Recreation of the pixel font from Cope-Com/Electronic Arts' "Battle Squadron" (1990) on the Sega Mega Drive/Genesis.
This recreation uses the special TTF+SVG format, which currently has limited support. For a monochrome version, see this recreation.
Only the characters present in the game's tile set have been included.
This is a clone of Battle Squadron (Genesis)Recreation of the pixel font from Now Production/Hudson Soft/NEC's "Be Ball" (1990) - oddly renamed "Chew Man Fu" for western release - on the PC Engine / TurboGrafx-16.
This font includes a full set of hiragana and katakana characters. In the game's tileset, the dakuten and handakuten are separate tiles, positioned in the line above the character they relate to. In this recreation, these characters are pre-combined into a single glyph.
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Ancient's "Beyond Oasis" (aka "The Story of Thor", 1994) on the Sega Mega Drive/Genesis.
This recreation uses the special TTF+SVG format, which currently has limited support.
Only the characters present in the game's tile set have been included.
This is a clone of Beyond Oasis (Sega Mega Drive)Recreation of the pixel font from Tatsumi's "Big Fight: Big Trouble in the Atlantic Ocean" (1992).
The tile set contains a full set of hiragana and katakana, but as the game does not use them (with the exception of the CJK quotation marks U+300C and U+300D, which are used - confusingly - to quote english dialogue in the end cinematic), these have not been added here.
Only the characters present in the game's tile set have been included.
A recreation of the faux-italic pixel font from Konami's "Biker Mice from Mars" (1994) for the SNES. Only the characters found in the game are included.
Updated 05/2017 to add a few missing characters and fix existing one.
Updated 07/2017 because the ampersand was missing a pixel...
Recreation of the pixel font Capcom/Software Creations' "Bionic Commando" (1987) on the Amstrad CPC.
Note the spiral character, used for decorative borders, mapped to "Full Block" (U+2588).
Only the characters present in the game's tile set have been included.
Recreation of the pixel font from Blizzard's "Blackthorne" (aka "Blackhawk", 1994) on the SNES. Only the characters used for on-screen text in the game have been included.
Updated 05/2017 to include a few missing punctuation characters.
Recreation of the pixel font from The Game Kitchen/Team17's "Blasphemous II" (2023).
Expanded slightly to complete the accented characters. Otherwise, only the characters used in the game have been included.
Recreation of the pixel font from Atlus' "BlaZeon" (1992).
In the game, the lowercase is only used for the end credits, but is missing the "j", "q", and "z". This recreation also adds the missing characters. Apart from that only the characters present in the game's tile set have been included.
Recreation of the pixel font from Atlus' port of "BlaZeon: The Bio-Cyborg Challenge" (1992) on the SNES.
Compared to the arcade version, the port has a complete lowercase and additional punctuation and special characters, though neither are used in the game itself (and the port does not have any end credits, where the arcade version used the lowercase). Note that the lowercase characters with descenders ("g", "j", "p", "q", "y") are inexplicably moved down by 1px, and the "l" is one pixel taller than in the arcade version.
Only the characters present in the game's tile set have been included.
This is a clone of BlaZeonRecreation of the pixel font used on the title screen of the western release of Hudson Soft/Compile/NEC's "Blazing Lazers" (aka "Gunhed", 1989) on the PC Engine/TurboGrafx-16.
The original tile set only included the numbers "1", "8" and "9" (for the copyright notice). This recreation includes the remaining numbers, made in roughly the same style. Beyond that, only the characters present in the game's tile set have been included.
Recreation of the pixel font from Dooyong's "Blue Hawk" (1993) - an almost complete replica of the classic Capcom font from games such as "Street Fighter II". Only the characters present in the game's tile set have been included.