<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0">
  <channel>
    <title>FontStructions from Lord Nightmare (Sorted by Sharing Date)</title>
    <description>Fontstructions from FontStruct.com</description>
    <link>http://fontstruct.com</link>
    <lastBuildDate>Thu, 09 Jul 2026 21:44:06 +0000</lastBuildDate>
    <item>
      <title><![CDATA[“Albrecht” by Lord Nightmare]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6764cf0f&id=2404163&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>The Albrecht's labs/"1999" version of the Orokin writing font, from Warframe. The letter positions chosen for each character are based on the ARPABET-1 (single character per phoneme) standard. Note that some numeral characters in-game have inconsistencies in their design; the ones used in a certain minigame (as opposed to a bulletin board) is used here.</p>

<p>Warframe is Copyright 2012-2024 Digital Extremes.</p>]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/2404163/albrecht-1</link>
      <pubDate>Tue, 26 Mar 2024 20:32:25 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Chainmail” by Lord Nightmare]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=69e7a142&id=2152837&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>A font based on that used by certain chain printers (or similar printers) in the 1960s-1970s era. This font was generated using a single set of printouts, and might be the font from the IBM 1403 chain printer (with the 120-character "T" chain installed, for the math symbols... if this actualy is the "T" chain, there should be lowercase letters as well...).<br />
<br />
EDIT 20250418: It is possible that this font is actually a variant of IBM "Letter Gothic" from an ASCII Selectric typeball or a daisywheel, although not all the characters match that, specifically the 'J', the '*', and the '4', so it could be some variant of it.</p>]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/2152837/chainmail-2</link>
      <pubDate>Tue, 18 Apr 2023 06:20:47 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Smidgen” by Lord Nightmare]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=60860ef0&id=1931685&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>This is a tiny, mostly-3x5 pixel font I drew up in my college notebooks around March 2005(!) and only rediscovered when I was digging through my old stuff.</p>]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1931685/smidgen-2</link>
      <pubDate>Mon, 26 Apr 2021 00:53:04 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“WOPR Tweaked” by Lord Nightmare]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6913e60c&id=1854233&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Painstakingly redone from movie screenshots.</p>

<p>Characters guessed: j q x " ! @ _ + ; [ \ ] ` ~</p>

<p>The ^ caret character is an upward pointing arrow, and is shown in the movie. This is correct based on the old ASCII-1963 standard, where ^ and _ were an upward and leftward pointing arrow, respectively.</p>

<p>I don't believe this font actually matches any specific contemporary terminal from the mid 70s to early 80s, I believe it was done custom for the movie. It is clearly inspired by the character set from several terminals.</p>

<p>One notable feature of the font (shared with several CRT terminals in the 1970s and 1980s) is that no more than 8 adjacent vertical rows within the 7*x10 character cell can be active at any given point. The 'block cursor' violates this, but the circuitry to display that was separate from the circuitry to read the character ROM and shift it vertically.</p>

<p>* Technically the character is 8 pixels wide, but if the 8th/leftmost pixel is set, it will apparently also appear as the rightmost '9th' pixel in the inter-character column, which is undesirable.This can be seen in the custom character set in the movie used for the country outlines during the "UNITED STATES" "SOVIET UNION" "WHICH SIDE DO YOU WANT?" scene. (Either that, or this was an accidental error during creation of those custom characters for the movie.)</p>

<p>The movie also often uses an "overline" character in order to underline the row above, and this occupies an entire row of characters on screen when this happens. Is this the true 'shape' of the underline character?<br />
<br />
EDIT 20250914: Thanks to the work of Michael Walden I know that my guess for the 'b' and 'z' characters was correct (I overlooked them in the movie), and my guess for the '$' character was wrong by 2 pixels, and as of 20251111 has been fixed.</p>]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1854233/wopr-terminal-1</link>
      <pubDate>Tue, 23 Feb 2021 00:16:09 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Infinity GB Shadowless” by Lord Nightmare]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6032122d&id=1894813&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>The main dialog variable-width font ("bigfont" in the source code in source/font.h) from Project Infinity Demo 1.0.0, with the drop shadow removed. Distributed under the same license as the Project Infinity source code, CC-BY-NC-SA 4.0</p>]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1894813/infinity-gb-1</link>
      <pubDate>Sun, 21 Feb 2021 07:22:36 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Infinity GB” by Lord Nightmare]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=60354a30&id=1894766&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>The main dialog font ("bigfont" in the source code in source/font.h) from the Project Infinity GB demo 1.0.0, with the drop shadow in place. Distributed under the same license as the Infinity GB source code, CC-BY-NC-SA.</p>

