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    <title>Favorite FontStructions from ITellYa (Sorted by Sharing Date)</title>
    <description>Fontstructions from FontStruct.com</description>
    <link>http://fontstruct.com</link>
    <lastBuildDate>Wed, 08 Jul 2026 11:06:21 +0000</lastBuildDate>
    <item>
      <title><![CDATA[“SpartanTech” by geneus1]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=680865a6&id=373185&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>It's the official release day for the highly anticipated Halo:Reach video game on the XBox360! A great excuse to build a Halo related fontstruction. This one was inspired by two <a href=http://en.wikipedia.org/wiki/Halo_3">Halo 3</a> multi-player game maps featuring Spartan related technology: Citadel and Guardian. The patterned techno-motif textures on the architecture in these maps are impressively adorned everywhere. It's hard not to be inspired. The design just came about after messing around with some shapes yesterday. The alternates in the lowercase are actually the first iteration of the design, updates are in the uppercase. 

Dedicated to my son who introduced me to the amazing Halo universe and encourages my love-hate relationship with the XBox360. He kills me. It's what he does.

GFX sources: <a href="http://hubblesite.org/newscenter/archive/releases/2010/22/image/a/">Hubble Space photos</a>- Hubble got you, <a href="http://redheadstock.deviantart.com/art/Bullet-Holes-Brushes-56924702">Bullet hole brushes</a>.]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/373185/spartantech</link>
      <pubDate>Wed, 15 Sep 2010 01:31:35 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Predatoric 2” by geneus1]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=626e24da&id=347787&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>It's been a while since I released a movie themed font. This was a good excuse to experiment with 1:16 angles to recreate the original <a href="http://www.imdb.com/title/tt0093773/">Predator movie</a> logo. <a href="http://fontstruct.fontshop.com/fontstructions/show/predatoric"> Predatoric </a> was tricky to create as well as manage in regards to the fades on curves and angles. Small Caps were created afterward. <a href="http://fontstruct.fontshop.com/fontstructions/show/predatoric_2"> Predatoric 2</a> came about by accident and looked even more interesting. 

Digits from the Predator self=destruct sequence are housed in the [, ], {, and }. ]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/347787/predatoric_2</link>
      <pubDate>Sat, 17 Jul 2010 01:38:20 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Bat Country” by loboarches]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a292c4a&id=249030&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>I produced this for my "communicating with words" first year module on the BA(Hons) Graphic Design course at UWE Bristol, England. It pays homage to Ralph Steadman and is a true testament to what you can do on fontstruct, if you’re willing to spend a week in front of a computer in your underpants.
Recently reviewed on P.C World Downloads

www.laurieguy.co.uk]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/249030/bat_country</link>
      <pubDate>Fri, 06 Nov 2009 21:58:59 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Dconstruct” by zen_killa]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a025617&id=239713&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Hey there. It's been a moment that i think to create a destroy typeface with fontstruct. That's done with the Dconstruct typeface. Hope you'll like it. Zen]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/239713/dconstruct</link>
      <pubDate>Tue, 13 Oct 2009 13:27:51 +0000</pubDate>
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