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Recreation of the primary large pixel font from Psikyo's "Strikers 1945" (1995), which was reused in the sequels "Strikers 1945 II" (1997), "Strikers 1999" (aka "Strikers 1945 III", 1999) and "Strikers 1945 Plus" (Neo-Geo, 1999), as well as other titles like "Gunbird 2" (1998), "Dragon Blaze" (2000) and "Gunbarich" (2001). Only the characters present in the game's tile set have been included.
This is a clone of Samurai Aces (Large)Recreation of the pixel font from Taito's "Taito Power Goal" (aka "Hat Trick Hero '95", 1994).
The uppercase and some of the punctuations marks are the same as "Gunlock" (1993), but this font includes a matching lowercase.
Only the characters present in the game's tile set have been included.
This is a clone of GunlockRecreation of the pixel font from Cave's "Espgaluda" (2003), reused in "Espgaluda II" (2005) and "Deathsmiles" (2007). Note that the spacing for the "}" was amended for greater consistency. Only the characters present in the game's tile set have been included.
Recreation of a fancy-looking unused pixel font found in Capcom's "Dungeons & Dragons: Shadow over Mystara" (1996).
To my knowledge, this is not used anywhere in the game. Note the accented/special characters, which are shared with a smaller variant of the same font.
Only the characters present in the game's tile set have been included.
Recreation of the small variant of a fancy-looking unused pixel font found in Capcom's "Dungeons & Dragons: Shadow over Mystara" (1996).
To my knowledge, this is not used anywhere in the game. Note the accented/special characters, which are shared with the larger variant of the same font.
Only the characters present in the game's tile set have been included.
This is a clone of Dungeons & Dragons: Shadow over Mystara (F)Recreation of the BIOS pixel font from Takumi's "Mars Matrix: Hyper Solid Shooting" (2000).
Almost the same as the one used in "Giga Wing" (1999), but with slightly modified lowercase "p", "q", "y" and the inclusion of directional arrows.
This font is used on the initial boot-up screen, region warning, and test menu.
Only the characters present in the game's tile set have been included.
This is a clone of Giga Wing BIOSRecreation of the pixel font used in Cave's "DoDonPachi Dai-Ou-Jou" (2002), as well as later games like "Espgaluda" (2003) and "Ketsui: Kizuna Jigoku Tachi" (2003). Only the characters present in the game's tile set have been included.
Another video game font, this one taken from Tad Corporation's 1989 arcade game 'Toki'; this same font would be used by Tad in the 1990 game 'Blood Bros.' Aside from smart quotes and the inverted question and exclamation marks, this is a straight glyph dump.
Recreation of the pixel font used in Cave's "Ketsui: Kizuna Jigoku Tachi" (2003). This is, for the most part, a stencil version of the font used originally in "DoDonPachi Dai-Ou-Jou" (2002), which is also present in this game but used only occasionally (for instance, on the start screen). Only the characters present in the game's tile set have been included.
This is a clone of DoDonPachi Dai-Ou-JouRecreation of the pixel font from Tatsumi's "Big Fight: Big Trouble in the Atlantic Ocean" (1992).
The tile set contains a full set of hiragana and katakana, but as the game does not use them (with the exception of the CJK quotation marks U+300C and U+300D, which are used - confusingly - to quote english dialogue in the end cinematic), these have not been added here.
Only the characters present in the game's tile set have been included.
Presenting Nihon Bussan (or Nichibutsu)'s Booby kids (aka. Kid No Hore Hore Daisuken or Heiyanko Alien), released both consoles in 1987: NES, Famicom, PC-8801 and Arcade. This font is the same to "Mag Max" (1985), created by Goatmeal, "Dangar Ufo Robo" (1986) and "Terra Cresta" (1985), created by Patrick H. Lauke.
This is a clone of Terra Cresta