<p>Note that the drop shadow of the 'D' is different from the actual game, which has a 1-pixel error in the drop shadow there. Here, it is corrected.</p>]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1894766/infinity-gb</link>
      <pubDate>Sun, 21 Feb 2021 06:49:52 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Hershey Dot Cartographic Tweaked” by Lord Nightmare]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=684026c9&id=1884912&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Hershey Dot Cartographic with the 'dot size' increased to 2x, which is more similar to what the paper expected the dot size to be. (In fact, the paper may expect the dot size even larger, but fontstruct's filters don't let it get any larger than 2!)</p>]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1884912/hershey-dot-cartographic-37</link>
      <pubDate>Wed, 10 Feb 2021 23:59:29 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“PeeCee Mono” by Lord Nightmare]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6572a17e&id=1854250&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>A version of PeeCee with the monospace mode turned on (the original font is from 2008, before Rob implemented monospace mode on FontStruct!) and the scanlines thickened up a bit.</p>

<p>I've added a number of unicode characters as well, now that FontStruct supports them, such as the box-drawing characters. I think the font now has full Codepage 437 coverage, and some other code pages besides.</p>]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1854250/peecee-3</link>
      <pubDate>Mon, 30 Nov 2020 19:34:54 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“HD44780A00 5x8” by Lord Nightmare]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6892c4cc&id=1850879&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>The standard font sets of the HD44780A00 and UA02 combined, using only the 5x8 characters, and preferring the A00 ones where there are differences between the two sets (the cent sign for instance). Characters with dual or triple purposes are filling all of their potential slots.</p>

<p>Note that the following 'basic ASCII' characters differ between the -A00 and -UA02 masks of the HD44780: 'A', 'S', 'g', 'i', 'm', 'w', '[', and 'ェ'. All of these charaters are using the A00 version here.<br />
<br />
20231115: Corrections to a few characters with errors ('7', '[', 'ェ')<br />
20231122: Now that FontStruct supports characters outside the Unicode BMP, I added the "Bell" character. I also added the Cyrillic Capital Yu, which I'd somehow overlooked. Thanks, ewpa, for pointing it out.</p>]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1850879/hd44780a00-5x8</link>
      <pubDate>Tue, 24 Nov 2020 10:43:41 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Font64” by Lord Nightmare]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=5ee98fc6&id=1773246&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Its the C64 PETSCII font, translated to Unicode, including the unique characters from the regional variants, and a number of new symbols drawn in the same style as the originals.</p>]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1773246/font64-1</link>
      <pubDate>Wed, 17 Jun 2020 03:24:59 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“MMI 5x7e” by Lord Nightmare]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=5ee3f88a&id=1616397&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>This is the font from the MMI 6061/6161 5x7 character generator IC, with 127 total glyphs. A few of the more obscure glyphs might not yet be in the correct unicode locations, let me know in the comments.</p>]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1616397/mmi-5x7e</link>
      <pubDate>Fri, 12 Jun 2020 21:50:02 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“MMI 7x9” by Lord Nightmare]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=5ee3f879&id=1616627&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>MMI 7x9 font, from databook (todo: find exact datasheet this came from)</p>]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1616627/mmi-7x9</link>
      <pubDate>Fri, 12 Jun 2020 21:49:45 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Corona PPC-400” by Lord Nightmare]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=68ee481d&id=1731454&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>This is the font from the Corona PPC-400 IBM-PC clone, from 1984. This font is interesting in that it is a 16x16 font, apparently intended for a 1280x400 or 1280x800 display resolution at a 1:2 aspect ratio, which was very high resolution for the time.</p>]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1731454/corona-ppc-400</link>
      <pubDate>Mon, 16 Mar 2020 06:29:33 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“HD44780 5x8” by Lord Nightmare]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6876f203&id=1724841&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>The standard font sets of the HD44780A00 and UA02 combined, using only the 5x8 characters, and preferring the UA02 ones where there are differences between the two sets (the cent sign for instance). Characters with dual or triple purposes are filling all of their potential slots.</p>

<p>Note that the following 'basic ASCII' characters differ between the -A00 and UA02 masks of the HD44780: 'A', 'S', 'g', 'i', 'm', 'w', '[', and 'ェ'. As of the update on 20201127, all of these in this font are using the UA02 version.<br />
<br />
20231122: Now that FontStruct supports characters outside the Unicode BMP, I added the "Bell" character. I also added the Cyrillic Capital Yu, which I'd somehow overlooked. Thanks, ewpa, for pointing it out.</p>]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1724841/hd44780-5x8</link>
      <pubDate>Thu, 27 Feb 2020 07:01:52 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“WOPR  Terminal” by Lord Nightmare]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=67a627c2&id=1616604&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Painstakingly redone from movie screenshots.</p>

