превод хак
Букви на кирилица (главни) от руски преведени хак.
Съдържа пълна азбука, знаци с ударения, препинални знаци, IPA разширения, гръцки букви и букви на кирилица. Включена българска стилистична вариация.
Hi there! This is my first attempt at a pixel font, so don't expect much
This font currently supports:
Latin Basic
Latin-1 Supplement
Latin Extended-A
Latin Extended-B
IPA Extensions
Spacing Modifier
Greek And Coptic
Cyrillic
Cyrillic Supplement
Armenian
General Punctuation
Latin Extended-C (Unfinished)
Latin Extended-D (Unfinished)
Leafonetix
(sorry if i couldn't make combining diacritical marks lmao)
More Coming Soon!!!
Might update this every 2 or 3 days!!
This font is a recreation of Minecraft's "Mojang" font. (Mojang)
With some extra characters. (...a lot of extra characters.) (Plus)
The font currently supports the following:
English / Spanish
Japanese
(Hirigana + Katakana, no CJK glyphs yet)
Russian
A few other languages (albeit little) like Hewbrew
(usually around like 2-10%)
Enjoy. :)
A retro-styled font inspired by Art Deco and classic computer fonts. Looks like something you'd see in a video game from the 1980's that's set in the 1920's. Includes over 1000 glyphs from Latin and non-Latin alphabets. Best for decoration and titles.
Credit appreciated but not required.
No saben, pero parece que me encariñé mucho de la tipografía Monaco_15 de Susan Kare (Aunque tenga sus Errores).
Lo que pasa con la tipografía es que primero hice la versión bitmap para Windows (.FON) y lo extendí a todos los caracteres Unicode para este formato para que no salga un error en el soporte de idiomas.
Después de muchos años, pude regresar a la pagina que hice esta versión de Monaco_15 llamándolo “MonacoTTF” y lo comencé a desarrollar en el 10/1/2022 y logré extender la cantidad de símbolos disponibles para la fuente.
Recomiendo que lo descarguen su versión TrueType porque comprobé que la versión OpenType contiene errores
(Click para más Información)
La Licencia: SIL Open Font License Update6 15/12/2020
Autora: Susan Kare | Page
In the world of technology, fonts are a crucial part of creating a visual experience for users. From the earliest days of computing, fonts have played a significant role in shaping the way we interact with computers. Just like how handwriting can be a reflection of one's personality and style, fonts add a unique touch to the digital world. One of the most iconic fonts in the history of computing is the one used in old computers. This font, known as the Fixedsys font, was introduced in the 1980s and was the standard font for many operating systems, including DOS and Windows. Its simple yet blocky design gave off a retro, futuristic feel that was popular during that time. The Fixedsys font was also commonly used in early video games and software, making it a symbol of nostalgia for many technology enthusiasts. Despite its limitations, such as not having lowercase letters, the Fixedsys font had a significant impact on the evolution of typography in computing. It paved the way for other fonts to be created and used in modern computers, allowing for more creativity and expression in design. As technology continues to advance, it's essential to remember the humble beginnings of fonts and appreciate the role they play in our digital world, just like how the Fixedsys font will always have a special place in the hearts of old computer users.
**VERSIONS**
1.0 - Initial
**COMING SOON**
2.0 - Foamemes and shidinn
3.0 - Shidinn extensions
4.0 - Lycian and old italic
5.0 - More cadexian and Meyziko
6.0 - Unused Armenian and hebrew
7.0 - Chit'de and spantty
8.0 - Emoji
9.0 - Karmeli and Latin abkhaz
10.0 - Lowercase unifon and OBZ
This is a clone of 8-bit AnthonistructFont from the ingame marquee display of Barcade Brawl, a 2015 game by yours truly. This was made to look similar to the system fonts from old arcade boards, PC microsystems, etc. You've probably seen the fonts I'm talking about; they're everywhere and many people refer to them singularly as "the arcade font" or "the NES font".
This is 7x7 with no wasted matrix, but it looks better without monospacing since not every glyph is the same width. It also makes a decent terminal & chat font, at least for those who don't care about the case of the messages they read and write.
Feel free to use this in your games, etc.!
