This font has been almost 3 years in the making. Mostly because how tedius it was to keep copying the same "bricks" over and over. I'm glad it is finished enough to share. I may or may not (most likely) add more glyphs later.
@ripooof
Font based on the Super Mario World logo text and other old mario content (such as Super Mario Adventures, Mario Tennis for the virtual boy, and Super Mario Compact Disco). This font is very wacky which resembles the old Mario era before the gamecube.
This is a clone of Typeface Mario World Pixel Outline@ripooof
Font based on the Super Mario World logo text and other old mario content (such as Super Mario Adventures, Mario Tennis for the virtual boy, and Super Mario Compact Disco). This font is very wacky which resembles the old Mario era before the gamecube.
This is a cloneELEVATED (REWORK) - A 3D outline display typeface design with shadow effect.
It's inspired by the lettering from a sketch by great Dutch graphical designer "Jurriaan Schrofer".
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This re-work differs from Jurriaan's original sketch and my previous versions.
I changed the size to grid ratio, drastically reducing overall glyph size and increase stroke weight. The changes are optimizing the design, making it more suitable for digital display use. (more accurate 'print' version forthcoming).
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Due to the inexperience I had in my early days of FontStructing, and the lack of proper knowledge about raster scaling, I faced some serious issues regarding the correct size distribution. This made it impossible to include the diagonal lines correctly into that old version of the font, with the diagonals also having equal seporation and white space throughout the entire design.
So instead of making a clone of my previously published version "STF_ELEVATED" in order to include the shadow style variation into that existing family as a seporate FontStruction (like I did with most other style variations in my "LETTERS OP MAAT" series), for this one I decided to rebuild the entire typeface from scratch.
Putting all the style variations together into this single re-worked design.
Some extra characters were added to the set, making it a slightly more functional basic font.
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The shadow effect is the default style for this font, this also includes all numerals, punctuation marks and other symbols that make up the full font, these occupy the uppercase. The outline style A-Z glyphs occupy the lowercase.
Enjoy!
This font was request by a former friend.
Have fun!
Contains:
Basic Latin
Latin Supplement
Latin Extended A
Basic Russian Cyrillic
and some L. E. B, Punctuation marks, + a big ß.
If you need any character set, tell me and I'll add it.
(version 1.0.1)
A recreation of the font used in Midway's 'Arch Rivals', an arcade game originally released in 1989. It's actually the font taken from Miway's own 'Rampage' (1986), but expanded upon with a complete set of lowercase letters and additional punctuation.
This is a clone of RampageThe base font from the Sega Genesis/Mega Drive game Beyond Oasis (AKA The Story of Thor). It's another straight glyph dump with my usual additions of smart quotes and inverted ? and ! symbols; an @ sign (not found in the actual game) has also been added based on the game's copyright symbol.
Enjoy!
GOSPEL ANGLOS
A insular half-uncial or insular majuscule script style typeface project that is inspired by ancient celtic bookhand & manuscripts.
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The project is aiming at solidifying a number of different insular script styles. The main goal is to create a single typeface that includes about everything required to replicate the decorative writing style seen in ancient celtic manuscripts.(except for the ornamental decoratives)
The font, though essentially a bi-linear or majuscule insular half-incial script, in reality is a combination of different styles and complementary lettersets. Each carefully designed for specific purpose.
For example, it includes a more decorative Anglo-Saxon-script capital letter, perfect for headline text or book bindings. These actually include a small number of short ascending / descending letters, but it remains mainly a majuscule. Then there is a complete insular style lowercase set, but which resembles a more traditional style lowercase letterform. And instead of being proportional sized, these reflect the cap-height, remaining faithful to the bi-linear nature of the script.
Besides all that, there is a set of glyph-alternates for most of the Anglo-Saxon capitals, as well as numerous random stylistic glyph alternates scattered througout some other various unicode blocks. Providing more than enough options to make variations.
To top it all off, I started making a set of more decorative lombardic initial letters, perfect for decorating paragraphs.
(This remains a WIP for now, as I am still experimenting aound with different styles and bits to narrow down the right one that suits this total package)
I like how some of these characters turned out, but many are jiust ideas and not yet reached their definitive forms. But this set proved a lot more difficult than I had anticipated. So,
Any suggestions helping me to complete the full set are very much welcome..
The major recources and guidelines for the creation of this project mainly evolved around the two medieval celtic manuscripts:
"Book of kells" and "Liɴdisfarne Gospels"
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It has grown quite a bit already so far, but remains a WIP.
So beware of very little overall polishing or kerning.
The overall design has quite some rough character, even more so with the insular lowercase set, that obviously was not aimed at smooth edges. Actually the oposite, sort of trying to replicate that rough look seen with many scribes from that era.
But I would love to hear your opinions (or suggestions for that matter) on the work so far. I can really use a little refreshing vibes for this at this point.
;)
Cheers.
Name is a pun and a work-in-progress.
This is my first try at a serif-style font.
If you need any character set specifically, message me and I'll add them ASAP.
Contains:
-Basic Latin 100%!
-Latin Supplement 100%!
-Latin Extended A 100%!
-Latin Extended B ~65% (will most likely never be finished)
-Cyrillic (Basic Russian: 75%)
More coming soon!
Recreaction of the in-game font from Koei's strategy games Nobunaga's Ambition and Romance of the Three Kingdoms. This includes a basic (but slightly incomplete) set of hiragana and katakana glypns. Aside from my usual inclusion of smart quotes and inverted ! and ?, this is a straight glyph dump.
Taken from the story screens from Capcom's 1989 arcade brawler Final Fight. (Interestingly, this font can also be found in the tile set from the Street Fighter 2 arcade game). Accented letters are completely custom.
A fairly obscure video game font for you, this being the serifed font from thte 'Puyo Puyo' series of video games (if that name sounds unfamiliar, these games were reskinned in North American and released as 'Dr. Robotnik's Mean Bean Machine' and 'Kirby's Avalanche'.)
The base alphabet, numbers, and several punctuation are all authentic to the game (the inverted ? and ! are always easy to make, which is why I always include them, even if not a part of the game proper). However, there's plenty of custom glyph work here with the punctuation and the accented lettering.
Enjoy!
Another video game font, this one taken from Tad Corporation's 1989 arcade game 'Toki'; this same font would be used by Tad in the 1990 game 'Blood Bros.' Aside from smart quotes and the inverted question and exclamation marks, this is a straight glyph dump.
This font was inspired by the works of Christophe Szpajdel (Lord of the Logos, 2010, Die Gestalten Verlag), as well as by the film trilogy and the following game titles (e.g. Middle-earth: Shadows of Mordor, Warner Bros. Interactive Entertainment, 2014) based on Tolkien's epic masterpiece, The Lord of the Rings. Given the game theme, and the 48 bricks vertical limit, I thought more or less around pixel art, or pixel fonts. This is my endeavour to make a spiky blackletter in Szpajdel's black metal style that evokes the terror of Mordor at pixel level. This font has been extensively tested for best kerning, yet some issues might have remained unresolved.
This is a cloneA medieval pixel font created for use in the graphic adventure game "Quest For Infamy" by Infamous Quests, (C) 2012-2014. Designed for fantasy / RPG-style video games. Uppercase letters inspired by: various German Blackletter, Old English, and Uncial typefaces; "Deutsch Gothic" by James Fordyce; "1454 Gutenberg Bibel" by John H. Schmidt; "Goudy Medieval" by Mentor Type; "Black Castle MF" by Rick W. Mueller; "Two For Juan" by Nick's Fonts; and Exidy's video arcade game "Venture" (1981). Numerals inspired by various Old English and Gothic typefaces.