<p>Characters guessed: b j q x z " ! @ _ $ + ; [ \ ] ` ~</p>

<p>The ^ caret character is an upward pointing arrow, and is shown in the movie. This is correct based on the old ASCII-1963 standard, where ^ and _ were an upward and leftward pointing arrow, respectively.</p>

<p>I don't believe this font actually matches any specific contemporary terminal from the mid 70s to early 80s, I believe it was done custom for the movie. It is clearly inspired by the character set from several terminals.</p>

<p>One notable feature of the font (shared with several CRT terminals in the 1970s and 1980s) is that no more than 8 adjacent vertical rows within the 7*x10 character cell can be active at any given point. The 'block cursor' violates this, but the circuitry to display that was separate from the circuitry to read the character ROM and shift it vertically.</p>

<p>* Technically the character is 8 pixels wide, but if the 8th/leftmost pixel is set, it will apparently also appear as the rightmost '9th' pixel in the inter-character column, which is undesirable.This can be seen in the custom character set in the movie used for the country outlines during the "UNITED STATES" "SOVIET UNION" "WHICH SIDE DO YOU WANT?" scene. (Either that, or this was an accidental error during creation of those custom characters for the movie.)</p>

<p>The movie also often uses an "overline" character in order to underline the row above, and this occupies an entire row of characters on screen when this happens. Is this the true 'shape' of the underline character?</p>]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1616604/wopr-terminal</link>
      <pubDate>Wed, 26 Feb 2020 19:14:55 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Cream 10pt” by Lord Nightmare]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=68a0e425&id=1693628&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>This is the 10pt display 'raster' version of the "Cream" font as used on the Xerox Alto (particularly in Smalltalk76 and its predecessors; a variant of it may still be used in Smalltalk80). The vector version used on very early xerox printers and print servers is much higher resolution. This is the font that directly inspired the Apple "Venice" font, and also appeared as the System/UI font (instead of Chicago) on early Mac prototypes.</p>]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1693628/cream-10pt</link>
      <pubDate>Mon, 23 Dec 2019 22:27:25 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Cuboid LC” by Lord Nightmare]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=5dc14410&id=1679133&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>A non-pixelated font heavily inspired by the Cube World "resource1.dat" font. This font matches the character presentation from the Cube World alpha version. Hence, the star and filled circle do not appear in place of the plus-minus and registered trademark symbols, so it will look a little strange if used in the steam version.</p>

<p>I don't consider this version with lowercase characters to be really done yet, there's definitely a few things that still need work, and the Extended Latin-1 lowercase characters need to be finished out.</p>

<p>Version 20191031.b</p>]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1679133/cuboid-5-2</link>
      <pubDate>Mon, 04 Nov 2019 05:22:59 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“FancyCube” by Lord Nightmare]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=67977dd3&id=1682714&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>It's the fancy cursive font from "resource2.dat" from Cube World. Turns out, its actually the 'Venice' font by Susan Kare &amp; Bill Atkinson from the original classic Macintosh, so I've added all the remaining characters from the original font which the cube world version didn't have.</p>

<p>Cube World is Copyright 2010-2019 Picroma e.K.</p>]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1682714/fancycube</link>
      <pubDate>Sun, 27 Oct 2019 17:37:43 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Cuboid Classic” by Lord Nightmare]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=664ff95a&id=1678874&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>A non-pixelated font heavily inspired by the Cube World "resource1.dat" font. This font matches the character presentation from the Cube World alpha version. Hence, the star and filled circle do not appear in place of the plus-minus and registered trademark symbols, so it will look a little strange if used in the steam version.</p>

<p></p>

<p>Version 20191026.c</p>]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1678874/cuboid-5-1</link>
      <pubDate>Wed, 16 Oct 2019 14:12:36 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“MCM6571” by Lord Nightmare]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=5d996ea9&id=1618780&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>The 127 character, 7x9 font from the Motorola MCM6571 Character generator. The sharp corner on the '9' might be intended such that the character cannot be misread as a '6' if read upside-down.</p>]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1618780/mcm6571</link>
      <pubDate>Sun, 06 Oct 2019 04:33:45 +0000</pubDate>
    </item>
  </channel>
</rss>
