WCAG trash panda, web evangelist, ronin, sour kraut. uninvited expert. vague, but exciting. antifascist. european.
part of the Video Game Font Preservation Society.
Personal URL | https://www.splintered.co.uk |
Fontstructing since | 1st April, 2008 |
Fontstructions | 1293 shared, 0 staff picks |
Shared Glyphs | 117329 |
Downloads | 53745 downloads made of this designer’s work |
Comments Made | 1476 |
Recreation of the 6px pixel font used in Nintendo's "Super Mario Kart" (1992) on the SNES. In the game, the font has a 2px spacing to account for the outline. In this recreation, I opted to just go for a 1px spacing - if you do use it outlined, make sure to add the extra pixel for authenticity.
Update Sept. 2019: added ":" and "," and fixed incorrect "Q", "V", "(" and ")"
based on a 3×7 grid, this just skirts the edge of illegibility. originally posted 26/08/2004 http://www.splintered.co.uk/experiments/50/
This is a clone of 3x7 pixelsRecreation of the pixel font used for the menu and options screen in Konami's "Castlevania: Bloodlines" (aka "Castlevania: The New Generation", 1994) on the Sega Mega Drive. Only the characters present in the game's tile set have been included.
Nintendo's "Super Mario World" (1990) on the SNES contains a maddening 5 pixel fonts. This is the recreation of the 7px tall font used for the game's message boxes and level names on the world map. UPDATE: in the game, the font has a 2px spacing to account for the outline. in this recreation, i opted to just go for a 1px spacing - if you do use it outlined, make sure to add the extra pixel for authenticity.
Update Sept. 2019: added some missing unused characters "?", "•", "(", ")" and fixed the incorrect "Q".