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Taking advantage of the modular characteristics of the GunFight 8 Bit font (7x7 pixels), I have added concave bricks following the flow of the original style.
Work in progress.
Aprovechando las características modulares de la fuente GunFight 8 Bit (7x7 píxeles), he añadido ladrillos cóncavos siguiendo el flujo del estilo original.
Trabajo en progreso.
This is a clone of Gunfight FSGunFight 8 Bit West (Inlaid) font originally made for my video game "Honcho Poncho" (8x8 pixels grid), ported to Fontstruct for quick prototyping.
This is a clone of Gunfight FSStrictly 8x16/8x8 monospaced arcade-style font inspired by Old Church Slavonic manuscripts and Cyrillic vyaz majuscules. Designed for all-lowercase body text with occasional all-caps headers, as in historical manuscripts- but works well with mixed caps.
500+ glyphs, including extensive support for accented Latin letters, world currency symbols, and custom Roman numerals, along with assorted dingbats and multiocular O scribal glyphs used in Old Church Slavonic in text referencing eyes.
Support for majuscule punctuation, more non-Latin scripts, and more extended Latin & dingbats possibly upcoming.
If you know any of the non-Latin scripts included, please let me know of any gaps/accuracy or legibility issues!
Changelog:
1.3.0 - Now with (basic) Greek support!
1.3.1 - Finished punctuation, archaic, & diacritical Greek glyphs
1.4.0 - Russian/Ukranian Cyrillic support + small dingbat additions
1.4.1 - Most Early Cyrillic glyphs added
1.4.2 - Old Church Slavonic support should be finished
Armenian support in progress...
To-do:
Bulgarian/Macedonian/etc. Cyrillic support
Armenian, Georgian, Coptic support
African, Cherokee, and Canadian Aboriginal script support
Hebrew support
-------Font name-------
Super SF2 UC (UC meaning Uppercase)
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-------Note from Designer-------
Recreation of the long forgotten pixel font debuted in Capcom's "Super Street Fighter 2 - The New Challengers". Painstakingly ripped it from TAS (Tool Assisted Speedrun) videos about "Super/Hyper Street Fighter II" on YouTube videos.
All letters are in uppercase.
Some characters are custom-made as they're not available on the original character set.
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This is a recreation of a raster font from a real Pac-Man machine with modified symbols. Currently, it has American and some European characters. This is good enough for a retro feel, useful for gaming and might be used for personal or commercial purposes. Translated to an LED display font!
This is a clone of Namco Arcade RasterAn Arcade Font That’s Seen On Space Invaders Frenzy.
This is a clone of 8-bit NintendoNothing much, only that hiragana and katakana support have been added.
This is a clone of Purirula³ TextModern Arcade is a condensed sans-serif typeface designed to evoke a sense of technology and modernity. Its sleek and streamlined letterforms exhibit a futuristic aesthetic, with precise angles and clean lines.
Arcadical is a geometric sans serif display typface characterized by angled stems, counters, and terminals. It consists of 26 uppercase characters, 10 numerals, and 16 punctuation marks.
Born of a mid-life reminisce, this font was inspired by the arcade culture of the 80's. It was a time when game playing was done at an aracade rather than a game system or computer at home. It could be considered a mix of 80's pop with a major dose of heavy metal since it was a time when music defined fashion and behavior (and both were questionable, in retrospect). Like, totally.
This is a clonePortable Vengeance in negative. A few glyphs (such as "Q") were truncated for the grid.
Rather than spacing this so the blocks form a continuous reel, as I usually do, I decided to let things be a bit spaced out. This makes the font much better at attracting attention. And, since this is made to show system messages in games and consoles, it works out!