Inspired by the RoboCop movie logos -- Outline Version. Now includes full character set. For Solid Version, see the "Alex Murphy Solid" font; for dingbats of OCP logos, see the "Alex Murphy Dings" font. Type "RoboCop" into the View-User Input option to try it out!
July 31, 2021 update: Font at version 2.0. Diagonals and lowercase crossbars were thickened, and diagonals now cross into the vertical strokes. Now more movie accurate than ever!
Guess what movie I just watched again? A mostly accurate font inspired by the movie "Total Recall" (1990). Consider it an experiment in using the 2x vertical filter.
**2017 08-13 Update** Taking advantage of the expanded brick-stacking minimums, I have modified the following glyphs: A a R r S s Z z 2 7 ? _ +
The diagonal leg of the R is still not quite correct; further attempts might be made in the future.
I have also removed the 2x vertical filtering. We are back to good old 1x filtering now.
Inspired by the RoboCop movie logos -- Solid Version. Now includes full character set. For outline version, see the upgraded "Alex Murphy Outline" font; for dingbats of OCP logos, see the "Alex Murphy Dings" font. Type "RoboCop" into the View-User Input option to try it out!
July 31, 2021 update: Version 2.0. Diagonals and lowercase crossbars were thickened, and diagonals now cross into the vertical strokes. Now more movie accurate than ever!
This is a cloneRecreation of the primary pixel font (used for the title screen and highscores) from Rainbow Arts/Factor 5's "Turrican" (1990) and "Turrican II" (1991) on the Amiga. Note the special characters mapped to "lightning" (U+2607), "skull and crossbones" (U+2620) and "black heart suit" (U+2665).
The same font - with a reduced number of special characters - was also used in "Mega Turrican" (1993) on the Sega Mega Drive/Genesis, and the first "Super Turrican" (1993) on the SNES.
Only the characters present in the game's tile set have been included.
Nintendo's "Super Mario World" (1990) on the SNES contains a maddening 5 pixel fonts. This is the recreation of the 7px tall font used for the game's message boxes and level names on the world map. UPDATE: in the game, the font has a 2px spacing to account for the outline. in this recreation, i opted to just go for a 1px spacing - if you do use it outlined, make sure to add the extra pixel for authenticity.
Update Sept. 2019: added some missing unused characters "?", "•", "(", ")" and fixed the incorrect "Q".
Nintendo's "Super Mario World" (1990) on the SNES contains a maddening 5 pixel fonts. This is the recreation of the two small, 6px tall variants used for the game menus, end-of-stage stats, and the end credits. These have been spread out across the upper- and lowercase. Note the reduced-size 5px tall numerals, and the copyright symbol used on the title screen. UPDATE: in the game, the font has a 2px spacing to account for the outline. in this recreation, i opted to just go for a 1px spacing - if you do use it outlined, make sure to add the extra pixel for authenticity.
Update Sept. 2019: fixed the incorrect "Q"
Clone of Alex Murphy Solid. Inspired by the RoboCop movie logos, this version is specially spaced to line up in combination with the "Alex Murphy Outline" font for graphic design purposes (Inset + Outline). As always, for dingbats of OCP logos, see the "Alex Murphy Dings" font.
August 10, 2021 update: Font at version 2.0. Diagonals and lowercase crossbars were thickened, and diagonals now cross into the vertical strokes. Now more movie accurate than ever!
This is a clone of Alex Murphy Solid