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An experiment -- Half-tone uses dots, so why not replace dots with pixels? Thus, Half-Pixel Arcade was born.
This is a clone of The Video Arcade Game FontStrictly 8x16/8x8 monospaced arcade-style font inspired by Old Church Slavonic manuscripts and Cyrillic vyaz majuscules. Designed for all-lowercase body text with occasional all-caps headers, as in historical manuscripts- but works well with mixed caps.
500+ glyphs, including extensive support for accented Latin letters, world currency symbols, and custom Roman numerals, along with assorted dingbats and multiocular O scribal glyphs used in Old Church Slavonic in text referencing eyes.
Support for majuscule punctuation, more non-Latin scripts, and more extended Latin & dingbats possibly upcoming.
If you know any of the non-Latin scripts included, please let me know of any gaps/accuracy or legibility issues!
Changelog:
1.3.0 - Now with (basic) Greek support!
1.3.1 - Finished punctuation, archaic, & diacritical Greek glyphs
1.4.0 - Russian/Ukranian Cyrillic support + small dingbat additions
1.4.1 - Most Early Cyrillic glyphs added
1.4.2 - Old Church Slavonic support should be finished
Armenian support in progress...
To-do:
Bulgarian/Macedonian/etc. Cyrillic support
Armenian, Georgian, Coptic support
African, Cherokee, and Canadian Aboriginal script support
Hebrew support
Portable Vengeance in negative. A few glyphs (such as "Q") were truncated for the grid.
Rather than spacing this so the blocks form a continuous reel, as I usually do, I decided to let things be a bit spaced out. This makes the font much better at attracting attention. And, since this is made to show system messages in games and consoles, it works out!