*
Original size: 5.25pt (use multiples of this size for pixel perfection)
A faithful, authentic, all-caps, nostalgic 8-bit font based on 1st-party Nintendo Entertainment System games, such as Duck Hunt, Tetris, Dr. Mario, Clu Clu Land, Pinball, Gyromite, Baseball, Urban Champion, and of course, as the name says in the font, Super Mario Bros.!
Featuring a grand total of 1085 glyphs! If we do glyph number translation, 1085 translates to October 1985, back when the Nintendo Entertainment System first launched in North America!
Now you're typing with power!
The definitive retro gaming font, now available to use for your gaming-related projects, without a single arcade quarter required, is here! Why stick with Press Start 2P when you can use this, especially the fact that this font has over 1000 characters? This font was originally inspired by nostalgic arcade games, such as Bubble Bobble, Donkey Kong, Mario Bros., Frogger, Wonder Boy, Kung-Fu Master, Punch-Out!!, Karate Champ, Burger Time, Centipede, Track & Field, Bomb Jack, and many more!
This is a clone of Super Mario Bros. NES~ Altima - created by Caveras after the original main text font used in Final Fantasy Tactics for the Sony PlayStation. ~
Altima is not the first recreation of the original PSone Final Fantasy Tactics font on the web, but certainly the most accurate and comprehensive you'll find. The font is based on the complete set of the game's international bitmap glyphs and thus also features the Japanese hiragana and katakana alphabets as well as countless additional stuff like a cyrillic base character set, special characters, zodiac signs, and whatnot.
The base font size and recommended setting for Altima is 16pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate FFT experience.
License Information: You are not allowed to use this font for any commercial purposes. If you wish to obtain a commercial license, please contact me via email: cava@caveras.net
Final Fantasy Tactics on the PlayStation was developed by Square and published by Square & Sony in 1997.
ChronoType is not the first recreation of the original Chrono Trigger font on the web, but certainly the most accurate and comprehensive you'll find.
The font is based on the complete set of the game's official and fan-translated characters and thus also features the Japanese hiragana and katakana alphabets as well as Cyrillic and Greek letters, countless additional stuff like special characters, unique glyphs, and whatnot.
The base font size and recommended setting for ChronoType is 16pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate Chrono Trigger experience.
Chrono Trigger on the SNES was developed and published by Square in 1995.
~ ChronoType - created by Caveras after the original main text font used in Chrono Trigger for the SNES. ~
This is a faithful recreation of the original font used in the SNES RPGs developed by Quintet. There is already a popular font based on the game called Lunchtime Doubly So, but that one has none of the special characters used in the European localizations of the game, and also none of the original Japanese characters.
This trademark Quintet font appears in all their SNES RPGs (namely Soul Blazer, Illusion of Gaia, and Terranigma), but with many little differences depending on the game at hand. Gaiatype is a recreation of the Terranigma typeface variant, to be exact, with its own spacing and character set.
Featuring all the European diacritic and extra glyphs as well as a complete set of all the hiragana and katakana characters from the original version of the game, called Tenchi Souzou in Japan, this marks my most extensive font to date with over 760 glyphs in total.
The base font size and recommended setting for Gaiatype is 16pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate Terranigma experience.
Terranigma on the SNES, known as Tenchi Souzou in Japan, was developed by Quintet and released by Enix in 1995.
~ Gaiatype - created by Caveras after the original font used in Terranigma for the Super Nintendo. ~
A 6×8 character LCD font that supports Halfwidth Katakana, a handful of Kanji, Cyrillic, Greek, accented Latin characters, and many special symbols.
6×8画素LCDディスプレイの文字ROMをイメージしたフォント。半角カタカナ、一握りの漢字(千万円日月火水木金土年)、英数字、ギリシャ文字、キリル文字、発音記号、その他記号がたくさん収録されています。
SPLC792Aに収録されている文字ほとんどに対応しています。https://aitendo3.sakura.ne.jp/aitendo_data/product_img/lcd/fstn/16X2-SPLC792-I2C/SPLC792A_V03_HAOTIAN.pdf 25P参照
Kubasta is a monospaced pixel font designed with legibility in mind. The glyphs are easily distinguishable from one another and legible even in small sizes. It’s perfectly applicable for retro style interfaces and games.
