7026426
Published: 27th October, 2011
Last edited: 14th November, 2011
Created: 25th October, 2011
UPDATE: I have altered the letters 'U', 'H' and 'X' in order to increase legibility. - 14/11/11
The outcome of my first Graphic Design project at the University of the West of England. This typeface is based on the designated theme of 'Evil'. As the project developed I began to move away from the rather stereotypical 'dark' imagery commonly associated with evil and approached the topic in a different, light-hearted manner. This led me onto the theme of villainy in popular culture, from film to video games. The classic ghosts of the arcade game Pac-Man are designed with such consideration - they are required to communicate both character and threat to the player, whilst still falling within the limitations of the 1980s hardware. As a result, these creatures personify the concept of 'evil stripped down to its essential forms.'
11671731
Published: 28th April, 2011
Last edited: 24th November, 2020
Created: 27th April, 2011
Barrio vida, sin salida.
TEPITO. no exit neighbourhood.
57151222
Published: 10th April, 2011
Last edited: 10th April, 2011
Created: 9th April, 2011
This font contains 12 women traditional style from any place in Indonesia.
A = Javanese Women (Java)
B = North Sumatra woman
C = Minang woman (West Sumatra)
D = Malay woman (Lampung)
E = Balinese woman (Bali)
F = East Nusa Tenggara woman
G = Jambi woman (Jambi)
H = Javanese woman 2 (West Java)
I = Dayak woman (West Kalimantan/Borneo)
J = Dayak woman 2 (East Kalimantan/Borneo)
K = Batak Karo woman (West Sumatra)
L = Minang woman wedding style (West Sumatra)