An earlier version was created with BitFontMaker2 in 2014 and featured in Beat Cop by Pixel Crow.
Having grown quite font of recreating video game pixel fonts, I did yet another one: the font used in the SNES classic Super Punch-Out!!
Quarlow is my most extensive font to date, featuring over 850 glyphs based on the characters appearing in the game. It comes with a whole hiragana & katakana set as well as a cyrillic base character set, countless added characters and all of the more common special characters, diacritic characters, etc.
The base font size and recommended setting for Quarlow is 16pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate punch-out experience.
Super Punch-Out!! on the SNES was developed and released by Nintendo in 1994. I picked the name of the font (Quarlow) after one of the many quirky opponents you face in the game.
~ Quarlow - created by Caveras after the original font used in Super Punch-Out!! for the Super Nintendo. ~
There are various pixel fonts for the main text from the Ace Attorney games out there (like "PW Extended", "Ace Attorney", or "pwfont"), but none of them is a truly coherent or complete recreation of all the actual letters used in the original NDS games. Igiari is there to change that! This font includes over 800 characters and features a vast array of letters with diacritics as well as a near-complete set of all original Japanese hiragana and katakana characters from the Ace Attorney series.
The font is a 1:1 rebuild based on the games and appears exactly as in-game with correct spacing. I also added the game-related Borginian font symbols as well as countless of the more common characters and some gylphs that don't show up in the games.
Please note that the European games (with German and French translations) use a slightly thinner variant of this font. I may work on a European set later, but for now, this is the most comprehensive set of Ace Attorney letters you will find on the net.
Due to the inclusion of the larger Japanese characters, the base font size and recommended setting for Igiari is 16pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate Ace Attorney pixel experience.
The Ace Attorney games for Game Boy Advance and Nintendo DS were developed and released by Capcom from 2001 onward. I picked the name of the font (Igiari) after the Japanese variant of the games' trademark "Objection!" expression. The reason I rebuilt this font is that I needed the original appearance in an indie game project of my own.
~ Igiari - created by Caveras after the original font used in the Ace Attorney games for the Nintendo DS. ~
There are several recreations of the original PSone Final Fantasy VII font around, but none of them are either as accurate or comprehensive as this version, which also features the Japanese hiragana and katakana alphabets as well as menu numbers, special characters, and whatnot.
The base font size and recommended setting for Reactor7 is 16pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate Final Fantasy VII experience.
Final Fantasy VII on the PlayStation was developed and released by Squaresoft in 1997.
~ Reactor7 - created by Caveras after the original main text font used in Final Fantasy VII for the Sony PlayStation. ~
This beautiful font is a recreation of an original font appearing in the SNES strategy game Romance of The Three Kingdoms IV: Wall of Fire, released as Sangokushi IV in Japan. It's my second Koei font recreation after Ishmeria (from the game Gemfire) and I think it's a very pretty and stylish font.
The character set of Sangoku4 includes a vast array of additional diacritic variants, number variations, bonus characters, unique glyphs, and also full sets of the Japanese hiragana and katakana alphabets from the original Japanese version of the game.
I recommend to use this one with font sizes that are multiple of 16pt and avoid any font smoothing or anti aliasing methods.
~ Sangoku4 by Caveras - a font recreation based on an original font from the SNES game Romance of The Three Kingdoms IV: Wall of Fire, developed and released by Koei in 1994. ~
This is a cloneThis is far from the first recreation of the original Nintendo DS system font, but it certainly is one of the most comprehensive variants, including about 800 characters.
NDS12 features a vast array of diacritics, common foreign characters, full Japanese hiragana and katakana character sets, buttons, arrows, unique glyphs, and many, many more.
The font is a 1:1 rebuild based on various games, expanded with many characters that couldn't be found in any game.
The base font size and recommended setting for NDS12 is 10pt and multiples of that. Use metric kerning and no additional smoothing effects for the ultimate handheld pixel experience.
~ NDS12 - created by Caveras after the original system font of the Nintendo DS. ~